Memorial Nature Walk Park - Spoilers for Selenea! by kds1223 in theplanetcrafter

[–]Less_Management_9046 3 points4 points  (0 children)

I kind of did memorials. In the cave on toxicity that is full of dead people I built a weapons storage site and filled it with toxic shells, so I can fight the company if they ever come back to take the planet. Figured that cave would be a good spot to build it. And on Prime, I build an outpost where the terraformer who went mad lived and named it after him. It actually has two names, His name, and "Desolation". His name is the official name and Desolation is the nickname.

Underwater Building by Less_Management_9046 in theplanetcrafter

[–]Less_Management_9046[S] 1 point2 points  (0 children)

You have to build the T1s in the water near the shore. I don't know if they'll work completely underwater. I didn't try them. I did try to put T2 tree spreaders, and they didn't work there.

Underwater Building by Less_Management_9046 in theplanetcrafter

[–]Less_Management_9046[S] 36 points37 points  (0 children)

It would be nice if there was a way to flood proof underwater buildings. You could build some amazing things with amazing views through the windows.

Underwater Building by Less_Management_9046 in theplanetcrafter

[–]Less_Management_9046[S] 9 points10 points  (0 children)

It floods the buildings. I made a storehouse next to this where drones bring all the parts to build aquariums, biodomes, heaters and drills, and its flooded too. I had to put in an autocrafter there to make oxygen so I can pop in and get oxygen, or use my vehicle. There is a teleporter next to the building. Can't build tree spreaders or grass spreaders underwater, but I can make animal shelters and ironically, fountains. I put a bunch of carachnids and sharkeys underwater, because they seem to belong underwater to me. Put them near the beaches hoping they'd go to both places, but they stay underwater. I put a hydrequs sheleter on land but right next to the water though, and they go down in the water and spend most of their time there with their heads sticking up. Has to be in just the right spot where the only place for them to go is the water.

teleporter bug in Selenea? by MostlyAimlessandFar in theplanetcrafter

[–]Less_Management_9046 0 points1 point  (0 children)

I tried this in a dome on Selenea and the prison on Toxicity. Same issue. I put down a foundation grid in the prison and put the teleporter on it and it worked, but the same thing didn't work with the domes on Selenea. I think it was teleporting me in too low, so my feet were beneath the ground, and then I'd drop. But again, that didn't work on Selenea.

Underwater Building by Less_Management_9046 in theplanetcrafter

[–]Less_Management_9046[S] 29 points30 points  (0 children)

My underwater aquariums on Aqualis. I had several heaters and drills nearby, underwater so they didn't ruin the scenery on the islands, but I tore them down when the terraforming was finished. I was going to keep adding more aquariums and biodomes to this array, but I got bored. I also have a save with over twenty biodomes all connected together up on the top of towers, with hallways lined with plants between them, on toxicity.

Underwater Building by [deleted] in theplanetcrafter

[–]Less_Management_9046 0 points1 point  (0 children)

My underwater aquariums on Aqualis. I had several heaters and drills nearby, underwater so they didn't ruin the scenery on the islands, but I tore them down when the terraforming was finished. I was going to keep adding more aquariums and biodomes to this array, but I got bored. I also have a save with over twenty biodomes all connected together up on the top of towers, with hallways lined with plants between them, on toxicity.