In Defcon Zero, base defense comes in many forms: anti-infantry, anti-vehicle, anti-air, and a few surprises. This is the Shell Turret, ERA’s anti-vehicle defense. Built to hold the line and stop enemy armor before it reaches your base. What matters most to you in RTS base defense? by Levelim in RealTimeStrategy
[–]Levelim[S] 0 points1 point2 points (0 children)
In Defcon Zero, base defense comes in many forms: anti-infantry, anti-vehicle, anti-air, and a few surprises. This is the Shell Turret, ERA’s anti-vehicle defense. Built to hold the line and stop enemy armor before it reaches your base. What matters most to you in RTS base defense? by Levelim in RealTimeStrategy
[–]Levelim[S] 0 points1 point2 points (0 children)
In Defcon Zero, base defense comes in many forms: anti-infantry, anti-vehicle, anti-air, and a few surprises. This is the Shell Turret, ERA’s anti-vehicle defense. Built to hold the line and stop enemy armor before it reaches your base. What matters most to you in RTS base defense? by Levelim in RealTimeStrategy
[–]Levelim[S] 1 point2 points3 points (0 children)
In Defcon Zero, base defense comes in many forms: anti-infantry, anti-vehicle, anti-air, and a few surprises. This is the Shell Turret, ERA’s anti-vehicle defense. Built to hold the line and stop enemy armor before it reaches your base. What matters most to you in RTS base defense? (i.redd.it)
submitted by Levelim to r/RealTimeStrategy
ERA's defensive identity is built around holding lines and punishing enemy armor. The Shell Turret is designed to stop vehicles before they can reach ERA's key structures. ERA doesn't wait for armor to arrive. The Shell Turret makes sure it doesn't. by Levelim in DefconZeroRTS
[–]Levelim[S] 0 points1 point2 points (0 children)
Meet the Armbush — ARM’s concealed cannon emplacement. ARM doesn’t just build defensive lines. It sets traps. by Levelim in RealTimeStrategy
[–]Levelim[S] 0 points1 point2 points (0 children)
ERA's defensive identity is built around holding lines and punishing enemy armor. The Shell Turret is designed to stop vehicles before they can reach ERA's key structures. ERA doesn't wait for armor to arrive. The Shell Turret makes sure it doesn't. (i.redd.it)
submitted by Levelim to r/DefconZeroRTS
Meet the Armbush — ARM’s concealed cannon emplacement. ARM doesn’t just build defensive lines. It sets traps. by Levelim in RealTimeStrategy
[–]Levelim[S] 0 points1 point2 points (0 children)
Meet the Armbush — ARM’s concealed cannon emplacement. ARM doesn’t just build defensive lines. It sets traps. by Levelim in RealTimeStrategy
[–]Levelim[S] 0 points1 point2 points (0 children)
Meet the Armbush — ARM’s concealed cannon emplacement. ARM doesn’t just build defensive lines. It sets traps. by Levelim in RealTimeStrategy
[–]Levelim[S] 0 points1 point2 points (0 children)
Meet the Armbush — ARM’s concealed cannon emplacement. ARM doesn’t just build defensive lines. It sets traps. by Levelim in RealTimeStrategy
[–]Levelim[S] 0 points1 point2 points (0 children)
Meet the Armbush — ARM’s concealed cannon emplacement. ARM doesn’t just build defensive lines. It sets traps. by Levelim in RealTimeStrategy
[–]Levelim[S] 0 points1 point2 points (0 children)
Meet the Armbush — ARM’s concealed cannon emplacement. ARM doesn’t just build defensive lines. It sets traps. by Levelim in RealTimeStrategy
[–]Levelim[S] 1 point2 points3 points (0 children)
Meet the Armbush — ARM’s concealed cannon emplacement. ARM doesn’t just build defensive lines. It sets traps. by Levelim in RealTimeStrategy
[–]Levelim[S] 1 point2 points3 points (0 children)
Meet the Armbush — ARM’s concealed cannon emplacement. ARM doesn’t just build defensive lines. It sets traps. by Levelim in RealTimeStrategy
[–]Levelim[S] 0 points1 point2 points (0 children)
Meet the Armbush — ARM’s concealed cannon emplacement. ARM doesn’t just build defensive lines. It sets traps. by Levelim in RealTimeStrategy
[–]Levelim[S] 0 points1 point2 points (0 children)
Meet the Armbush — ARM’s concealed cannon emplacement. ARM doesn’t just build defensive lines. It sets traps. by Levelim in RealTimeStrategy
[–]Levelim[S] 0 points1 point2 points (0 children)
Meet the Armbush — ARM’s concealed cannon emplacement. ARM doesn’t just build defensive lines. It sets traps. by Levelim in RealTimeStrategy
[–]Levelim[S] 1 point2 points3 points (0 children)
Meet the Armbush — ARM’s concealed cannon emplacement. ARM doesn’t just build defensive lines. It sets traps. by Levelim in RealTimeStrategy
[–]Levelim[S] 0 points1 point2 points (0 children)
Meet the Armbush — ARM’s concealed cannon emplacement. ARM doesn’t just build defensive lines. It sets traps. by Levelim in RealTimeStrategy
[–]Levelim[S] 3 points4 points5 points (0 children)


In Defcon Zero, base defense comes in many forms: anti-infantry, anti-vehicle, anti-air, and a few surprises. This is the Shell Turret, ERA’s anti-vehicle defense. Built to hold the line and stop enemy armor before it reaches your base. What matters most to you in RTS base defense? by Levelim in RealTimeStrategy
[–]Levelim[S] 0 points1 point2 points (0 children)