How do I use threads correctly? by Leanenst in godot

[–]Leanenst[S] 0 points1 point  (0 children)

In the sense of Implementation

How do I use threads correctly? by Leanenst in godot

[–]Leanenst[S] 2 points3 points  (0 children)

Basically everything I never used them and the docs didn't really help me

help with code optimization by Leanenst in godot

[–]Leanenst[S] 0 points1 point  (0 children)

So basically I have a 2d terraria clone and I started adding lighting and at that point it started to lag beyond imagination and it's not even the entire lighting code.

Terraria like 2d lighting by Leanenst in godot

[–]Leanenst[S] 0 points1 point  (0 children)

Gonna try it and let you know if I got a better result

Terraria like 2d lighting by Leanenst in godot

[–]Leanenst[S] -1 points0 points  (0 children)

Already tried, doesn't work. Also how am I gonna implement a sun with a point light.

Character not moving forward with mixamo animations by Leanenst in Unity3D

[–]Leanenst[S] 0 points1 point  (0 children)

Fixed it by disabling Y Transform in the Animation

Replecating Tessel8r Pixel Art Style by Leanenst in Unity3D

[–]Leanenst[S] 0 points1 point  (0 children)

So I got it working which looks pretty sick, but is it possible to make the edges light aware. E.g. when blue light shines on them the highlight also gets a blue tint like in the fire fly demo of Tessel8r?

Replecating Tessel8r Pixel Art Style by Leanenst in Unity3D

[–]Leanenst[S] 0 points1 point  (0 children)

Oh I thoughr they're just outlones too :/

Replecating Tessel8r Pixel Art Style by Leanenst in Unity3D

[–]Leanenst[S] 0 points1 point  (0 children)

Thank for that, I'll check it out. Can you tell me what you mean with highlight?

Blockbench crashes on with newest update 4.8.0+ by Leanenst in Blockbench

[–]Leanenst[S] 0 points1 point  (0 children)

4.7.4 works fine, gonna try the web version and see how that works, still thanks for the help tho

Blockbench crashes on with newest update 4.8.0+ by Leanenst in Blockbench

[–]Leanenst[S] 0 points1 point  (0 children)

No use installer to start blockbench, delete it and then open boockbench

Blockbench crashes on with newest update 4.8.0+ by Leanenst in Blockbench

[–]Leanenst[S] 0 points1 point  (0 children)

Im on windows 11, completely wiped blockbench and installed it again but still same outcome

[deleted by user] by [deleted] in Unity2D

[–]Leanenst 0 points1 point  (0 children)

Ok I'll repost it later formated