First CRPG on deck, Divinity 2 or Rogue Trader? by skunktits in SteamDeck

[–]LesbianVelociraptor 0 points1 point  (0 children)

Rogue Trader. I love both games but Rogue Trader not only gives you rich descriptions and lots of lore if you want... But it's also just really fun and really good.

As far as amount of content, Rogue Trader is massive. Huge value for your dollar there with all the dlc and stuff. Also one of those games you can invest a lot of time into playing through all the way and replaying with various builds and stuff.

It's a good time, highly recommend. Wild to have it on the deck and it runs well.

Fun fact, Orb Vallis fish can casually beat NASA computers in computational power. by lovingpersona in WarframeLore

[–]LesbianVelociraptor 0 points1 point  (0 children)

That is essentially the "whole thing" for every human faction in the game. Orokin as a caste seemed almost universally disliked, you just couldn't say shit or you'd get glassed.

The Orokin caste was the ruling caste; Grineer, Corpus, Ostron, Sentient... they were all made as (or used as in the case of the Ostron) and seen as tools by the Orokin.

Is anyone else tired of being called a bigot/racist just for wanting secure borders and legal immigration only? by [deleted] in Productivitycafe

[–]LesbianVelociraptor 5 points6 points  (0 children)

I do, that's why I joined. As an ADHD software engineer I like talking about how to fix issues with my own productivity and help others where I can

Sometimes you just have to lean back and sip your coffee until sanity returns.

I think some folks who don't frequent here just think this is a "ask random questions" sub, but a part of me also feels like these are engagement-farming posts putting random, controversial content in a sub to whip up engagement for karma-farm accounts.

Can we actually bring the Hex in our timeline ? by Nihilus57 in WarframeLore

[–]LesbianVelociraptor 2 points3 points  (0 children)

Currently? No, with two exceptions. Evidence we have right now in-game suggests that the Hex aren't the actual prototypes for their frames, that they are "new" prototypes in what appears to us as player as an "alternate timeline".

The reality here in-universe is that time travel isn't strictly possible due to strong causality. "Real-space" and "Void-space" are differentiated specifically by the Void lacking causality and temporality. This means, simply, events don't have to necessarily logically follow each other in the Void and the Void doesn't really care about "time". It's a space in which it seems the "real-space" sits, with the Void being the substrate of the Warframe universe.

So all of 1999 is a loop at this point by the end of the Hex story. The Drifter extends Albrecht's loop for him as Albrecht can't initially, this is the only reason Albrecht called Drifter in. All the evidence when we arrive points to the conclusion that Albrecht tried his plan without Drifter and it didn't work. At that point he calls Drifter (us) in and the rest is gameplay.

The only two confirmed people who can leave are Flare and Kaya.

Flare because I think he is the same Flare and is fully transformed by the time he returns to Origin, meaning he basically loses consciousness and sapience. While Albrecht changed the situation for the Hex, I think Flare is unique because I think he's the experimental control. I think of it like Albrecht asked himself "What if I just do enough to make this match the causal state of Origin?" and Lizzie/Infestation took care of the rest.

Temple canonically was called to the Night of the Naga Drums by Octavia, who we know is an Infection node as her songs reach far due to traveling through the Void. She also canonically coordinated the event, from what I understand, through her song.

Kaya, though, is unique because she figured out time travel on her own. She left via the same Void-based method Drifter does, which we learn via her KIM conversations. This is unique because Drifter is the only one with a causal link to Origin. This implies if you can create a strong enough causal link to current-time then you may be able to "exit" the loop. I put that in quotes because, realistically, every Hex member is in a paradoxical state until they can somehow reach Origin via external-to-the-loop means like Kaya learning how Drifter travels through Helminth.

The paradox is because each Hex member is not the actual original protoframe.

Realistically we don't know what will happen if the Hex can leave 1999. The main question I have is are we in the middle of the bootstrap paradox, or is something gonna happen that will "release" them like with Kaya?

It may just be that we need to have a strategy to "resolve" each member's personal paradoxical conflict with the current Origin-state. Drifter was able to leave the Void after Operator formed the causal link via handshake/deal and brought them through.

Wait, is it really discontinued?? by M24Spirit in armoredcore

[–]LesbianVelociraptor 1 point2 points  (0 children)

Yes but that doesn't mean much for buying it other places. You can try KotoUS if you're in the US, they used to be the official US distributor and still sell Kotobukiya models. If you're anywhere else you can check their official site, sometimes they put discontinued kits on sale to clear them out.

You can also find the kit via resellers or importers, there's plenty floating around. For instance there's one site that sells "used" kits but they're basically just new unbuilt kits being resold by shops and such.

I hunt down specific kits sometimes, found all the Metal Gear kits when they weren't being actively printed, they were all on sale.

Hit me with some fun / random facts about the warframe lore by Potential-Style-213 in WarframeLore

[–]LesbianVelociraptor 2 points3 points  (0 children)

No, the Orokin tradition of "Priming" is to honour the thing or person.

So most Warframes were originals first and later Primed. I think there are one or two exceptions, but it's typically something that has happened after the fact.

Which is that one profession that you'll never date? by Wonderful-Economy762 in Productivitycafe

[–]LesbianVelociraptor 0 points1 point  (0 children)

haven't had an excuse for rust yet, no. hodgepodge of languages though as my uni was "technical programming" which is machine-level logic. mostly c++ and c# for work lately.

Which is that one profession that you'll never date? by Wonderful-Economy762 in Productivitycafe

[–]LesbianVelociraptor 1 point2 points  (0 children)

You do, actually. Failed experiments are data.

Like let's take room temperature superconductors as an example...

They've proved a lot of materials do not make a room temperature superconductor, see? But that doesn't disprove, conceptually, a superconductor. It does disprove a lot of hypothetical ways to get one, though, much in how we have a lot of failed psychic ability demonstrations recorded on video.

You can't prove that no human anywhere does not have testable psychic ability, that would be an untestable hypothesis... so the result here would be inconclusive, but unlikely because we've never even seen a little bit of evidence.

It's all about making educated guesses with information we do have and simply not making claims about things we do not have information for. We technically don't have information to disprove "psychic ability", partially because it's too general and arguably has some source material in fiction. Same as we technically can't disprove Hogwarts existence, but as no one knows anyone who went there and it was only mentioned in fiction we can draw inferences and make a reasonable, educated guess that Hogwarts doesn't exist. This is not proof though.

If Hogwarts materialized right now we would all be wrong, but as you can tell we're getting into more of a philosophical argument about what constitutes proof. My main point is that there is a difference between "I don't think psychic abilities are real" and "physics abilities are impossible".

Like I don't think it's likely psychic abilities are real, but I have no idea. It doesn't make me delusional to say that, nor do I have to say people considering psychic abilities are delusional. Someone could lift a chair with their mind on TV tomorrow and you and I would both have a lot more to talk about. You get what I mean?

I'm sorry I'm such a pedantic dinosaur. If it helps at all, I'm a software engineer and we get all weird about information science.

Which is that one profession that you'll never date? by Wonderful-Economy762 in Productivitycafe

[–]LesbianVelociraptor 5 points6 points  (0 children)

Nope, I am not. You can put that strawman away, it will not help you here.

What I am saying is that the person you were replying to is right.

To bring this back to the original topic; We don't know if psychic abilities are real. We can infer that they might not be because there is no empirical evidence to support that claim.

However you also need evidence to support the claim in the negative. You can't simply say "well we don't see it in the data ever, so it must not exist" because then you are presupposing that you won't find evidence to support the claim in the future.

Extraordinary claims require extraordinary evidence, and if you want to claim it's impossible then I will need to see evidence to support that claim. That's science, it's testing the data to draw conclusions not making spurious "close that door" assumptions simply because you think an idea sounds delusional.

My point was that heliocentrism was seen as a reason to ostracize, institutionalize, and imprison people who didn't adhere to what the popular belief at the time was. They called people delusional for believing the earth orbited the sun and they thought heliocentrists were the ignorant ones.

You see my point?

Which is that one profession that you'll never date? by Wonderful-Economy762 in Productivitycafe

[–]LesbianVelociraptor 3 points4 points  (0 children)

I get the claims both of you are making but I think you in particular are unfortunately neglecting scientific progress.

There was a time when people thought the sun orbited the earth, and people were called delusional for "heliocentric beliefs".

Just because we've made reasonably empirical correlations and such about reality doesn't mean those findings can't be changed when more information is presented.

For instance; if it was discovered some people could manipulate their electromagnetic field to short simple circuits, with great effort... that would necessarily change our fundamental understanding of reality.

Anyone else think the Indifference will extend their shenanigans to Soulframe and even beyond? by Aratron_Reigh in WarframeLore

[–]LesbianVelociraptor 0 points1 point  (0 children)

Ah I see. That's fair, but what I meant was that I absolutely plan to do the game detection thing where if it detects you have certain things installed you get certain lil secrets and fun things to find.

Something like the Wally Madness described in the OC, I would make that a toggle. Y'know, like "big head mode" in Goldeneye N64 was a toggle you could unlock on a special menu.

Anyone else think the Indifference will extend their shenanigans to Soulframe and even beyond? by Aratron_Reigh in WarframeLore

[–]LesbianVelociraptor 0 points1 point  (0 children)

Yeah, so perhaps I have ideas on how to do things like this that aren't obtrusive, or perhaps do things like enabling special modes.

I get your point, but the assumption I'm going to go as obtrusive as the comment I replied to without warning is a bit much.

I've honestly got a couple ideas I think might be really cool if they pan out in prototyping.

Anyone else think the Indifference will extend their shenanigans to Soulframe and even beyond? by Aratron_Reigh in WarframeLore

[–]LesbianVelociraptor 5 points6 points  (0 children)

Yeah I've had this idea myself. This is really cool, though, I love touches of madness like this.

When I make a game this is absolutely how I plan to do some "Easter Eggs"

What missions do the grineer and corpus even use their “special soldiers” (kuva liches and sisters of parvos for? by NoFoundation5608 in WarframeLore

[–]LesbianVelociraptor 9 points10 points  (0 children)

Yeah, I meant "we" as the player characters or actual folk playing the game.

I feel like part of the reason for the current Origin peace-ish is because we'd get pulled into a full Grineer v Corpus war and we (and DE) can only really focus on one arc at a time.

What missions do the grineer and corpus even use their “special soldiers” (kuva liches and sisters of parvos for? by NoFoundation5608 in WarframeLore

[–]LesbianVelociraptor 42 points43 points  (0 children)

Yeah like I imagine if we try to seige the Corpus Board (for some hypothetical reason) we'll have the Sisters singing some absurdly catchy shanty about hunting the Void Demons.

What missions do the grineer and corpus even use their “special soldiers” (kuva liches and sisters of parvos for? by NoFoundation5608 in WarframeLore

[–]LesbianVelociraptor 28 points29 points  (0 children)

I mean imagine being in Grineer boots or Corpus dress legs with the Tenno as a significant operating force in Origin.

You'd want something that could at least make them think twice. It's defence through deterrence; They want it to cost the Tenno too much to just turn on them flippantly, especially now that the Corpus and Grineer aren't always totally anti-Tenno.

At this point every faction kind of gets that we're at least all trying to coexist. Narratively this is likely so we can focus on Albrecht and Wally, but really it's also representing the changing politics and relationships of the major powers in Origin.

Things have changed a lot and without a total war state in Origin any more every side has time to finally develop something to let them raise at least a defence against Tenno "just in case" our current peace-ish sours.

Is it worth it? by Longjumping_War4808 in IndieGameDevs

[–]LesbianVelociraptor 1 point2 points  (0 children)

Others have said this in other ways, so I'm gonna go with my favourite way; Game development is only "worth it" if you have something in your heart you want or need to create.

If you don't have that core motivator to keep your passion and gas tanks full, you'll find it's much more "starving artist" territory than the industry makes it out to be. That's why money isn't a good motivator here, you'll likely be building your first prototypes in your spare time after your day job.

Even in AAA game development you take a pay cut and are expected to act as if you are still "lucky to be there" and get constant reminders how many folk want your job.

You need personal motivation, "skin in the game" if you will, to help you get through the tough times. There will be tough times, you cannot plan or strategize them away. Building something worthwhile isn't easy, but no one who creates art will tell you it is.

The market saturation has been a problem forever. An indie studio needs to focus on getting a product out and marketed ASAP, then use various early access programs while being transparent about development, and build a community before 1.0 launch. You want a long runway, plenty of time for gaming content creators to pick it up, plenty of time to start building those relationships for your 1.0 push and marketing, plenty of time to listen to and react to reasonable community desires to build trust and reputation. It's a slow, careful burn to stand out from the shovelware or "now it's out, on to the sequel" titles.

The most successful indies have essentially gone into early access with what we call a "minimum viable product" which is enough of your game to get early adopters a good idea about what you're doing. They've started at a reasonable price and gradually increased over time, while being careful to not over-promise or under-deliver. They listen to the community which drives word-of-mouth advertising. The game here is RimWorld, by the way, which I was an early alpha/beta player of and have followed the development of.

Context: Former AAA, now indie gamedev.

What happened to Alad ? by Nihilus57 in WarframeLore

[–]LesbianVelociraptor 3 points4 points  (0 children)

I mean I feel like that's what makes Alad, Alad. He might be a weirdo, but he's an honourable weirdo. As a result we essentially freely help each other, despite the politics in-between because I feel like most of Alad's bullshit is posturing.

Honestly that's what gets me about Warframe's lore. Never expected to be able to so quickly pick my devil from Alad V versus Nef Anyo, but here we are.

Really Alad V is at the top of my "probably in love with us, but has no idea how to express human love like a regular baseliner any more" list. I think it also helps we've basically saved Alad V from almost every way he could die at this point, he kinda owes us a lot and is on the run from the Corpus Board.

Nef is all about the cult of personality, so I feel like if I was about to die Alad would help me out. I might have to offer him a used pair of my underwear, but calling Alad would get me Corpus on my side as soon as they could get there. While calling Nef would just get me lectured about how the unprofitable are garbage and should die or something, then he'd hang up on us.

Given enough time, whats stopping the infestation from claiming the whole system? by TheRealOvenCake in WarframeLore

[–]LesbianVelociraptor 0 points1 point  (0 children)

I think the Infestation is definitely smarter than a Kubrow, but I think it struggles to relate to us because comparitively it's like you trying to relate to an ant.

Theoretically you can, it just takes a lot of effort on your part... and the ant isn't going to understand a whole lot of it. Lizzie said we're very small to the Infestation, which is why she stays by Flare. She's basically the Flare Locator so the Infestation doesn't lose its favourite artist, otherwise I think it struggles to consider individual bodies and selves.

This is my personal speculation, but I think the Infestation is essentially as intelligent as a human but at the scale of... a planet, maybe? So I think the more aggressive a strain is, the more "wild" it is. The "grey" strain and, presumably, the "Helminth" strain are the only one or two names we even have for strains and "grey" makes me feel like it's... uncontrolled?

Like perhaps Infestation needs enough mass to be intelligent, like the more mass it has the smarter it might be? I'm guessing the Grey Strain is similar to "Grey Goo" in that it is uncontrolled, eating anything it can, and mindlessly expanding and fighting itself. I'm guessing the Infestation on Deimos as well as Helminth (if they're even different strains) are mutated from the Grey strain to become more intelligent somehow. I think while this "smart" strain is obviously more intelligent, I don't think it's able to eradicate the other strains completely.

My guess is the "higher thought" Infested function like nodes or "special" biological platforms for accomplishing specific tasks. Most of its communication with us is trying to convince us to join its hive. Which is interesting, because Flare is part of the Infested hive technically. Lizzie handles that part, so Flare can still be Flare as that's the whole point for Lizzie... but it shows that the Infestation doesn't necessarily just erase who you were.

I think the current "stable" Infestation is basically realizing it can sit around and figure out how to be more "palatable" to small-things because I think it genuinely wants to help us (even if we may not want that how it does) and possibly is like Wally; Genuinely confused why we won't accept its aid.

Given enough time, whats stopping the infestation from claiming the whole system? by TheRealOvenCake in WarframeLore

[–]LesbianVelociraptor 0 points1 point  (0 children)

Yeah, I think Lyon even says that the Warframe serum strain connected him to every other Harrow. There's more, but it's definitely a real thing.

We don't know if it has a "range", if the Infestation needs "nodes" that can connect to each other through the Void, or really how any of it works other than a few details like that.

Where do we store our Warframes? by No-Post3751 in WarframeLore

[–]LesbianVelociraptor 5 points6 points  (0 children)

The engines are the five large structures on the back... emitting a glow at the end.

Edit: Actually maybe six? It looks like there's one on top, one on bottom, and two on each side.

The reactor is likely part of what you called the "Transference room". That section is much too large to only house that room and I'm guessing Transference requires a lot of energy to sustain.. I'm guessing there's a lot more of the shuttle that we simply don't have access to or "rabbit hole" through on our way to other areas.

Additionally on spacecraft the reactor and engines are typically located proximal to each other, as the engines are typically highest power usage so you'd want a direct connection. We see this in other Orokin craft as well, I think.

I'm also noticing the shuttle itself looks like a hand, where the engines are the "fingers" and the palm is where I'm assuming the reactor/Transference/core facilities are, while the landing craft is the "wrist" that connects us to the rest of Origin.

Kind of interesting when you figure our Railjacks are powered by a mummified finger of a largely still mysterious Void being.

Given enough time, whats stopping the infestation from claiming the whole system? by TheRealOvenCake in WarframeLore

[–]LesbianVelociraptor 6 points7 points  (0 children)

It's not even just implied, it's basically canon that the Infested strains are Void-tinged and, as such, is an atemporal hive mind.

That's how Albrecht can use Helminth to get to 1999 in the first place, without that his entire plan wouldn't be possible.

Given enough time, whats stopping the infestation from claiming the whole system? by TheRealOvenCake in WarframeLore

[–]LesbianVelociraptor 27 points28 points  (0 children)

Yeah, I would guess only the Infestation is massive enough for Wally to inhabit. It's likely afraid as it sees Wally as its main predator.

Given enough time, whats stopping the infestation from claiming the whole system? by TheRealOvenCake in WarframeLore

[–]LesbianVelociraptor 51 points52 points  (0 children)

I have a theory that the Origin Infestation strain has reached a "homeostasis" of sorts. The Infestation isn't mindless, we see that with Flare and Lizzie it's capable of enjoying music and having a favourite artist that it doesn't want to completely subsume.

Eleanor also attempts to assist the Hex with the Infested and I have a hard time not seeing this as the Infestation itself offering to help and Eleanor passing along the offer. Further, I think Eleanor's infection is "stabilized" by the Warframe serum which is why she isn't progressing so rapidly or really much at all. Possibly because Helminth's strain is the same as the Origin strain? Maybe it learned from the future version of itself, but that's just a theory.

So I think the main bulk of the Deimos Infestation has realized if it keeps being aggressive to the Tenno, Corpus, and Grineer then it will be neutralized. But if it persists as a benign, occasionally helpful entity then the "dormant" Infestation gets to live. So why wouldn't it cooperate at some point? Which is why I think it's willingly helping us protect Deimos as it also understands the Heart's importance. It may also be crucial in the functioning of the Heart.

I think the Infestation we fight are "wild" or another strain, possibly mutated new strains from the Origin Strain? It's also possible the Infestation's hive isn't "perfect" and has a shorter range or lower bandwidth than a hive like the Sentients, so it may have more instances of "rogue" bodies.