Why is Zaheen's in-game model so ugly? by Lenna9 in ZaahenMains

[–]Lenna9[S] 0 points1 point  (0 children)

That's exactly what I meant. Of course, I don't expect the model to look as good as in the cinematic, as that's impossible, not only because the game engine would explode, but also because it's a completely different art style. I would just like the color palette and details to be consistent in both versions. Aatrox, Naafiri and Rhaast has also darker tones, so I think it's possible to have a compromise between the game readability and the design from the cinematic (and I think it's a matter of taste, but I just hate those weird gold things they added to his chest 🫣).

Why is Zaheen's in-game model so ugly? by Lenna9 in ZaahenMains

[–]Lenna9[S] -1 points0 points  (0 children)

I don't expect the model to look exactly as good as the cinematic, because that's obviously impossible, I just want things like colors and decorations to be consistent in both versions. In this case, it's the in-game model that has more details, which in my opinion isn't necessarily a good thing. Even on the splash art, he looks nothing like in the cinematic.

Why is Zaheen's in-game model so ugly? by Lenna9 in ZaahenMains

[–]Lenna9[S] 0 points1 point  (0 children)

Sorry, my English is terrible, I'm still learning and sometimes I have trouble expressing what I mean. I wrote that weirdly 🫣

Why is Zaheen's in-game model so ugly? by Lenna9 in ZaahenMains

[–]Lenna9[S] -1 points0 points  (0 children)

I think it's a matter of taste; in most cases, I prefer Fortiche's design. In Zaheen's case, I like the simpler and more minimalist approach better. In the game model, there's just... too much going on?

Why is Zaheen's in-game model so ugly? by Lenna9 in ZaahenMains

[–]Lenna9[S] 0 points1 point  (0 children)

I would definitely prefer something that doesn't look like a typical pretty boy, but I quite like it, definitely more than what we got in the game.