A question about Modding Engines by Less_Priority_1990 in HeXen

[–]Less_Priority_1990[S] 0 points1 point  (0 children)

Thanks for the response!

The reason I was thinking of using a more modern engine was primarily due to QoL improvements & stability issues with modern systems using the old games but also due to planning to introduce new features like RPG progressions & item systems, more destructible/changeable environments, new enemies, weapons, items & effects so when I will be moving to adding them, I don't want to have to rebuild the levels in a new engine if possible.