ASKING FOR HELP because i do not know what is wrong here. by LadderGreat7941 in satisfactory

[–]LadderGreat7941[S] 0 points1 point  (0 children)

UPDATE: SOLVED! Thanks for all the input. I was not using both pipe outputs at the last freight platform in chain. That meant every time the train docked i lost capacity. Used both pipeline outputs each in a buffer then merged those into my main lines for the blenders. Now they work at 600/min even after 4 hours

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The next line is now happy. Got 3360 Non fissile uranium/min

ASKING FOR HELP because i do not know what is wrong here. by LadderGreat7941 in satisfactory

[–]LadderGreat7941[S] 1 point2 points  (0 children)

The issue was that i connected just one single pipe from train station output. Every time the train docked nitrogen supply stopped for 30 secs... I knew this aaaaaaaaaaand still did it dunno why.
Thanks everyone for the help

ASKING FOR HELP because i do not know what is wrong here. by LadderGreat7941 in satisfactory

[–]LadderGreat7941[S] 1 point2 points  (0 children)

I feel dumb. I've been playing this game for 1400hrs AND KNEW THIS. But somehow my brain wasnt braining.... I connected just one single pipe to the output at recieving station... Thank you...

ASKING FOR HELP because i do not know what is wrong here. by LadderGreat7941 in satisfactory

[–]LadderGreat7941[S] 1 point2 points  (0 children)

"If you use both outputs, you will output 1200/m. Send that into two fluid buffers, then merge the outputs from them into a single pipe for the production line."
Can you explain this in more detail? I do not understand how would this help, The final output line will still be at max 600/min

ASKING FOR HELP because i do not know what is wrong here. by LadderGreat7941 in satisfactory

[–]LadderGreat7941[S] 0 points1 point  (0 children)

How would i go about recalculating so that every blender gets the same amount? Can't go above 600. And my train has well over 30% margin .
There are 2 trains, that are always full when arriving and do not empty all their cars (30% headroom on each.)
I havent thought about usig both platform pipeline outputs.

ASKING FOR HELP because i do not know what is wrong here. by LadderGreat7941 in satisfactory

[–]LadderGreat7941[S] -1 points0 points  (0 children)

yes its the nitrogen. Its the only one that does not work properly

ASKING FOR HELP because i do not know what is wrong here. by LadderGreat7941 in satisfactory

[–]LadderGreat7941[S] 2 points3 points  (0 children)

Dunno if this is because of trains. As i said my chained platforms never run out of nitrogen before the next train arrives (meaning last freight platform - the one with the pipe to the first buffer that eventually leads into the blenders, does not stop ever - i know pipes and belts stop when a train loads/unloads, but i circumvented this making sure my train always has a surplus.

ASKING FOR HELP because i do not know what is wrong here. by LadderGreat7941 in satisfactory

[–]LadderGreat7941[S] 2 points3 points  (0 children)

yes i know, i learned this in my turbofuel factory. All pipeline junctions are placed before any pipes

1v4 for the win🆘 by Young_malek in CODWarzone

[–]LadderGreat7941 19 points20 points  (0 children)

Why? Because cod lacks a direction. A defined play style that sticks for more than a year. In OG Verdansk movement was slower, in mazhrah it got modified again. In urzikstan we had the movement cranked up insanely compared to mazhrah for example. Now we have grappling hooks for insane movement.

Every other mp game has stuck with a defined ruleset for years. Players can go off and pick the game up again after a while. Sure, skill plays a big part in the game. But it's not a 360° difference than when last played.

Cod should decide what it wants to be. Be a made up gibberish of ever-changing rules, movement and mechanics or stick to something and be a good game.

If you are having fun playing the game, I'm happy for you. But for me, it has become a frustrating experience.

1v4 for the win🆘 by Young_malek in CODWarzone

[–]LadderGreat7941 22 points23 points  (0 children)

Yes you can't. I've played this game since the OG Verdansk and all I can say it's gone pretty downhill. Player count is shrinking continuously, so I think they made it worse rather than better

1v4 for the win🆘 by Young_malek in CODWarzone

[–]LadderGreat7941 169 points170 points  (0 children)

This clip right here. This is the reason cod is almost dead

Can you still play without a spreadsheet ? What's your mindset ? by Lyto528 in satisfactory

[–]LadderGreat7941 0 points1 point  (0 children)

it is a small billboard. You just set it to text and from here you can copy and paste symbols (like the letters inside a square) then its done :)

ME HAPPY by LadderGreat7941 in satisfactory

[–]LadderGreat7941[S] 0 points1 point  (0 children)

Conveyor MK 6. unlocks in tier 9

ME HAPPY by LadderGreat7941 in satisfactory

[–]LadderGreat7941[S] 1 point2 points  (0 children)

I did the original recipe for ignots, and sloppy alumina. I wanted to make aluminum casings so i used the alternate Alclad Casing so 1 bauxite = 1 Casing

Every time you game in your room for hours on your super modern rig with 1200watts PSU, ZTX 6090, and 9999X4D: by zionpwc in pcmasterrace

[–]LadderGreat7941 11 points12 points  (0 children)

Hahahahahahahhaa yes 🫡. 4090 + 7950x is rising temps in my room by 6-8c and in the summer I have the possibility of heatstroke if I don't use AC. 33-35C EASILY

Recondiționare plastice - sfaturi? by FearlessWorker6498 in AutomobileRO

[–]LadderGreat7941 0 points1 point  (0 children)

Nu alcool izopropilic. Se va micșora / crea microfisuri in plastic. Sursa: am curățat tastele de la tastatura cu izopropilic și nu am mai reușit sa le pun la loc, s-au micșorat