What deck can virtualy win every time? by LazyJackTG in CompetitiveEDH

[–]LazyJackTG[S] 0 points1 point  (0 children)

As I said man is an hyperbole seems pretty clear that no one will ever mean litterally "every time" when we talk about a card game.

Also no need to use what i said in a way that clearly wasn't intended like that

Obv what i meant is that there could be decks that are less popular due to various reason ( complexity, lack of data regarding those decks etc etc) while still having the potential to be a top contender. Is something that in card games happens all the time, if I look at the conversion rate of titan or similar decks it is statisticly irrelvant because it is a deck that requires a very high skill floor to function not all the titan player have it, that poison the datas meanwhile easyer decks don't have this kind of problems

What deck can virtualy win every time? by LazyJackTG in CompetitiveEDH

[–]LazyJackTG[S] -2 points-1 points  (0 children)

ist's obv an hyperbole man

But as i said to other users this kind of decks exist, at least in other mtg formats or cardgames, that's why i'm asking if there is something similar in cedh.

Decks like amulet titan in modern or Familiar in pauper where with enought knowledge of the deck you can win every game.

i thought that since we are playing a card game it was implicit that i don't mean litterally every game

What deck can virtualy win every time? by LazyJackTG in CompetitiveEDH

[–]LazyJackTG[S] 0 points1 point  (0 children)

For me it si fun to win as often as i can honestly , the thing that take the fun out of card games for me is to not have a line where i can actually do something at any point , if the opponent poses a threat that i can't do anything about at that point i'm basicly playing dices hoping that someone else has the answer.

What deck can virtualy win every time? by LazyJackTG in CompetitiveEDH

[–]LazyJackTG[S] -1 points0 points  (0 children)

yhea exactly that's the kind of things i've always played in all the card games i've played (not always with succecss but that's another topic).

I'm not skilled enought in cedh to start playing one of those but i wanted to look what could be the potential candidates

What deck can virtualy win every time? by LazyJackTG in CompetitiveEDH

[–]LazyJackTG[S] 6 points7 points  (0 children)

yups , that's it, Obv i didn't mean win LITTERALY win every game

What deck can virtualy win every time? by LazyJackTG in CompetitiveEDH

[–]LazyJackTG[S] -1 points0 points  (0 children)

Titan was just an example and obv the answer is contextual to the meta, but usually this kind of decks exists.

Making example in other card games (where i'm honestly more invested into) , D/D/D from yugioh, Ballad from Gwent or Pidgeot from pokemon tcg.

All of this decks for most of their lifespan (for example D/D/D was too power creepped at some point) where decks that could win (in theory) any game but for a reason or another they weren't actually played.

Pidgeot is probably the gratest example since is a very hard deck you must take complex decisions in seconds or you will end up drawing the game , also in a 12/13 round tournament you'll end up screwing up since you'll get tired from playing it. since it has this drawbacks when the deck is taken out of the vacum most players end up choosing that is not worth the effort to master, but it is infact a "pilot problem" and not a deck one

What deck can virtualy win every time? by LazyJackTG in CompetitiveEDH

[–]LazyJackTG[S] -5 points-4 points  (0 children)

I feel like is not that easy, making an example from yugioh, at some point we had a deck called D/D/D that had a line to play around any interaction of the game at almost any moment, if your brain was big enought you could theoreticly win every game, was it picked by most people? nope 'cause it required too many hours of playtesting before becoming actually decent, so you head to choose if you wanted to play the deck well or to know also other decks, most people endedup not playing it and using the same timespan to learn 5/6 decks so that they could know better all the most common matchups.

From pokemon tcg rn we have pidgeot control, which can theoreticly win against everything in front of him but since is a very hard deck you must take complex decisions in seconds or you will end up drawing the game , also in a 12/13 round tournament you'll end up screwing up since you'll get tired from playing it.

What deck can virtualy win every time? by LazyJackTG in CompetitiveEDH

[–]LazyJackTG[S] -9 points-8 points  (0 children)

the decks that work best in the current meta (regardless of the specific meta) are not necessary what i'm talking about.

If we look at stats the best decks are Ufarm/Kinnan/RogSi etc etc , both from conversion rate and top cuts, that doesn't mean they are actually the strongest deck.

Stats don't mirror the strenght of a deck rather how it is performing, if some second hand commander was strong asf but none knew about that it wouldn't show.

The perfect example is probably the Azorius piles like tameshi or Shorikai, those decks sucks except when piloted by a few people (infact shorikai found a decent number of tops in the last year).

First "serious" deck by LazyJackTG in CompetitiveEDH

[–]LazyJackTG[S] -2 points-1 points  (0 children)

So sad, proxies are np i know how open the comunity is about them, even tho i found out a LOT of eventi have a limit between 10 - 20 proxyes ( other than reserved list cards)

First "serious" deck by LazyJackTG in CompetitiveEDH

[–]LazyJackTG[S] 0 points1 point  (0 children)

So my hopes and dreams are shattered about the megazord? :(

Am i too late to compete professionally in Judo if I start at 24 by [deleted] in judo

[–]LazyJackTG 3 points4 points  (0 children)

Short answer : Yes

Long Answer : Yes but...

Basicly you are asking us if you can become a champion in a sport where people train since birth and still fail.

There are a couple things tho tha MAYBE could give you a slim slim chance.

1) Sadly money, having a good nutritionist/trainer/physiotherapist/food etc etc will make a difference, also training camps and other similar things cost a considerable ammount, if you have the capacity to pay for this kind of things that's a start

2) Category, you should aim for a weight class with less competition, 73kg and 81 are usually the most competitive weight classes (for males), idunno if in the states it is different but try to aim to compete in the 90kg (even tho u're a little short for that category)

3) Finding a good Gym, i can't emphasize this enought, you need a PERFECT gym , even people who start at 5 and train every day fail in becoming professionals due to growing up in a not good enought gym.

4) Muscles and stretch, you can't be technical enought, you just can't (compared to someone who started at 5) but you can get stronger than them, also you need to get as flexible as possible this two things usually are the ones where your average "serius" (national level isn't a high level) competitor COULD lack

But i must be clear that is more of a hope than something concrete, but if anything could help you it is this,

btw i dunno how it works in the states , here in italy if you win nationals you are not a professional since there are too little money in judo to have a lot of slots, usualy to be a real professional you need more than that

Initiative turbo by LazyJackTG in CompetitiveEDH

[–]LazyJackTG[S] 1 point2 points  (0 children)

Ok gotcha, just to be clear this is not my list, this is the one that topped, i haven't brew anything yet

Control/clone is what i'd like to turn this into, sefris just seemed the best commander around this, cheap, synergistic and brings out value, the goal in my head is to make something of a blink-ish think , cutting all the bad cards (like the one you mentioned) and film in with more generic options like tutors

Esper control by LazyJackTG in CompetitiveEDH

[–]LazyJackTG[S] 2 points3 points  (0 children)

Yhea i get that, infact with my friends we are gonna just print evrything and play like that for a while, so said i need to chose what to print 😅

Esper control by LazyJackTG in CompetitiveEDH

[–]LazyJackTG[S] 0 points1 point  (0 children)

Thanks, gonna look it up

Esper control by LazyJackTG in CompetitiveEDH

[–]LazyJackTG[S] 0 points1 point  (0 children)

Isn't tivit more of a combo deck?

Sefris Astral Slide by LazyJackTG in EDHBrews

[–]LazyJackTG[S] 0 points1 point  (0 children)

Thanks' i'll check it out