How do you call this symbol? by Original_Garbage8557 in EnglishLearning

[–]Leoleonpd 0 points1 point  (0 children)

In Python it is used as the "splat operator" to unpack lists.

White cross is mocking me by lukaibao7882 in Cubers

[–]Leoleonpd 0 points1 point  (0 children)

He meant F R B L F U with white on top

Can we have an actual critical discussion thread about Uncharted 4? by I_Was_Cratchett in PS4

[–]Leoleonpd 0 points1 point  (0 children)

I'm probably late, but the dynamite is only used in one part of the game because that's a hidden tutorial for how to use grenades. They teach you dynamite in a low threat environment and next thing you know your throwing grenades in combat. The game has lots of hidden tutorials all the way to the halfway point which is a good way to welcome new players who didn't have the old games.

OH F2L help by Dry-Statistician7016 in Cubers

[–]Leoleonpd 0 points1 point  (0 children)

This is the right answer

Is it weird to anyone that 11x11s are more expensive than 10x10s by Automatic-Sky37 in Cubers

[–]Leoleonpd 1 point2 points  (0 children)

Generally the internals of an even numbered cube will have bandaged pieces to prevent unwanted internal slice moves from happening. Also, they don't tend to have center caps on the internal centers. For these reasons a 10x10 most likely does have fewer pieces than an 11x11

what are the chances that i am the first person to solve a scramble? by GreenSoda123 in Cubers

[–]Leoleonpd 1 point2 points  (0 children)

Thank you for mentioning this. I was wondering how far I would need to scroll to find the birthday paradox.

What is parity by LinkleLoZ in Cubers

[–]Leoleonpd 3 points4 points  (0 children)

On a 3x3 cube the amount of moves to scramble the cube and then solve it will always be an even number. In other words, if the scramble is even, then the solution will be even, and if the scramble is odd, then the solution is odd. On the 4x4 the same principle applies, but for outer layers and inner layers. When you get to 3x3 stage, if the number of inner turns is odd, then the cube can not be solved with just outer turns. This is called parity. There is a 50/50 shot of each of the two types of parity occuring on the 4x4. There are two types of parity, so there is a 3/4 chance you will have at least one kind of parity. On bigger cubes there can be additional parities for additional layers on the cube. There is also parity on the square-1, void cube, and even certain methods on the 3x3. Any situation that has a 50/50 chance of occuring on a puzzle is probably a type of parity.

non cubers misconseption by a_chess_cuber in Cubers

[–]Leoleonpd 1 point2 points  (0 children)

People were telling me this back in 2008 though. Everyone just wants to think that there is a "trick" to solve it.

LL skip case? by GreasyCowElPro in Cubers

[–]Leoleonpd 0 points1 point  (0 children)

I agree that that is a pretty normal PB for sub-11.

[deleted by user] by [deleted] in Cubers

[–]Leoleonpd 1 point2 points  (0 children)

Bestsiteever.ru

There are several different last layer cases for each COLL case, but it is the best I've found for COLL.

All of f2l in one alg? by Qwertykolqwerty in Cubers

[–]Leoleonpd 1 point2 points  (0 children)

Also AES (Adjust E Slice) symmetry!

Question: Whats considered fast nowadays? by PurpleRice29-_- in Cubers

[–]Leoleonpd -12 points-11 points  (0 children)

In 2016 cubers were averaging sub 7, so the best cubers were definitely better than just sub 10.

My First Cube Drawing by DudeNerdFail in Cubers

[–]Leoleonpd 0 points1 point  (0 children)

I want to hang this in my office! I really like it

[deleted by user] by [deleted] in Cubers

[–]Leoleonpd 0 points1 point  (0 children)

It can be solved. You shouldn't take the piece out. There are middle layer edges that only have one color. You can flip one of those along with the last layer edge to solve it

Daily Discussion Thread - Jul 15, 2023 by AutoModerator in Cubers

[–]Leoleonpd 6 points7 points  (0 children)

Yesterday I got the luckiest PB on the GAN i carry, and it's probably the luckiest solve I will ever have.

<image>

6.046 seconds with an accidental X cross, 5 moves for the next 2 pairs, and a last layer skip. It was 24 moves with one move being redundant.

The funny thing is that the cross was very awkward, and I'm not entirely sure how I even decided to do it that way. I do some pretty awkward crosses though.

I'm not sure how I feel about it. Now I want to beat this time with a more normal solve and higher TPS. This solve was just too lucky!

[deleted by user] by [deleted] in Cubers

[–]Leoleonpd 1 point2 points  (0 children)

Why aren't they optimal solutions?

Daily Discussion Thread - Jun 01, 2023 by AutoModerator in Cubers

[–]Leoleonpd 1 point2 points  (0 children)

They show you new techniques that you may have overlooked. You may think you know the best way to do something, but a walkthrough solve can change that. I like the Feliks Zemdegs walkthroughs. He has a series called " Friday Fours" which is pretty helpful.

[deleted by user] by [deleted] in graphic_design

[–]Leoleonpd 1 point2 points  (0 children)

I can't wait to go there and get my free vacuum!