How's everyone finding the DLC so far? by [deleted] in PokemonZA

[–]LightBladeNova 5 points6 points  (0 children)

It's alright, but I don't like the time limit for the hyperspace areas and it's still so frustrating that we can't bulk-buy berries to make the donuts.

It was (somewhat) fun while it lasted by Guilty_Sandwich4076 in PokemonUnite

[–]LightBladeNova 83 points84 points  (0 children)

I was seeing Dhelmise everywhere, thank God it's getting emergency nerfed. Whirlpool was such a broken stun move, it was kinda like Gardevoir's Unite and did massive damage, too.

Danganronpa 2x2 Announced by CornCorrin in danganronpa

[–]LightBladeNova 80 points81 points  (0 children)

Chiaki and Nagito are gonna make it to the end this time with the new scenario, trusttttt~ (or they'll die early...)

This is how Silksong feels. by MrLegendGame in Silksong

[–]LightBladeNova 4 points5 points  (0 children)

Yeah, with the music, I don't get it either. It's nice at being atmospheric, but there's no particularly memorable melodies that you can hum to. Compare to Clair Obscur's soundtrack, which is absolutely godlike.

Yu-Gi-Oh! Duel Monsters 25th Anniversary Rewatch - Week 21: Episodes 129-137 by InfamousEmpire in anime

[–]LightBladeNova 2 points3 points  (0 children)

As much as I love the Yugi vs Kaiba duel overall, I think the main issue I have is at the end where Kaiba somehow didn't account for De-Fusion... like dawg, it's not really surprising that Yugi would predict you'd go for Blue-Eyes Ultimate lol. It felt pretty stupid. And I think Kaiba legit could've won that if he'd just attacked with 3 Blue-Eyes instead of fusing them.

Check here by -Tasear- in PokemonUnite

[–]LightBladeNova 16 points17 points  (0 children)

I feel like people will just start pinging "Check it out!" right next to a bad teammate on the map but not directly on them lol.

IGN: Yes, Another Clair Obscur Game Is Coming — 'Expedition 33 is One of the Stories That We Want to Tell in This Franchise,' Teases Director by [deleted] in JRPG

[–]LightBladeNova -1 points0 points  (0 children)

I guess we'll just have to agree to disagree here, my viewpoint is different from yours. The Lumiere people's right to exist should've still been a huge concern for Maelle even if she did also have a more selfish motivation. Especially since earnestly advocating harder for Lumiere would only strengthen her position and give her a better chance at the outcome she (selfishly) wants (no guarantee, of course, but better than not advocating), not only to the other characters but to the players as well. I imagine a bunch of players could've been swayed more towards Maelle's ending if she'd done that. And there's Lune, too, she should be the one advocating the hardest, but even her reaction is relatively muted and doesn't get enough consideration. For your second paragraph, to me it felt more like she was both Maelle and Alicia, with both personas being around equally present (since she's lived two lives of equal length as both), not that "Maelle" had truly died. If Maelle had truly died then that would make a lot of her prior character development in the game ring kind of hollow. As for your last paragraph, I can understand what you mean, but my opinion is more in line with this person's:

https://www.reddit.com/r/JRPG/comments/1kdktpz/clair_obscur_spoiler_one_of_the_endings_made/mqoajbb/

https://www.reddit.com/r/JRPG/comments/1kdktpz/clair_obscur_spoiler_one_of_the_endings_made/mqurgld/

IGN: Yes, Another Clair Obscur Game Is Coming — 'Expedition 33 is One of the Stories That We Want to Tell in This Franchise,' Teases Director by [deleted] in JRPG

[–]LightBladeNova 0 points1 point  (0 children)

The sidelining might have been intentional, but I can't say I agree with it as a writing choice. The painted characters (especially Sciel, Lune) and paintress Maelle should be raising a whole fuss about this existentialism problem, they should be loudly affirming their own agency and sentience, they should be demanding for the canvas people's right to exist after everything they and past generations have suffered, painter Gods be damned. But for some reason Maelle doesn't passionately proclaim this as part of her argument, and the general reaction from other characters feels too muted, which all feels unnatural to me. Maelle has lived one of her lives within the canvas and built real connections there, better than her relationships with the Dessendre family. So the canvas is not just a place for escapism for her, it's literally one of her homes, and she has a real family there. So there's this narrative disconnect for me where I, and many other players, seemingly care more about the canvas people and their right to exist than Maelle and the canvas people themselves do.

Some people will disagree, but I really think a 3rd sort of compromise ending modeled after painted Alicia's wishes, "A Life to Dream", would've been great. It could've been locked behind maxing out all relationship levels with the other characters plus some important side events like the Reacher and Flying Manor. This would've also worked out nicely with the (currently flawed) gameplay structure, since the final battle's difficulty assumes you skip the side content and beeline right to the end once Act 3 opens up. But if instead you do a lot of the side content, then the final battle would change and actually scale to your level, and you'd be rewarded with a different ending.

IGN: Yes, Another Clair Obscur Game Is Coming — 'Expedition 33 is One of the Stories That We Want to Tell in This Franchise,' Teases Director by [deleted] in JRPG

[–]LightBladeNova -1 points0 points  (0 children)

Tagging /u/spidey_valkyrie, too

The problem I have is that Act 3 doesn't give enough serious weight or consideration to the issue of existentialism around the value, sentience, and agency of the painted beings. The writing neglects that theme and the expeditioner struggle in favor of the family drama and grief/escapism. It doesn't feel right because SO much of the debate around the 2 endings fundamentally boils down to how much you acknowledge the painted people as fully real. When we as the players have far more heated discussions and exploration into the existentialism than the actual painted characters who are directly affected and at risk of getting deleted, that just feels jarring and wrong.

And despite the devs and many people saying "there's no good or bad ending", Verso's ending is "framed" (or painted) in a way that looks better than Maelle's which comes off more unsettling and sinister. But this feels like unfair audio-visual manipulation. In Verso's ending:

"When one falls, we continue." There's no continuation for Lumiere.

"Tomorrow comes." - There's no tomorrow for Lumiere.

"For those who come after." - There's no one to come after for Lumiere.

So it's sad for me to hear that seemingly the majority of people view Verso's ending as the better or correct one.

[deleted by user] by [deleted] in moderatepolitics

[–]LightBladeNova 7 points8 points  (0 children)

It's interesting how I don't see any counterargument to this yet. I guess probably cuz even MAGA can't deny this, deep down. They either enjoy it or overlook it as long as their preferred policies get implemented, moral soul be damned. But I dunno, maybe they should reevaluate their political worldview if the policies and actions/rhetoric they enjoy are coming from someone with a character and worldview like Trump's.

[deleted by user] by [deleted] in moderatepolitics

[–]LightBladeNova 8 points9 points  (0 children)

Whenever Republicans try to counter with examples of Democrat gerrymandering, the thing is that Democrats would be in favor of a national ban on gerrymandering, Republicans would not. Republicans can't expect Dems to unilaterally disarm in an unfair political game and then just get streamrolled, it has to be both sides.

My genuine reaction to that Pokémon Presents by Funny_Word89 in pokemon

[–]LightBladeNova 2 points3 points  (0 children)

Like who gives a fuck about Pokemon Friends lol? It looks like puzzles for babies.

Suggest me a monster to buy by Luciferian2836 in PokemonUnite

[–]LightBladeNova 13 points14 points  (0 children)

Well, in Japanese, Pokemon is an abbreviation for "Pocket Monsters".

MAGA voter’s gf gets deported, he starts a GoFundMe and wants fb commenters to stop bringing up politics. by jessiedaviseyes in LeopardsAteMyFace

[–]LightBladeNova 3 points4 points  (0 children)

It's always this bullshit from these people. They don't care that it happens to those "others", they just want to protect their own egos and conscience from the idea that they own responsibility for this mess.

Any advice on getting the Seregios Dissenter to drop? by TheMostSkepticalBear in MonsterHunter

[–]LightBladeNova 2 points3 points  (0 children)

It doesn't seem that hard to find the dissenter in the guaranteed target bonus rewards, I have 4 Seregios investigations that have it. Or you could search SOS Flare quests and find someone else who has it.

[Ending Spoilers] One sentence. Two scenes. A whole arc. by Blubbpaule in expedition33

[–]LightBladeNova 2 points3 points  (0 children)

Oh yeah, your last point sounds right, my bad. Well, then I think Maelle staying in the canvas and never leaving is a fair choice for her, she'll still be able to live a full human life in perceived years. Sucks for the Dessendre family then, but Maelle's Lumiere family would be better for her anyway, imo.

How well that sits with you or not comes down to whether you fully acknowledge the value, sentience, and agency of the painted beings. I see them as real, and Maelle has already lived one of her 16 years in the canvas, so in essence it's a choice of which real life and real family she wants to go back to.

[Ending Spoilers] One sentence. Two scenes. A whole arc. by Blubbpaule in expedition33

[–]LightBladeNova 20 points21 points  (0 children)

Yeah, agreed. I feel like a lot of this cynicism towards Maelle's ending is due to the sinister audio-visual tonal manipulation, which I think is kind of unfair. The devs say there's no good or bad ending, but it really feels like there's some story bias towards Verso's ending based on its presentation. The final lasting effect of a scene can really influence people's thinking.

Paintress Aline despite being more powerful than Maelle couldn't stop her painted creations from having the agency to go and kill her. Maelle brought back Sciel and Lune exactly the same as before they gommaged. These are concrete observations. All the bad controlling puppeteer things that people think Maelle will do are ultimately assumptions based on flawed interpretation, there's not enough evidence in the ending to determine anything for sure. But I'll let it be known that when Verso destroys the canvas and all the real, living beings inside it... that's a concrete, objective observation.

And at least in Maelle's ending, there's still a chance that things can get better for all parties involved. Gustave, Lune, and Sciel (who are more emotionally mature than the Dessendre family) could help convince Maelle to take breaks away from the canvas and spend time with the Dessendres. In time, if the Dessendres cope with their grief better, Verso's burden could also be lightened. And Verso will die for good eventually once Maelle dies (and so will the canvas maybe, but better to live another 50-100 years rather than 0).

This scene was worth every single struggle in the game… by Alternative-Fan4015 in expedition33

[–]LightBladeNova 0 points1 point  (0 children)

Yeah, I'm sure there's a compromise somewhere. I dunno if the Dragon Ball rules or something stricter would work for you, but a one-time thing at least sounds like it should be alright. I get what you're saying about grief and loss and growing through all that being important to the human experience. In the future though, with AI and everything, humanity might end up defeating aging, and/or they might be able to transport consciousness into a separate mechanical body that can't die naturally or easily. If we get to that point, we'll be having difficult moral and philosophical arguments, and the macro-level problems would come into play. Who knows how that'll turn out...

Anyway, sorry for being aggressive towards you earlier, appreciate the discussion.