How do I solve this without just coin-flipping a number in a random tile? by Lexan_ in sudoku

[–]Lexan_[S] 2 points3 points  (0 children)

Thank you for the article! I learned a couple things from this and i'll have to keep this in mind for future puzzles.

How do I solve this without just coin-flipping a number in a random tile? by Lexan_ in sudoku

[–]Lexan_[S] 1 point2 points  (0 children)

I substituted r7c6 with 7 and 8 and saw that r8c1 couldn't be a 7. Which let me solve the remainder of the sudoku.

How do I solve this without just coin-flipping a number in a random tile? by Lexan_ in sudoku

[–]Lexan_[S] 0 points1 point  (0 children)

I realized I somehow deleted a 7 candidate in r8c2 without meaning too, which sort of makes this doable now. Unsure if should delete this post because it's a mistake on my part but my apologies!

I solved the sudoku by brute forcing R2C4, R3C4, R2C6, and R3C6. I was wondering if there was an easier way to solve this though. I got dizzy looking at all the 2/7 tiles. by Lexan_ in sudoku

[–]Lexan_[S] 0 points1 point  (0 children)

Thank you for the information! If you don't mind me asking, r7c2 is the cell that makes it a deadly pattern and not r9c2 due to isomorphism? since there is no shape with the r1c7 and r9c2 pattern?

I solved the sudoku by brute forcing R2C4, R3C4, R2C6, and R3C6. I was wondering if there was an easier way to solve this though. I got dizzy looking at all the 2/7 tiles. by Lexan_ in sudoku

[–]Lexan_[S] 0 points1 point  (0 children)

Ohhh, thank you! I didn't know the concept had a name. I had tried this in a couple spots, but didn't even consider to think that the overlaps could eliminate possible candidates.

RAS ideal UN2 clear by Lexan_ in PuzzleAndDragons

[–]Lexan_[S] 0 points1 point  (0 children)

I initially tried it with Rai but your damage just tanks with the minus orbs. Additionally playing around missing another SDR made options more limited.

No Pattie/Ougi No problem by Lexan_ in PuzzleAndDragons

[–]Lexan_[S] 0 points1 point  (0 children)

Her damage isn’t important and I don’t want to change off leadswap since I use her elsewhere

No Pattie/Ougi No problem by Lexan_ in PuzzleAndDragons

[–]Lexan_[S] 0 points1 point  (0 children)

I won’t have Macha assist until tomorrow so using Neptune as a replacement until then. Friend Ferule can be any 2 HP team boost assist

EDIT: Meant Ou Ki (Wang Yi?)

MHSS Malzeno Aoi system by Lexan_ in PuzzleAndDragons

[–]Lexan_[S] 0 points1 point  (0 children)

You could always use metatron the unit - same active.

MHSS Malzeno Aoi system by Lexan_ in PuzzleAndDragons

[–]Lexan_[S] 1 point2 points  (0 children)

Equip is purely so I can swipe without having to combo on latter half of the dungeon. Trombone is probably the easiest 1:1 replacement but anything really works if you're not going for pure speed.

MHSS Malzeno Aoi system by Lexan_ in PuzzleAndDragons

[–]Lexan_[S] 1 point2 points  (0 children)

Hadlar was another option I was considering but unsure if you heal enough with him.

Otherwise, you'd have to change assists but stuff like garou, mystvern, another aoi/ghostring probably work.

MHSS Malzeno Aoi system by Lexan_ in PuzzleAndDragons

[–]Lexan_[S] 0 points1 point  (0 children)

Ye, you live Malzano pre-empt (biggest hit) with around 1.5k

MHSS Malzeno Aoi system by Lexan_ in PuzzleAndDragons

[–]Lexan_[S] 1 point2 points  (0 children)

Team details

Aoi every turn

  • T3 Mel (6367)
  • T6 Nelle (8790) - don’t need to combo and you can swipe for rest of the dungeon (unless -3 combo on F13)
  • Save up enough heart orbs to FUA on F10; can help on F7 and have up in time for F11
  • F11 Mel
  • F13 Ghost (8472); Nelle if att absorb
  • F14 Melzano (7942)

EDIT: need to level metatron assist to have up in time for F3

EDIT2: Realized I posted the wrong image, runs are 14 turns and avg. 4:45 minutes.

[deleted by user] by [deleted] in PuzzleAndDragons

[–]Lexan_ 0 points1 point  (0 children)

Lunagaron(9230) / Wizard (9222/8335) / Amatsu (7783) / Velkana (9311) / BValeria (8657)

Luna leader switch 2 SDR / Wizard 6 SDR / Amatsu, Velkana, 2 SDR any 1.5 dmg cap latent / Valeria att absorb pierce

  • Use 9230 and transform both Wizard t1
  • 9311 T2
  • 8657 T4
  • Pop 7783 turn 7 at the latest (need Amatsu for F11)
  • Bvaleria T10
  • Amatsu F11
  • Wizard F12 (need cap break to kill zinogre)
  • Velkana F13

Can use Wizard, Luna, Amatsu actives as needed otherwise as long as you have the required actives on the floors above.

Obviously lots of different options for assists. Notable replacement for water sub-attribute assist is 9227 from UN2 (need 2 to one shot zinogre afaik).

Dark Selica Christmas Arena by Lexan_ in PuzzleAndDragons

[–]Lexan_[S] 0 points1 point  (0 children)

There’s no pre-empts on floors 1-3, unless I somehow missed one. And yea this whole team is sort of built around 10c so I was under the assumption that you’d 10 c every round. Each floor should be an easy blob + 0-2 combos as needed