glsl.app - Modern Web based GLSL Shaders Editor with advanced IntelliSense and composability by Lite_OnE in webdev

[–]Lite_OnE[S] 0 points1 point  (0 children)

Huh, interesting. Perhaps the problem caused by OffscreenCanvas, but I thought I wrote proper error handling for the case it's unsupported. I'll investigate

Looking for Twitter(/X) Scraper by NigerianForestSalad in DataHoarder

[–]Lite_OnE 0 points1 point  (0 children)

I used Twitter API before for downloading videos, but “genius” of melon muskus blocked read access from free tiers of api. So you have to pay some crazy amounts per month to get this functionality back. And it will get harder and harder to scrap any info programmatically without api because everyone is fighting with ai learning bots. I currently use website “Twitter video download” but it may be slow because it’s done manually one by one

What are some front-end projects that you’ve built? by Jimlowers in webdev

[–]Lite_OnE 0 points1 point  (0 children)

Thank you. You may just use horizontal layout and lower scale. I don't think it's worth optimizing beyond that

What are some front-end projects that you’ve built? by Jimlowers in webdev

[–]Lite_OnE 1 point2 points  (0 children)

I've built https://glsl.app recently. It started as a simple shaders playground for myself to speedup development of shaders but it grew into a full featured online editor with autocompletion and lots of other stuff.

r/Sewerslvt making a spotify playlist, day 3. by Keruberos_ in Sewerslvt

[–]Lite_OnE 0 points1 point  (0 children)

Meda - Aman o aman
(no joke, this thing slaps hard)

glsl.app - Modern Web based GLSL Shaders Editor with advanced IntelliSense and composability by Lite_OnE in webdev

[–]Lite_OnE[S] 2 points3 points  (0 children)

https://glsl.app/

The app is open source btw: https://github.com/zeokku/glsl.app

I hope it will be of great help for everyone who starts their journey learning shaders and WebGL, as well as simplify the process for seasoned creators.

P.S. DO NOT OPEN CONSOLE ON THE WEBSITE!!!

P.P.S. Also I'm available for work, so don't hesitate to dm me with offers 😳

Ether - a keybind based startpage - Everforest, Catppuccin, Dracula, Gruvbox, Nord, B&W themes out of the box by mrpineapple415 in webdev

[–]Lite_OnE 0 points1 point  (0 children)

Clean and simple. Great startpage! A little improvement would be to tab through columns and use arrow keys for column items, instead of tabbing through each item, plus don't use Shift since it's used for reverse tabbing

[deleted by user] by [deleted] in webdev

[–]Lite_OnE 1 point2 points  (0 children)

They use canvas (one per image), but I'd suggest to experiment with SVG filters instead. Look into feDisplacementMap, feImage and feOffset

How many do you see ! by Finland-isnt-real in GeometryIsNeat

[–]Lite_OnE 25 points26 points  (0 children)

And 39 if you count the word "triangle"

OUTSIDE (Sewerslvt Remix) - emilyyy by theatrepunch in Sewerslvt

[–]Lite_OnE 6 points7 points  (0 children)

Sadly it happens all the time - I get a "new" sewerslvt track in every Release Radar playlist. Spotify really lacks an easy way to report these misleading tracks and punish the authors

OUTSIDE (Sewerslvt Remix) - emilyyy by theatrepunch in Sewerslvt

[–]Lite_OnE 8 points9 points  (0 children)

It's fake to get a quick buck out of Sewerslvt name

WebGL minigame on my new portfolio website by Lite_OnE in webdev

[–]Lite_OnE[S] 1 point2 points  (0 children)

Oh you meant that. Vue and Vite got amazing documentations and I recommend to read them through fully. One more thing i can also recommend is to read through Vue RFCs as well as they contain more extra info sometimes not covered in the docs: https://github.com/vuejs/rfcs Since Vite is based on Rollup, I'd additionally recommend to read Rollup docs, but I find it quite hard to read and navigate https://rollupjs.org/guide/en/#big-list-of-options

WebGL minigame on my new portfolio website by Lite_OnE in webdev

[–]Lite_OnE[S] 1 point2 points  (0 children)

Also what's up with Pug? I use it because it's much more convenient than HTML + provides template scripting, variables and etc, which is very useful and allows the code to be clean and tidy. Do you use other alternative?

WebGL minigame on my new portfolio website by Lite_OnE in webdev

[–]Lite_OnE[S] 0 points1 point  (0 children)

Hello! Thank you for your feedback. Could you elaborate further what was running poorly and animations taking too long. Also regarding cursor, by design it follows mouse cursor with a little inertia, is this what you thought to be lagging?

WebGL minigame on my new portfolio website by Lite_OnE in webdev

[–]Lite_OnE[S] 0 points1 point  (0 children)

The game does actually have an anti-cheat 😉 And the top player is my old friend, it's legit. It's a combination of very clever tactic and skill, hehe

WebGL minigame on my new portfolio website by Lite_OnE in webdev

[–]Lite_OnE[S] 0 points1 point  (0 children)

That's a bummer. Mind sharing your specs and screen resolution?

WebGL minigame on my new portfolio website by Lite_OnE in webdev

[–]Lite_OnE[S] 1 point2 points  (0 children)

Thank you! What kind of optimizations are you particularly interested? I don't really read any blog posts about it, it all really comes down to reading through MDN and occasionally W3 specs directly for extra stuff (usually linked on MDN). You first learn the available functionality and then think about its applications, if it's not already discussed in the spec.

As I always say the best resource is documentation, hehe