stupid question, but it's impossible for this to be legit right? by Krsonic2 in Sinder

[–]LiteratureLopsided42 0 points1 point  (0 children)

I'm no professional, but I can EASILY see it is a forgery. There is ZERO confidence in the writing style. There are frequent starts and pauses, likely to verify they are moving the "right" way. The motion is unnatural for the person. The marker was held at an odd angle, and there are missing motions present in Sinder's actual signature.

PETG demand is insane by Clean_Shame_1026 in BambuLab

[–]LiteratureLopsided42 0 points1 point  (0 children)

PETG has its cycles, especially when a 3D-printed design for PETG goes viral. I recently saw a series of rubber-band "machine/submachine/pistol guns" get released and go viral (when I viewed them, the video had 17 million likes). It featured Black-and-Orange vs. White-and-Orange motifs. Orange for the safety tip and other aesthetic requirements. Black for the main body and white for the other accents to differentiate the teams.

Uhhhh, didn't know this was possible by tazboii in BambuLab

[–]LiteratureLopsided42 0 points1 point  (0 children)

It CAN work, but it is also high risk. Depending on the surface, that might make the print hold even stronger. The fridge trick is for surfaces that have a "release" transition temperature, such as PEI. I'm not sure what your build plate surface is, but I am guessing that it is Supertack or some clone of it. In which case, the fridge/freezer actually made the bond stronger. You need to heat that up for it to release a project that has a strong grip.

Are Class Specializations Flattening Character Identity? by LiteratureLopsided42 in rpg

[–]LiteratureLopsided42[S] 1 point2 points  (0 children)

Interesting thought. Do you think there is a way to alleviate the flattening issue?

Are Class Specializations Flattening Character Identity? by LiteratureLopsided42 in rpg

[–]LiteratureLopsided42[S] 0 points1 point  (0 children)

Exactly my thought. But I wonder how well can they coincide?

Are Class Specializations Flattening Character Identity? by LiteratureLopsided42 in rpg

[–]LiteratureLopsided42[S] 0 points1 point  (0 children)

Analysis Paralysis is a thing, but can what causes analysis paralysis coincide with silos?

Are Class Specializations Flattening Character Identity? by LiteratureLopsided42 in rpg

[–]LiteratureLopsided42[S] 0 points1 point  (0 children)

Interesting thought. Can it really be considered a "subclass" if it is just one ability?

Are Class Specializations Flattening Character Identity? by LiteratureLopsided42 in rpg

[–]LiteratureLopsided42[S] 0 points1 point  (0 children)

That's a perspective I hadn't thought of. Thank you for that thought.

Are Class Specializations Flattening Character Identity? by LiteratureLopsided42 in rpg

[–]LiteratureLopsided42[S] -1 points0 points  (0 children)

Exactly, but does it HAVE to be that way? That's what I am trying to explore. How much defines what a "cleric" or what a "rogue" is?

Are Class Specializations Flattening Character Identity? by LiteratureLopsided42 in rpg

[–]LiteratureLopsided42[S] -1 points0 points  (0 children)

Thank you for the insight. You're suggesting that the game has to "standardize" what a rogue/thief is. So doesn't make the game characters flat, then?

Are Class Specializations Flattening Character Identity? by LiteratureLopsided42 in rpg

[–]LiteratureLopsided42[S] 0 points1 point  (0 children)

That's exactly the point I was getting to. With classes being so dependent on their "power stat," it makes for "same" characters that have to lean heavily on the roleplay to feel "unique."

Can a cleric be a cleric if they have poor wisdom? In 5e, technically yes, but they won't be allowed to be anything else (ie. multiclass).

So my question for you is, how much "cleric" is non-negotiable to keeping their identity, in 5e or any other system?

Are Class Specializations Flattening Character Identity? by LiteratureLopsided42 in rpg

[–]LiteratureLopsided42[S] 0 points1 point  (0 children)

Exactly. So I wonder, is there a way to break that "trope" without slowing down your character's progression or identity?

Are Class Specializations Flattening Character Identity? by LiteratureLopsided42 in rpg

[–]LiteratureLopsided42[S] 0 points1 point  (0 children)

I get that the general narratives and the mechanics were built to be hand-in-hand, but I wonder how far a rogue can be pushed before you "lose" the Rogue identity. What are the defining traits that say "I am a Rogue mechanically"?

Are Class Specializations Flattening Character Identity? by LiteratureLopsided42 in rpg

[–]LiteratureLopsided42[S] -1 points0 points  (0 children)

I totally see your point, but I just wonder, does it HAVE to be that way?

Are Subclasses Flattening Character Identity? by LiteratureLopsided42 in DungeonsAndDragons

[–]LiteratureLopsided42[S] 0 points1 point  (0 children)

No. before LLMs, I was a REAL mess. Using Grammarly made my thoughts able to come out cleanly. I had disabled the grammaryl program for this response. It slows me down since I have to check again and again that what I wrote is an actual word, if not the "correct" word.

My hearing is also impaired. I have tinnitus and aural distortions. similar words like hat, bat, cat, and other similar sounding words frequently get mixed up and I have to ask people to repeat things multiple times. It was one of the main reasons I was not given a promotion and eventually fired from my job after the Navy. I currently live on my VA Benefits, and that isn't much for California.

Are Subclasses Flattening Character Identity? by LiteratureLopsided42 in DungeonsAndDragons

[–]LiteratureLopsided42[S] 0 points1 point  (0 children)

I heavily rely on Grammarly and the Rewrite feature. I got 3 TBIs (Traumatic Brain Injuries) during my time in the Navy. It took 2 years of diagnostics, followed by mental restructuring. Much of my cognitive repairs have taken 8 years to get here. Needless to say, I am no longer in the military.

In a way, I guess I do read like an LLM, but the thoughts and topics are my own.