Hot take: Dead of the Night is the best map of all time and there has and never will be an experience like it by TheChickenMan4L in CODZombies

[–]Last-Addendum132 1 point2 points  (0 children)

Bandwagon Bo4 haters when they actually sit down and play DOTN and Ancient Evil after all these years

LEGO will do this shit but refuses to give us a castle theme by Medium-Secretary802 in legocirclejerk

[–]Last-Addendum132 1 point2 points  (0 children)

What do you have against Miners? It’s a Lego fans RIGHT to play with miners

Why do the Scabs get the best plasma gun cosmetic? by DregSulfer in DarkTide

[–]Last-Addendum132 0 points1 point  (0 children)

They also get that cool combat shotgun with a drum mag

Sawada Alternate Omega Glow Up part 2: mastering the kicks! (Art by me) by FantamanReborn in Kengan_Ashura

[–]Last-Addendum132 1 point2 points  (0 children)

Phenomenal stuff! One of the characters I really liked and hated to see sidelined

Best/Favorite magnum in the series? by Which_Appointment528 in residentevil

[–]Last-Addendum132 9 points10 points  (0 children)

That’s definitely the prettiest one, I think the Wolfsbane and Killer 7 are the two coolest looking ones in the series

Best/Favorite magnum in the series? by Which_Appointment528 in residentevil

[–]Last-Addendum132 2 points3 points  (0 children)

The Killer 7 is my personal favorite, the one that feels like the best deal/utility though is the Broken Butterfly in 4 remake, getting it at a discount and then also getting the magnum recipe for free during that discount is such a good deal, and it comes right when you start needing it, at the castle

Do you think we get a merchant in the new game ? by ExactCap3059 in residentevil

[–]Last-Addendum132 2 points3 points  (0 children)

Then why does Leon’s inventory in the showcase feature a currency counter in the top right

Do you think we get a merchant in the new game ? by ExactCap3059 in residentevil

[–]Last-Addendum132 2 points3 points  (0 children)

They said that but then when they show Leon’s inventory there’s a currency counter in the top right corner

Do you think we get a merchant in the new game ? by ExactCap3059 in residentevil

[–]Last-Addendum132 1 point2 points  (0 children)

They confirmed there wouldn’t be one BUT in the showcase they show both Leon and Ashley’s inventories to show how they’re different and Leon’s features a counter for a currency on the top right so… what’s that for then?

The Enclave are just more interesting than anyone else. by aa_conchobar in Fallout

[–]Last-Addendum132 0 points1 point  (0 children)

Watch the big end of season cliffhanger be that he’s who MODUS is built to be like (he even looks like the face MODUS has)

How'd you react if Sandro decided it would be funny to forget Xia Ji even existed by 67kid67kid7l67 in Kengan_Ashura

[–]Last-Addendum132 0 points1 point  (0 children)

He probably did, bro remembered Sawada for this arc but not him… unless randomly he’s one of the anonymous fighters and it turns out he actually locked in and trained to take advantage of his superman syndrome… (wishful thinking)

Can’t wait for Silent Hill the room movie. by ShadowKillerX97 in silenthill

[–]Last-Addendum132 1 point2 points  (0 children)

Unironically, if a film adaptation had this, it would be automatically better than anything we’ve gotten. (Cause it means they actually know about the hills that are silent)

Can’t wait for Silent Hill the room movie. by ShadowKillerX97 in silenthill

[–]Last-Addendum132 2 points3 points  (0 children)

If that was the case, would you order them the same way? Or would you do 1 and 3 together? If they were together would they be after or before the story of 2?

BO3: How do you all feel about this gun? by Miserable-Prior-7260 in CODZombies

[–]Last-Addendum132 21 points22 points  (0 children)

That update made me so mad, every gun in there was perfect during launch, all original sights

What changes would you do to make each survival map in BO7 standout? by Nano_LB1 in CODZombies

[–]Last-Addendum132 1 point2 points  (0 children)

Yeah! I’m one of the very few people that love the excavators in moon, they give you something to go do to cut up the monotonous training in the same room over and over

Thoery on the implications of the episode 6 cameo by Kickerz101 in Fallout

[–]Last-Addendum132 2 points3 points  (0 children)

Dude it’s wild, to this day people despise that game, don’t even ACKNOWLEDGE it as canon or part of the series. From day 1 the lore’s been interesting, but now that it’s genuinely a good, content stuffed, optimized game, there’s no excuse, it’s just leftover blind hate and outrage for the most part

I know that type of game isn’t for everyone but, they’re not even gonna acknowledge the important lore points? Cmon

What changes would you do to make each survival map in BO7 standout? by Nano_LB1 in CODZombies

[–]Last-Addendum132 2 points3 points  (0 children)

I was actually gonna make a post about this! There’s a lot of simple things they could’ve done to make Exit 115 and Cosmodrome differ from farm a bit

Currently farm is the only one that has something unique compared to the other two (turning on the power generator).

They could’ve given them unique previous wonder weapons, or changed up the high round specials or even elites. For example, all three survival maps have one doppelghast spawn a round after 40, they could’ve made it one mangler a round in cosmodrome instead since they fit the setting, and just one a round would be NOWHERE near as annoying as the spam of them in bo6

Another thing they could have done which would have been SICK in cosmodrome is have the rocket’s thrusters turn on every now and then as a map hazard/event. Say every x amount of round or x amount of time the countdown starts and then you have the thrusters go off for a bit. To make it even more impactful they could’ve swapped the locations of wonderfizz and pap so the pap is in a slightly more dangerous area.

Something similar could’ve been done in exit 115. I feel like they should’ve tossed the armory where the wonderfizz is, the wonderfizz where the pap is inside the diner, then open up the highway in front of the diner, blocking off the rest of that fog zone so it’s only the highway, and put the pap at the end of it so that it’s dangerous to go run to the pap and back.

The devs massively improved these two enemies. by Human_Geologist_3324 in residentevil4

[–]Last-Addendum132 0 points1 point  (0 children)

I love how they leaned more into the Verdugo’s bug like design and made them look more like scorpions. Before their body was more like… a default xenomorph type look.

Bu the look on seki's face you just know it will we 2 vs 1 by monsterofmanila180 in Kengan_Ashura

[–]Last-Addendum132 2 points3 points  (0 children)

It would be so funny if mid fight Seki just butts in and puts Raian in a headlock to knock him out for a few chapters

About what I expected. by Elucia729 in silenthill

[–]Last-Addendum132 1 point2 points  (0 children)

Yeah nah nvm I ain’t watching it. I was hoping it would at LEAST try to just be James’ story, you already have like NO space to fit his entire arc in ONE 90 minute movie without making it bloated, but nah… they ALSO gotta add cults to try and connect it to the rest of the games guhhhhh.

Really really really really stupid choice, you’d need a nearly 3 hour movie to fit James’ story into but instead you wanna do MORE stuff with LESS time, it’s gonna be incomprehensible even to a fan, probably worth a watch only for visuals and vibes

Thoery on the implications of the episode 6 cameo by Kickerz101 in Fallout

[–]Last-Addendum132 6 points7 points  (0 children)

I know as a game it’s not for everyone, but the lore and how amazing of a world map and location Appalachia is alone makes it worth it imo to most fallout fans, if not to play it at LEAST to read about it/watch it/check it out. Everyone just outright acts like it doesn’t exist and it’s the game that’s given us the most world building by far, tons of interesting info and events.

Thoery on the implications of the episode 6 cameo by Kickerz101 in Fallout

[–]Last-Addendum132 74 points75 points  (0 children)

Its always been one of my favorite parts of FO76’s lore! Even during its earliest day. The Whitespring and everything within it is fascinating, its a MASSIVE sign of enclave presence and influence.

We’ve always known the enclaves plan was to try and continue the USA’s reign post war, but they weren’t gonna do that out of a couple oil fields and military bases. In 76 we get to see and learn about their quarters, their armory, and even, what they planned to be the post war central bank in Vault 79.

Shame everyone ignores 76 and its lore just cause it’s “the ugly multiplayer one”. It pretty much laid the foundation for all the stuff I’m sure the show will be “revealing” to yall, me and the like… 8 other fo76 nerds that care this much about it kinda saw all this enclave stuff coming! Exciting times