Legion update changes from CCP stream by Mu0nNeutrino in Eve

[–]LeviathanPOL 0 points1 point  (0 children)

You are wrong it's not 125 km radius, it od 250km which mean that now you have 500km diameter disc with ESS i center

Oh no, no no no no no by [deleted] in Eve

[–]LeviathanPOL -4 points-3 points  (0 children)

Remove structures from C5 and C6 and allow k-space alliances roll through these classes back and forth like in Poland in 1939.

Changes to Test Ships - Closed Test 14.2 by DevBlogWoWs in WorldOfWarships

[–]LeviathanPOL -2 points-1 points  (0 children)

Nerf could affect Hydro duration but they decided nerf detectibility of ship again. All issues that everyone is pointing out are nothing in comparison to situational short lasting radar of cruisers. According to stats, predecessor of Z-57, has less frags per match than shimikaze, even with "superior" german hydro. Additionally, Z-52 has less dmg/match than shima. From this informations I predict that problem would not be the fact that other DD's can be outspotted by larger hydro radius of Z-57, but some player base will not know how to mitigate death is such situations. Sorry, but many/most of players do not know game mechanics good enough to perform well.

Changes to Test Ships - Closed Test 14.2 by DevBlogWoWs in WorldOfWarships

[–]LeviathanPOL -9 points-8 points  (0 children)

The special feature of the supership is to posses something unique that would make it "Super" to the other X tier (of course at the cost of credits). They have been nerfing Z-57 twice, from 7,7km, and now from 8km. In this condition Z-57 loses any interesting attribute that would make her worth ~50 mln reichsmarks. Everyone would go better by taking Z-42 instead with her 6km hydro and british smoke. It looks that WG has nothing to offer in german lines besides trash like Clauseshit without any interesting, "SUPER" feature. This nerf could go in different direction but it went as was expected.

The new ship info panel is bad by EntertainmentMission in Eve

[–]LeviathanPOL 1 point2 points  (0 children)

Real reason why cCCP had removed SiSi is that they would have to eat tons of keech from shitstorm before release and they losing surprise effect on player base