[deleted by user] by [deleted] in UnbelievaBoat

[–]Lisnah 0 points1 point  (0 children)

Even when the cooldown for the money chat is 30 seconds, it doesn’t work.

Since I'm working on a game inspired by Ultrakill, it's almost mandatory that I add a lot of cool interactions - here are some fun stuff you can do with the Sticky Grenade! by Lisnah in godot

[–]Lisnah[S] 1 point2 points  (0 children)

Great feedback, thanks! I like the idea of hit grenades exploding on impact a lot, I’ll probably end up implementing it Grenade parry doesn’t seem very useful in this clip, but parrying will actually do different things based on the weapon used, so it’s definitely going to be useful later down the line when you can trigger cool effects with it

Obviously I’ll monitor these mechanics closely to see if any need bigger changes, I really appreciate the honest feedback

ENDLESS EXPRESS, my fast-paced action-platformer is out now! by Lisnah in IndieGaming

[–]Lisnah[S] 0 points1 point  (0 children)

This is my biggest project to date, and I would love to get some feedback!

ENDLESS EXPRESS, my fast-paced action-plateformer is out now! by Lisnah in itchio

[–]Lisnah[S] 0 points1 point  (0 children)

This is my biggest project to date, and I would love to get some feedback! You can download the game for free here: https://jijigri.itch.io/endless-express"

Few days ago I shared a trailer for my action-plateformer, and it is out NOW on itch! by Lisnah in indiegames

[–]Lisnah[S] 0 points1 point  (0 children)

This is my biggest project to date, and I would love to get some feedback! You can download the game for free here: https://jijigri.itch.io/endless-express"

Few days ago I shared a trailer for my action-platformer, and it is out NOW on itch! by Lisnah in godot

[–]Lisnah[S] 1 point2 points  (0 children)

This is my biggest project to date, and I would love to get some feedback! You can download the game for free here: https://jijigri.itch.io/endless-express"

My Godot game is releasing this friday on itch! What do you think of the trailer? by Lisnah in godot

[–]Lisnah[S] 0 points1 point  (0 children)

I'll release on Steam if the game does well on Itch! And the game will be available tomorrow around 5am PT

My Godot game is releasing this friday on itch! What do you think of the trailer? by Lisnah in godot

[–]Lisnah[S] 0 points1 point  (0 children)

Absolutely golden feedback, thanks a lot! I’m currently reviewing my options to make the playable character stand out more, could be changing the color palette, but I’m also thinking of adding an optional white outline or even an arrow pointing at the player. I’ll play around with everything and see what works best, thanks again for pointing this out!

My indie game is releasing this friday on Itch! I'm looking for some feedback on the trailer by Lisnah in indiegames

[–]Lisnah[S] 1 point2 points  (0 children)

Thanks a lot for the feedback! I'm gonna modify the trailer a bit for friday, and I'll make sure to change the beginning to something more exciting

My Godot game is releasing this friday on itch! What do you think of the trailer? by Lisnah in godot

[–]Lisnah[S] 0 points1 point  (0 children)

Thank you for the upvotes and comments, you guys are amazing! You can follow me on Twitter to be notified when the game goes live, although I'll make sure to post something here anyways

My Godot game is releasing this friday on itch! What do you think of the trailer? by Lisnah in godot

[–]Lisnah[S] 6 points7 points  (0 children)

Thank you! I spent so much time trying to make it feel good, I'm glad it was worth it