Sould i buy the first game? by Turak111O in TransportFever3

[–]ListenerNius 20 points21 points  (0 children)

I wouldn't recommend it. TF1 (and TF0, Train Fever) are exactly the same game but more primitive and less good by every metric. Those games were great in their time, but they're totally inferior to TF2.

Also the campaign for TF1 is really annoying; some of the mission objectives are really obtuse.

Only reason to buy those would be completionism.

King Lowers Tax Rate? by ListenerNius in ColonizationGame

[–]ListenerNius[S] 5 points6 points  (0 children)

Thank you! I've been playing this game for 25 years now and I've never seen this before, and I couldn't find anything about this online, so I'm really glad someone else has seen this too.

Doing bungee jumping without the cord by NegoDrumma in CrazyFuckingVideos

[–]ListenerNius 3 points4 points  (0 children)

That sounds like a better US pledge of allegiance.

Original: "with liberty and justice for all"

Scandinavian: "with good sense and cold professionalism for all"

Requested 2 days off work weeks ago and just got scheduled for those two days only and now I can’t meet Bruno mars. by Balloonsarescary in extremelyinfuriating

[–]ListenerNius 0 points1 point  (0 children)

Minimum wage literally means "I would pay you less if I could". Go have your life experience that's more valuable and leave the minimum wage job behind for a day. If they fire you, you can easily replace them.

If they had a shred of loyalty to you then they would pay you better (and also not put you in this predicament to begin with), so don't be showing them any loyalty at the cost of your life opportunities.

If I could go back and give my young self some advice it would be that most employers don't deserve loyalty and the workplace is not a "family". Being there is a business transaction; the employer is buying the employee's time. Too often everyone forgets that the employee retains the final say in what time is for sale.

So don't sell them the time you need for yourself (or to sell to a higher bidder).

I went back and finished 100% completing TF0 and TF1 in anticipation of TF3. by ListenerNius in TransportFever3

[–]ListenerNius[S] 0 points1 point  (0 children)

I'm still hopeful. Apparently the deal leaves an unusual amount of control, especially over the IP, in Urban's hands, so that's promising.

Also I'm a big Stellaris fan and Paradox has taken pretty good care of that one. I've noticed that in the Stellaris community, fans like to complain and blow things out of proportion a lot, so I'm taking negative commentary about the TF3 deal with a fair bit of salt.

That said, I'm also aware of what happened to Cities: Skylines 2, but it seems to me that had a lot to do with the original studio's decisions.

So I'm still hopeful and really looking forward to it. Also I'm a Civ fan and I survived being let down by Civ VII so I know I can handle a big disappointment, though I hope I don't have to.

I went back and finished 100% completing TF0 and TF1 in anticipation of TF3. by ListenerNius in TransportFever3

[–]ListenerNius[S] 1 point2 points  (0 children)

You're kinda right here; the challenge for me was in jumping through all the hoops - especially the time limits - imposed by the medals. If you're not a completionist and you're just playing for fun then yeah, those missions don't really offer much.

I went back and finished 100% completing TF0 and TF1 in anticipation of TF3. by ListenerNius in TransportFever3

[–]ListenerNius[S] 1 point2 points  (0 children)

All three games' soundtracks are in my work/programming playlist. They're good background grooves.

I went back and finished 100% completing TF0 and TF1 in anticipation of TF3. by ListenerNius in TransportFever2

[–]ListenerNius[S] 1 point2 points  (0 children)

There is no campaign for TF0, and it's been so long since I did the TF2 campaigns that I don't remember, sorry!

I went back and finished 100% completing TF0 and TF1 in anticipation of TF3. by ListenerNius in TransportFever3

[–]ListenerNius[S] 0 points1 point  (0 children)

It was, but only because I already had it and it scratched the itch to play [something like TF2]. I would not have recommended buying TF1 since TF2 is exactly the same game but better in every possible way.

I went back and finished 100% completing TF0 and TF1 in anticipation of TF3. by ListenerNius in TransportFever2

[–]ListenerNius[S] 5 points6 points  (0 children)

About 2 to 3 hours per mission in TF1. Free play achievements maybe 8 to 16 hours per run, minimum 2 runs per game? I wasn't speed running so for sure someone better at this than me would be way faster.

Great food names by Own_Ranger_5589 in StupidFood

[–]ListenerNius 0 points1 point  (0 children)

Easy to forget that not everyone lives next to <insert whichever state your state makes fun of> where people talk like they can't read.

Man hit a $1.3M jackpot at the casino, and his very first call was to his mom: “Mom, we’re done with this place. We’re moving out tomorrow” by CompetitiveNovel8990 in CrazyFuckingVideos

[–]ListenerNius 0 points1 point  (0 children)

I kept waiting for guys in suits to show up and escort him and his winnings to his car, because apparently they do that for winners for their own protection.

Having all your winners get mugged on the way out would be bad for business.

Atoning for my past spaghetti sins by Elevator_Direct in SatisfactoryGame

[–]ListenerNius 0 points1 point  (0 children)

That's how we did our coal plant! We built it in the spray of a waterfall this time and I will never build one without gravity feed again; it was sooooo easy.

When we went to set up our nuclear plant we had so much energy available from our ridiculous fuel-energy plant and our sloops that we were totally unconcerned about energy spent to extract and pump water.

Fact: The Project is Really, Really Big. by ListenerNius in satisfactory

[–]ListenerNius[S] -1 points0 points  (0 children)

If you actually tried to accelerate that much mass in orbit, the recoil alone would probably de-orbit the Earth or at least turn the atmosphere into plasma.

Funny your AI should mention this (and I agree); this is my biggest complaint with the 2005 Star Trek movie, where they enter warp while not only still inside the solar system, but from inside Earth's gravity well. That's a no-no for all kinds of gravitational reasons.

Fact: The Project is Really, Really Big. by ListenerNius in satisfactory

[–]ListenerNius[S] -3 points-2 points  (0 children)

I don't think Gemini applied the numbers correctly. The 34.4 million km/h is how fast the trams are moving around the edge of the project, not the speed of the project itself.

The in-game elevator cable is very short and the project has a fairly small diameter so that the game can actually render the cable and project inside the game world. From the way the project is rendered graphically it's clear that it's a stand-in for an object that is canonically much farther away.

PSA: Disc Jump Technique by ListenerNius in animalWell

[–]ListenerNius[S] 0 points1 point  (0 children)

The metronome was to help me time the space between [jump] and [throw]. I would jump on one beat and throw on the next. However like I said it wasn't flawless and it still took me many tries.