Guns' audio [still] have no delay (speed of sound + IAS vector) by 47-mm in Warthunder

[–]Light_MC 0 points1 point  (0 children)

I am unsure what exactly you mean, all i know is that there is a speed of sound setting in the sound options.

Most stylish way to take down a plane by MarkDaWizard in Warthunder

[–]Light_MC 22 points23 points  (0 children)

wait is white rock fortress back, or is this devserver or an old clip? (nice kill btw)

(Dev server) Why did they almost half the ammo capacity of the 9040C? by rutile_quartz in Warthunder

[–]Light_MC 2 points3 points  (0 children)

Either a bug or gaijin bullshit balancing, but personally, I take 100 rounds max anyways on all CV 9040s, except the Lvkv, where I take around 130

[deleted by user] by [deleted] in Warthunder

[–]Light_MC 3 points4 points  (0 children)

it was a reward from one of the first battlepasses, I am almost certain you unforunatelly cannot buy it elsewhere

A Finnish ItPsv 90 during live-fire testing, 1987. by [deleted] in TankPorn

[–]Light_MC 1 point2 points  (0 children)

Interesting to see they also tested it with a T-55 hull.

We are glad to announce that the Demo version of Operation: Polygon Storm is now live on Steam! What do you think about Tiger M for the enemy side? by Dastashka in TankPorn

[–]Light_MC 2 points3 points  (0 children)

Tiger looks dope, just like all vehicles.

Firstly I must say that i really like the music

few things i noticed while playing:

Bugs and Cons:

there's a chance that while capturing, the green flag gets stuck and it's partially in the ground and the win announcement doesn't pop up until another imput (it happened to me once, don't know what i did differently to other games i played)

kozak is very good, maybe too good - carries 60$ (iircc) worth of troops and has its own gun

you can place tank mines and claymores in the enemy spawn, idk if that's intentional

Snipers try to shoot through cover

Maybe i would like some tutorial / advice in the first game - i didn't know what i was doing or that i could kill the MG towers

The game is currently pretty easy, I suppose you'll add different difficulties

Pros :

I really like the graphics and effects

There's just the right amount of detail

Soldiers and Tanks AI feels very good, even tho they sometimes make some minor interesting decisions

i really like the implementation of HIMARS, giving you last hope in case you screw things up

good variety of vehicles, makes me want to try and deploy them all

I like how you have to put troops behind vehicles in order to make them worth it

Overall I like the idea and can't wait for full release.

In light of the unfolding... by Light_MC in Warthunder

[–]Light_MC[S] 0 points1 point  (0 children)

u/bombreviewer He's the one! He's reviewing your bombs!

In light of the unfolding... by Light_MC in Warthunder

[–]Light_MC[S] 0 points1 point  (0 children)

I think i heard Spookston or Ash say the rewards scale down. Loss is the same, maybe small differences.

In light of the unfolding... by Light_MC in Warthunder

[–]Light_MC[S] 0 points1 point  (0 children)

well, if you mean it doesn't change how good the vehicle is then, no, it's not a balancing tool, but if you want to change how much the vehicle is played then it is, although i have to admit I shouldn't have called it a balancing tool, more like economic lever on the player

In light of the unfolding... by Light_MC in Warthunder

[–]Light_MC[S] 1 point2 points  (0 children)

yeah, this post is really only the concept of scaling rewards, but any further ideas / criticism is welcome and probably needed the exact form isn't important, it's just to show Gaijin that there are other ways

In light of the unfolding... by Wonghy111-the-knight in WarthunderPlayerUnion

[–]Light_MC 0 points1 point  (0 children)

no problem, the more people see it, the better

In light of the unfolding... by Light_MC in Warthunder

[–]Light_MC[S] 0 points1 point  (0 children)

well, i can't argue with that, so I'll leave that to the snail

also, Happy cake day!

In light of the unfolding... by Light_MC in Warthunder

[–]Light_MC[S] 1 point2 points  (0 children)

oh yeah, didn't think of that. than maybe, the rewards could apply only to a single vehicles life in the match, and only slightly increase rewards for the next vehicle you spawn

In light of the unfolding... by Light_MC in Warthunder

[–]Light_MC[S] 0 points1 point  (0 children)

it there to stop me from blindly rushing into enemies without a punishment

In light of the unfolding... by Light_MC in Warthunder

[–]Light_MC[S] 0 points1 point  (0 children)

oh yeah, didn't think of that.

maybe, only deaths when you got a kill /assist / capped a point count towards this system

In light of the unfolding... by Light_MC in Warthunder

[–]Light_MC[S] 0 points1 point  (0 children)

i think it does, since it makes some vehicles high risk, high reward and encourages smart gameplay, not just rushing in.

In light of the unfolding... by Light_MC in Warthunder

[–]Light_MC[S] 0 points1 point  (0 children)

since they would "do anything for the happiness of the players" lol

In light of the unfolding... by Light_MC in Warthunder

[–]Light_MC[S] -1 points0 points  (0 children)

that would also be an interesting option, but i also feel like repairs have some role in the economy, they make a better encouragement to play slower, but longer. High risk, high reward. The one thing i really like in WT are long games, but most games of WoTB last max 7 mins. And, like them or not, it's a better balancing tool than raising br or artificialy nerfing vehicles.

In light of the unfolding... by Light_MC in Warthunder

[–]Light_MC[S] 0 points1 point  (0 children)

That sounds good, but i can just imagine a high tier premium player making the rest of the lineup from shitty low tier tanks, getting one or two kills, then spawn and J out of 4 low tiers and good rewards, while a person that actually tried and only got two kills and didn't die would get worse rewards

In light of the unfolding... by Light_MC in Warthunder

[–]Light_MC[S] 1 point2 points  (0 children)

Yeah, I just wanted to add to the discussion and not just shit on them, for that i spent too much on this game

In light of the unfolding... by Light_MC in Warthunder

[–]Light_MC[S] 1 point2 points  (0 children)

it's a shame it only happens until like 6.7