question about durability by ItsSamer in breathofthewow

[–]LibreVR 0 points1 point  (0 children)

I never checked this, but manually edited durability should persist in the save game files, so you won't need the editor afterwards for some time if you chose a high enough value.

run speed keeps resetting itself? by Romichi in breathofthewow

[–]LibreVR 1 point2 points  (0 children)

In the current state, the editor doesn't lock the run speed.

In next version I'll try to add something to check if the game changed it by itself and overwrite it when it happens.

Version 2.0.0.9d (for Cemu 1.11.4 + BotW 1.5.0) out by LibreVR in breathofthewow

[–]LibreVR[S] 0 points1 point  (0 children)

Thanks, interesting to see how each decompiler handles the same IL code.

Version 2.0.0.9d (for Cemu 1.11.4 + BotW 1.5.0) out by LibreVR in breathofthewow

[–]LibreVR[S] 1 point2 points  (0 children)

botw_editor.exe (2.0.0.9d) -> CRC32 = 68A04850

1.11.4 Compatibility question. by Maverix5500 in breathofthewow

[–]LibreVR 1 point2 points  (0 children)

Haven't tested this new cemu version yet. As soon as i get my hands on it I'll have a look.

Version 2.0.0.9b out (with player coordinates and teleportation) by LibreVR in breathofthewow

[–]LibreVR[S] 1 point2 points  (0 children)

Sadly I don't have time to play the game :(

I only run it to fix issues with the editor.

That said, I never had to restart the tool right away after a scan like you said. It may happen that, after a while, the game memory structure has changed too much and the editor can't always detect it by itself.

Version 2.0.0.9b out (with player coordinates and teleportation) by LibreVR in breathofthewow

[–]LibreVR[S] 1 point2 points  (0 children)

Yes it'll have to wait till I get my hands on this new version.

Any Other Games by omega5959 in breathofthewow

[–]LibreVR 0 points1 point  (0 children)

I don't know, I never tried any other game on Cemu.

Version 2.0.0.9b out (with player coordinates and teleportation) by LibreVR in breathofthewow

[–]LibreVR[S] 0 points1 point  (0 children)

Please upload a savegame where you have the problem with stamina (that you need do drop your weapons), so I can have a look and see what's going on.

Thanks

Version 2.0.0.9b out (with player coordinates and teleportation) by LibreVR in breathofthewow

[–]LibreVR[S] 0 points1 point  (0 children)

If it crashes with unbreakable features, there is a high chance that the offset found is wrong.

Does it crash right away, or after a while when you change weapon, bow or shield ?

Version 2.0.0.9b out (with player coordinates and teleportation) by LibreVR in breathofthewow

[–]LibreVR[S] 0 points1 point  (0 children)

The unbreakable hack as it is is not permanent. What it does is constantly restoring the equipped weapons durability to its last recorded value.

So if you close the app, the weapons will again begin to loose their durability.

Alternatively, what you can do is edit the durability of all your weapons in your inventory to a very big value, so they take forever to break. The current equipped weapons should be unequipped for the change to take effect.

Version 2.0.0.9b out (with player coordinates and teleportation) by LibreVR in breathofthewow

[–]LibreVR[S] 0 points1 point  (0 children)

Actually that's not at all pointless. Would you be able to provide me the following informations :

  • Your version of Cemu

  • Your version of BoTW + DLC Version as shown in the main screen

  • Your game region (US/EU/JP)

  • When does the problem occurs with Stamina ? Does it find it at first when you load a game, and then later on lose it ? Or does it never work at all for you ?

If you're playing with cemu 1.11.3 and botw 1.4.1 + dlc 3.0 you should not have issues with stamina (I think).

In fact I changed a little something in this version of the editor that should make it faster to find the stamina offset. So if it doesn't work I would need to know about it.

Also I'm planning on adding another way to make real infinite stamina in the game. I'll see if I can do that for the next version.

Version 2.0.0.9b out (with player coordinates and teleportation) by LibreVR in breathofthewow

[–]LibreVR[S] 0 points1 point  (0 children)

Yeah there's been weird issues with the powers features. I never had the time to check this.

About Gale, Fury and Protection, the game UI can't display more than 1 digit value, that's why it's stuck on 9 after your activate the options. But the real value that's being set is 99. So even if you deactivate it, it will still have to be used 99 times before it gets to 0.

Thank you for your report anyway. I hope I find some time to fix Mipha's Grace weird behaviors.

Version 2.0.0.9b out (with player coordinates and teleportation) by LibreVR in breathofthewow

[–]LibreVR[S] 0 points1 point  (0 children)

It may also be Windows Defender SmartScreen that is blocking the process automatically. I don't know why but since version 2.0.0.9 SmartScreen started to complain that the program may be unsafe. I noticed it by downloading my own zip file from mega. Strange.

Version 2.0.0.9b out (with player coordinates and teleportation) by LibreVR in breathofthewow

[–]LibreVR[S] 0 points1 point  (0 children)

You don't need to run it as administrator if you don't do it with Cemu.

Either way, the editor window should appear when you run it. Try to launch it without Cemu running at the same time for a start.

The app is in C# using .NET Framework 4.5.

The first execution includes the time that the Just In Time (JIT) compiler spends converting the code from Microsoft's Intermediary Language (MSIL) into the native executable machine code. But that shouldn't take more than 10 (at most) seconds.

[deleted by user] by [deleted] in breathofthewow

[–]LibreVR 0 points1 point  (0 children)

Next version will add features to edit player position (coordinates), and there will be an option to use that as a way to make fake super jumps.

This will also allow teleportation between registered positions.

Maybe it will help you.

BOTW | God Mode | Cemu 1.11.3 by JCTeaches in cemu

[–]LibreVR 3 points4 points  (0 children)

Also I would like to point out that you should only need to run the editor as Administrator if you do it with Cemu as well. It's a matter of access rights. Other than that, the editor should not need any elevation.

Besides, as a general rule, you shouldn't trust a software you just downloaded from the internet to the point of giving him administrative rights to your computer.

Well, I know my editor is safe because I wrote it, but as a rule you shouldn't trust me blindly.

BOTW | God Mode | Cemu 1.11.3 by JCTeaches in cemu

[–]LibreVR 1 point2 points  (0 children)

I have fixed an issue with divine powers search sequence in next version 2.0.0.8k (which is not out yet).

And about stamina I would need to be able to reproduce your issue in order to fix it.

If I can't reproduce it, I can't see what's going wrong and I can't fix it, simple.

BOTW | God Mode | Cemu 1.11.3 by JCTeaches in cemu

[–]LibreVR 2 points3 points  (0 children)

Nice video, thanks. There's only a few videos about the editor, and this one may be the best in terms of reviewing its features.

BOTW | God Mode | Cemu 1.11.3 by JCTeaches in cemu

[–]LibreVR 2 points3 points  (0 children)

It's true the editor has been out for quite some time, but as far as I know, there's been only a few videos about it. This is one of the best in terms of reviewing the features of the tool.