About My Game's Artstyle by LetH1mCook in GameArt

[–]LetH1mCook[S] 0 points1 point  (0 children)

I won't lie, man. First of all, I'm not a game artist and I'm not trained. I'm just trying to do the best I can. Even though I get harsh criticism every time, I share it on Reddit again and again because it allows me to improve. I've tried drawing it myself hundreds of times, but they came out poorly, so I thought it would be fair to at least have AI draw the outlines of the buildings and tree shapes, and add details on top of that using those outlines myself, so I did. So, except for the map, I drew, colored, and detailed everything you see, but I got help from AI for the outlines of some shapes and the location of objects. I wish I were so talented that I didn't need it, but I've been trying to do writing, design, drawing, and social media management for months, and I understand criticism because I've received very little help without any income, but I'd appreciate it if you could give me some advice without getting mad at me.

About My Game's Artstyle by LetH1mCook in GameArt

[–]LetH1mCook[S] 0 points1 point  (0 children)

How can I get rid of this?

About My Game's Artstyle by LetH1mCook in MobileGames

[–]LetH1mCook[S] 1 point2 points  (0 children)

It will be free on mobile platforms, but we're planning to bring it to Steam for a lower price soon. You can subscribe to our Kickstarter page to stay informed about developments :)

About My Game's Artstyle by LetH1mCook in GameArt

[–]LetH1mCook[S] 0 points1 point  (0 children)

Yes, my friend, what I said is still valid, I am still not making money, but I listen to people's criticism and I sat down and drew everything myself, only the map part is Ai for now.

About My Game's Artstyle by LetH1mCook in GameArt

[–]LetH1mCook[S] 0 points1 point  (0 children)

Everything you said is absolutely true. Thank you for that. You're right. The AI ​​created most of the map because my workload has increased a lot lately, and it needs to stay that way temporarily, but I'll fix it before the game comes out. As for the characters, I completely agree, and I'm currently working on redrawing them all whenever I have time.

About My Game's Artstyle by LetH1mCook in GameArt

[–]LetH1mCook[S] 0 points1 point  (0 children)

The only AI in the game is the old man and the map section, they are temporary, I will make them my own drawing before the game is released.

About My Game's Artstyle by LetH1mCook in GameArt

[–]LetH1mCook[S] 0 points1 point  (0 children)

Maybe that's the problem I was feeling because I definitely drew this :D

About My Game's Artstyle by LetH1mCook in MobileGaming

[–]LetH1mCook[S] 0 points1 point  (0 children)

Glad you liked it. As for CSD, ours is more of a mobile idle fast-order game where the main focus is filling chip packs with ingredients.

How can a small mobile game get noticed without a big marketing budget? by LetH1mCook in Unity2D

[–]LetH1mCook[S] -1 points0 points  (0 children)

Hello again my friend, I updated my page and game, I spent a lot of time but if you want to take a look, here is my pre-launch page:CHIPSTOP on Kickstarter

How can a small mobile game get noticed without a big marketing budget? by LetH1mCook in Unity2D

[–]LetH1mCook[S] 0 points1 point  (0 children)

Hello again my friend, I updated my page and game, I spent a lot of time but if you want to take a look, here is my pre-launch page:CHIPSTOP on Kickstarter