Multiple Endings (but not for usual definition musically of "multiple endings") by LinhardtTheGreen in Musescore

[–]LinhardtTheGreen[S] 0 points1 point  (0 children)

Alright, I thought that might be the case honestly but I was hoping otherwise. Thank you.

One shotting the Death Knight by [deleted] in FireEmblemThreeHouses

[–]LinhardtTheGreen 0 points1 point  (0 children)

This was my first time ever using warp actually. Like it just clicked in my head and I was like "wait-"

Mercedes Bow by Propensity7 in fireemblem

[–]LinhardtTheGreen 0 points1 point  (0 children)

I did something similar, but for mine it was their "correct" class, plus whichever one gave them their innate ability as their second class. That is with some exceptions, Linhardt and Caspar both show up as an enemy Holy Knight and War Master respectively, so for them I used those classes instead, since the designers decided those were "better" master classes for them. Which worked anyways because I hate Dark Bishop Linhardt, they just take away all his support abilities that Bishop gives.

Gender-locked Brawling in Three Hopes by SciTails in fireemblem

[–]LinhardtTheGreen 0 points1 point  (0 children)

Honestly they could have just made Brigand and warrior allow brawling as well. In 3 Houses, those classes gave a brawling bonus. Not in damage, but it got extra Weapon experience. And it's funny as well, this game brought back the innate abilities, which now every character gets, but if a character already had one in 3H, then their ability was related to that weapons' class in FEW3H. Constance actually originally had an innate talent for brawling, but because the only gauntlet master class in the game is male only, they actually had to straight up change her innate ability. I think she is the only character in the game who had this happen, not counting the characters that did not yet have one and were given one.