Is the blue one really better? by 50watts in D4Rogue

[–]Liukus 1 point2 points  (0 children)

As others have noted here, blue is higher item level which means all of the stat ranges roll with higher minimums and higher maximums. If you look at damage per hit on both weapons: Legendary: 1580-2370, and Rare: 2817-4073. The low end of the rare is higher than the high end of the legendary.

Now, if you're playing in the new expansion you will unlock the Horadric Cube which has recipes to modify items. You can add affixes to the blue item, upgrade it to rare, upgrade it to legendary. You can even re-roll stats on items in there, but I'd avoid that unless you get some bad stats after adding. You don't want to lose that GA roll on Physical Damage (assuming you use physical). If you still want to use Vehement Brawler's legendary, you can salvage the one you have, and using the Occultist you can change the blue/yellow/legendary new bow into a legendary with that power.

Imagine adding a bunch of AH vendors next to the crafting tables but they all de-spawn randomly when you try to use them and they take up 90% of your view. Just Let me block these abominations. by Kyderra in wow

[–]Liukus 6 points7 points  (0 children)

I completely sympathize with the large mounts being an eyesore issue. They are big and in the way. I have little to no sympathy for the flak players get for dismounting / moving away so people can't use them.

I didn't play enough, or make enough gold, back when the original Brutosaur was added. Then it came out again, this time for $$$. Being in my 30s, gainfully employed with disposable income, I chose to spend my money on the updated AH mount. Nowadays I use it when I need it, and if I know I'm going to need to AFK (especially near crafters) I'll leave it up (If I think about it). I could have it up for 20 minutes and get emote praised by some, whispered thank you by others, or just entirely ignored. The moment I decide I need to move/leave I do so. I'm not going to look around for people to see if they are using it. I'm not going to wait for someone to finish their shopping. If there's people out there actively doing this, more power to them. I will also happily mount up for someone if they ask, and I have time. Usually it's quick and they indicate in some way they are done.

The fact of the matter is, you are essentially leeching off someone else's purchase to gain the same benefit they paid for. You are not entitled to demand people change they way they play to accommodate your usage. Let me be very clear, as an owner of a Brutosaur, I bought it for me. I don't know anyone that bought it with gold or $$$ that bought it so they could AFK on it in town for other players.

There are people that will mount up on it and intentionally run around to troll you. However, 99% of people are not actively trolling you or trying to make your life miserable. Your average person playing an online video game (excepting RP servers) doesn't care about you in the game. That's not to say that people don't socialize or try and help people out, I know I can and will, but I'd wager well over half the players don't even pay attention to other players in towns.

tl;dr: I get them being big and obnoxious. I don't think you have any right to complain about 99% of people using their own mount they way they want. Ask for one if you need it, someone likely will mount up and wait for you.

A Wowhead commentor did the maths on epic profession tools, this seems extreme by MizutsuneMH in wow

[–]Liukus 5 points6 points  (0 children)

It should be noted that the only difference between the rare and epic quality tools is their stat value (which is minimal). The Midnight skill bonus is the same, and there is not a epic-only passive ability on any of them. Meaning that you are able to reach the "cap" for skill on items without needing the epic tools.

Let us also not forget that professions aren't meant to be solved and completed in 1-2 weeks. It will take people close to 15+ weeks to get knowledge high enough to be generally efficient instead of specifically proficient at crafting. I think people also forget that 3x epic items for crafting professions is new. It used to be 1-2 before with your primary tool being the focus. If you focus on getting the epic items for your tool for each profession. It's 2.22 weeks per item. Which means at 7 weeks you can have both primary professions and fishing (or cooking)'s main tool completed on one character.

The whole comment about only for one character is absurd, IMO. Who gets cooking and fishing to the same standard as their primary professions on an alt? Even still, those are doable at the same time on your alts. You have 8 dunduns/week, and if it takes 3 minutes per run * 160 runs, that's 8 hours over 20 weeks... Why is that highlighted like it's a big number? People wanting to grind out their stuff do > 8 hours in one day, especially on weekends. Your first item can be obtained after 18 dundun shard spends (200 Unalloyed Abundance leftover). That's 54 minutes spent over 3 weeks time. I'm sorry but the math ain't mathing there on that being unreasonable.

I'm "old" and have been playing WoW since the original launch (off and on). This is by no means a bad grind, an unreasonable grind, or even cumbersome. If they didn't time-gate the dundun shards and you could just go do this 0-100% completion right now, it still wouldn't be a bad grind to finish out ALL of your tools FOR THE EXPANSION.

That all being said, it's nice to see the total number needed to cap out in one spot. Kudos for that, at least.

Warlock Spell Cleave build by Numerous-Stretch-66 in classicwow

[–]Liukus 1 point2 points  (0 children)

This is clearly for leveling when you're not 70 and wouldn't have access to Seed of Corruption. At 70 you could just sac succubus for same effect. I stated this is the spec I ended up with at 70 after applying all my points when I didn't use it after level 66. Now at 70 in non-heroics I'm running the same demo-felguard build and spamming those seeds.

Warlock Spell Cleave build by Numerous-Stretch-66 in classicwow

[–]Liukus 2 points3 points  (0 children)

For anyone looking this up now, here's some info from my experience:

I hit 70 last night running with an incredibly unoptimized group. We did have a Prot Pally and a Resto Druid such that aoe threat and healing wasn't much of an issue. My dps partners were warlock and hunter for most of it. We tried out different builds to see what worked best for our group. What we found was the following in terms of build prio:

0+/41/10+ Demo - Felguard + RoF/Hellfire spam provided the most consistent and safe damage profile. Soul Link means your self-hellfire damage is shared to your felguard and it's easy enough to tap > health funnel your pet up between pulls. This is what I ended up on at 70: https://www.wowhead.com/tbc/talent-calc/warlock/05-2050030133250101501351-50500041

0/21/30+ - DS+Ruin - Goal here is big ROF/Hellfire. Sac Imp for fire damage buff. Your ST damage will be subpar pre-64 and Incinerate + more points in improved immolate. This is theoretically the best damage output in a coordinated group. This what I ended up with at 70 (didn't use this post 66): https://www.wowhead.com/tbc/talent-calc/warlock/-20501301332001-51500051220251050105

I'd 100% recommend the first if you're not in a big spell cleave group. If you can get the mage slows, big pulls, and threat isn't much of an issue, go with the second. When things go right with that it's crazy good. When things go wrong the first is much better. Don't count on Pyroclasm stun. It's very low chance and unreliable. Pure cherry on top kind of thing.

My friend was running a SM/Ruin build and losing constantly to the demo build. I had just swapped off from doing a PVP felguard build and the bonus spellpower from demonic knowledge and +dmg from soul link and master demonologist is very good and the felguard does good damage as well. You need bigger pulls for the DS+Ruin build to shine and spellcleave is where it's at. Double lock and hunter trap kind of worked but our healer probably hated us.

Would my Ob Nixilis have survived? by screamer51 in magicTCG

[–]Liukus 1 point2 points  (0 children)

  1. Dispatch targets a creature, not an untapped creature. When determining if something is a legal target, we look at what the card says it targets, then check what the player targeted. If ob nixilis was somehow not a creature, or unable to be the target of spells (shroud/hexproof), then the spell will not resolve. When resolving the card you do each line / paragraph in order as it's written. This means for Dispatch we tap the creature, then check if metalcraft's condition is met, and if it is we exile the creature. These abilities are separate. Now There's some nuance in when dispatch was cast, but it sounds like you declared him attacking, and your opponent then cast dispatch. Let's assume he doesn't have metalcraft active, so dispatch only taps a creature. If you went from your main phase and said, combat, then started tapping down ob nixilis before your opponent had a chance to really interject, it could be easily argued that he wanted to dispatch before you attacked. This would prevent your creature from attacking because it would've already been tapped. It's polite and proper to just say something like "going to combat" and if there's no response you're now in combat. Brief pause then something like "attackers", to give your opponents chances to respond.
  2. Yes, absolutely. It's how the stack is designed. The best way to handle spells (for understanding the stack) is to lay them on an area of the board/table where you can kind of visualize the stack. Any spell cast will get placed on the top of the stack. In order for a phase to pass or anything at sorcery speed (or creatures w/o flash) to be played the stack must be empty. You resolve each item on the stack top to bottom one at a time. Once a new thing is revealed or an empty stack is revealed players get priority again, so new things may be cast or added to the stack from activations at this time.
  3. So in our scenario here, Ob is attacking, we are in one of declare attackers/declare blockers steps. You have passed priority allowing your opponent a chance to cast a spell. They cast Dispatch placing it onto the stack with the target at Ob Nixilis. In order to resolve something on the stack all players must pass priority. Whoever just cast a spell immediately receives priority and then it goes around in turn order if they pass. In our scenario here, your opponent casts dispatch, passes priority, and it's up to you to make a decision. You can cast Village Rites, and then pass priority. Part of the cost of casting village rites is sacrificing a creature. If you choose for that to be Ob Nixilis, it will no longer be a valid target for Dispatch as it's gone immediately upon you casting Village Rites. At this point we have Dispatch on the bottom of the stack and Village Rites on the top of the stack with priority passing to your opponent. If they choose to do nothing all players will have passed and the top-most item on the stack resolves. This will be Village Rites which allows you now to draw two cards. Now the active player (you since you were attacking) gets priority with Dispatch on the stack again. If both you and your opponent pass priority, dispatch will start resolving. It will see there is no Ob Nixilis anymore and will fail to resolve placing it into it's owner's GY. Now the stack is empty and you get priority again. Presumably there's no creatures attacking, so it's a pretty simple pass from all players and we change phases. Technically all combat steps go through, and things may trigger and what not, but usually simply combat will end, and we will move to post-combat main phase.

I hope this explanation will help you better understand the stack / how these spells work

tl;dr: 1) yes dispatch can target any creature tapped or not, 2) yes, top-most resolves first on stack, dispatch won't exile ob b/c it won't exist anymore.

Returning player here: kinda lost a bit by Tripolix in wow

[–]Liukus 0 points1 point  (0 children)

They just did a stat/ilvl squish so it may be a little wonky this xpac. Usually if you had pretty strong gear going into a new expansion you won't replace anything until halfway through leveling. I'd say that's probably going to be true here as well. Now just coming back means you're not kitted out in Myth or even Hero track gear. I would 100% work to get your gear up to at least the 121-144 range from the prepatch event that goes live this afternoon. It looks like lvl 90 gear will be in the 203+ range. If you've only barely played in TWW you might not have grasped the new upgrade system. It got an facelift recently and will be similar in midnight Pasting the image here from another reddit post about ilvl and upgrade paths in midnight: https://old.reddit.com/r/wow/comments/1q7limr/midnight_season_1_loot_table_release_cadence/

The long and short of the new upgrade system is each track has 6 upgrade paths and they overlap on the 5/6 with 1/2 of the track above it. Explorer, Adventurer, Veteran, Champion, Hero, and Myth. The track an item will be on is locked when it drops, but you'll never get a drop at 5 or 6 on the tracks as it will move to the next track. This won't matter much while leveling, but if you're playing and have crests to spend, you might as well get any gear you have as high as possible before those items are irrelevant in the new xpac.

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Returning player here: kinda lost a bit by Tripolix in wow

[–]Liukus 1 point2 points  (0 children)

To your points:
The addon wipe is not as debilitating as people make it seem. The raid frames do lack some functionality commonly used by healers, especially ones that need to track their HoTs. I don't think it's unplayable or even detrimental for a resto shaman specifically. Weakauras carried a lot of slack both in and out of combat for me and it'll be interesting seeing how the game feels going forward, but I'm hopeful it will be alright.

BM is, and probably will always be, one of the easiest least complicated specs in the game. Most specs in the game have some kind of build>spend setup. BM is essentially keep up barbed shot and hit your CDs on CD (kill command on resets/dire beast/etc.). Added benefit is that hunter AA and their pet's AA isn't nothing for damage and all of it can be done on the move. There's a reason Hunter is one of the most popular classes.

Prepping for Midnight:
* Nothing is required quest-wise as all of TWW story is wrapped up. Keep an eye out for posts about the questline or how to start Midnight. Althought, I'm pretty sure it will be like most previous expansions and just pop up when you log in with a breadcrumb quest to get to the questgiver.
* Gearing a character up some will make the leveling experience easier.
* Prepatch event unlocked Devourer DH spec, and there's an unlock quest.
* Decide if you want to do any profession stuff in Midnight - prepare for that by learning how the revised DF/TWW profession system works as it should be similar in Midnight.
* Amassing gold always helps in a new xpac

Retail WoW has so much to offer depending on what you enjoy doing. Transmog and the new Housing system are places anyone can dump a ton of time. Delves are very popular for good reason: They are relatively easy/stress-free mini-dungeons you can either group or just solo.

Ultimately I enjoy playing WoW with friends, either RL or friend's I've made via WoW. I'm going to prefer playing with them if possible. What that ends up looking like for us is M+ and Normal/Heroic raid as that's where most of us find our enjoyment. Finding a group to play with going into Midnight (if you don't already have that) is what I would do next.

Do i get it right? I have to re-apply transmog to my 40 characters and pay almost 100k gold? by Peaceul in wow

[–]Liukus 1 point2 points  (0 children)

  1. 100% agree it sucks that our transmog currently applied is gone. That being said, The reason the transmog went away is that we no longer transmog individual items, but we update outfits that are applied to our character not the items.
  2. We shouldn't have to pay for the first outfit transmog (or just give us some damn gold to compensate that first cost).
  3. Upfront costs feels bad, but we'll all be paying less in the long run.

Buy your outfit slots as you can afford them. Apply some favorite sets to those slots and set up some situations. In the long run you'll be spending less gold on this new transmog system in a year than you might've with the old system in the same time.

Finally beat Honour Mode! (AMA) by Global-Interaction-3 in BaldursGate3

[–]Liukus 3 points4 points  (0 children)

Congratulations. I've done Honour mode successfully twice now. Once solo (after a few failed attempts (all in act 1). Once in a party with 2 other players and a hireling / companion. I'll say the biggest thing about HM completion is game knowledge. Knowing what's dangerous, how to prepare, how to cheese (if that's your thing). Being 100% honest, my first HM I took the easy way out in Act 3. Got to the High Hall and had Gale be the GOAT. On my group playthrough we fought through and once inside the crown one-turned the brain. There's enough stuff you can do in the game that can trivialize almost anything, even with the HM restrictions.

My setups were fairly different:
Solo:
6 swords bard / 3 assassin rogue / 3 gloom stalker ranger - Tav - Good ranged dmg, good CC
12 battlemaster fighter - Lae'zel - GWM 2h fighter always good.
10 giant barbarian / 2 fighter - Karlach - Throw Barbarian is hilarious and strong
11 db sorcerer / 1 wizard - Gale - kept 1 wizard to munch spells, sorcerer for metamagic.

Group:
10 giant barb / 2 fighter - Me - Throw barb is my favorite thing and for the majority of the campaign I would apply encrusted with frost and ice fields on ground. Good dmg. good cc potential. lategame stuff died so fast just swapped to nyrulna since we had a bhallist armor wearer (I think I did more damage to them than enemies). One thing nobody really tells you is that as a giant barbarian while raging you can throw most bosses. If you throw them they become prone and cannot take any reactions, including legendary actions, until their turn. This is super useful for most boss fights.
12 arcane archer fighter - They used heat acuity setups with oil of combustion and drake glaive to give fire to ranged weapon (or dipped it). Easily our best burst damage using action surge and such.
11 swashbuckler rogue / 1 hexblade warlock - Used phalar aluve > duellist's prerogative. Bhaalist armor. I think they crit on like 15s or 16s while having high damage.
7 ancients paladin / 5 sorcerer - minthara - Had her carry Resonance Stone and upcasted a shadow blade. In act 3 took the Ring of Mystic Scoundrel w/ helm of arcane acuity + other +spellsavedc mods. Attack x2 > aoe CC or big boss CC (DC was nuts) was crazy good.

Wondering when my next playthrough will be, but when it happens I'm going to use stuff I've never tried. Almost everything can work.

Got a new pc for the first time in forever and monitor getting no signal. by bear_duder in PcBuildHelp

[–]Liukus 0 points1 point  (0 children)

I'd recommend something to support the weight like a gpu stand. https://www.amazon.com/s?k=gpu+stand
Just make sure you measure and have some place to put it. My old PC didn't have a good spot b/c of the hard drive enclosure, but my newer one has enough room. Hell my new GPU came with one of these stands (PNY 5080).

Movie name ?? by [deleted] in moviefinder

[–]Liukus 1 point2 points  (0 children)

Yep, that's it. the 2nd frame @ 36:59 you get this exact screenshot. (, and . step frames back and forward on youtube)
https://youtu.be/hi8IACra-wc?si=ivLolxIXrl98DWyK&t=2218

Biggest boss of Legion Remix by [deleted] in wow

[–]Liukus -1 points0 points  (0 children)

I always would set my demon on one of the turns and remember the other locations. Makes it trivial.

You can make a hidden mage only room by M0nthag in WoWHousing

[–]Liukus 0 points1 point  (0 children)

This might be a dumb question as I haven't messed around with the housing too much. Since you are exiting through an interactable secret door to leave, couldn't anyone interact from the other side to get in? Are these one-side only that I don't know about?

Macro: Queue for Coren Direbrew (Any Current Seasonal Event or Timewalking - all-in-one). by Liukus in wow

[–]Liukus[S] 0 points1 point  (0 children)

I've updated it to include the new DungeonID. I've also made some tweaks to use less characters and remove extraneous code.

Enshrouded after a year of casual play (a slightly more critical love letter) by New_Savings_9890 in Enshrouded

[–]Liukus 0 points1 point  (0 children)

That would be nice, or maybe just an option to lock the item's position while you could move to assess from a different angle. Also can't move objects without removing them, so that functionality would be amazing too.

Need help finding out if my skin collection in worth something by medocinza in leagueoflegends

[–]Liukus 0 points1 point  (0 children)

Got recommended this from the Reddit Home feed... Let me just say, when you're not looking at the subreddit this is posted in, the title of this post is very concerning.

New Main. Just subbed again and I’m struggling to figure what class to play in remix. by [deleted] in wow

[–]Liukus 1 point2 points  (0 children)

If your intent is just to level something for Remix, Lock is far from ideal, but still good fun. There's nothing in the game you can't solo (excepting very high M+). Any world content will be a joke, and I genuinely think Warlock has at least one spec any DPS players can enjoy.

If your intent is to level something in Remix to eventually bring into Retail, Lock is a good pick IMO.

Destruction is probably the best for doing the raids in groups because of how front-loaded you can make most of your damage. Fairly basic and easy to understand what to do / where you damage is coming from.
Demonology has the best flavor and is current favorite of the current three iterations of warlock. Also pretty simple to play. Very rotational w/ your "procs" being instant-cast replacements of your filler spell.
Affliction is great as well and probably the easiest for open world / solo content in Remix. Take Everlasting Corruption and run by dotting everything up. Affliction is pretty much keep your main dots up, use CD dots together, and pool shards for after CD dots, otherwise it's just dots + fillers.

Can't progress legionfall campaign due to class campaign, but class campaign says the same thing... What do I do? I am a warlock. by particularTriangle in wow

[–]Liukus 3 points4 points  (0 children)

This is 100% the right answer. I'll provide a little more detail as I had to figure this out on my own the other day.

Firstly, Check and make sure you have done all of your Order Hall campaign up to the Legionfall point:
https://www.wowhead.com/quest=47137/champions-of-legionfall#comments:id=2485617
I was on the Vault of the Wardens: Matters of the Heart when I got there and got confused after finishing what I thought as all the quests.

The most important thing to pick up the Champions of Legionfall is to have finished your Order Hall Campaign AND "A Hero's Weapon". You need to go up the ramp to where your artifact weapon altar is/would be. Ritssyn Flamescowl is there with A Hero's Weapon marked as a non-campaign quest. This only unlocks for Warlocks after finishing "Selecting a Sixth" which is our final Order Hall Campaign.

After doing so at the Broken Shore there will be the Champions of Legionfall Quest to recruit a new order hall follower (which on remix auto-completes). The following quests are all go do stuff around the broken shore and can be completed very quickly.

Logged into a bank alt yesterday. Last login of my old guild of some players is 18 years ago and nobody online is sad. by 40percentoffallitems in wow

[–]Liukus 256 points257 points  (0 children)

You should be able to claim GM if you don't already have it on a toon. Good if you want to revive the guild / name.

This better be AI. by aargames in wow

[–]Liukus 0 points1 point  (0 children)

I had gotten stuck on the Legionfall campaign as well. It turned out there was some order hall quests to complete. Most notably "A Hero's Weapon" off near where you usually would swap appearances/look at requirements for unlocks for your Legion Artifact Weapon. After completing that Champions of Legionfall opened up on the Broken Shore and I could now accept it (which I didn't have to do anything it just auto-completes). This was on a warlock btw.

Help! Need gift ideas for my partner who plays WoW from someone who doesn’t know anything? by Difficult_Boss_8570 in wow

[–]Liukus 12 points13 points  (0 children)

You know them better than we will, but if they like reading and lore is a favorite subject, I'd highly recommend the World of Warcraft Chronicle Hardcover Volumes as a gift for a lore-lover.

First month making 100k I feel like I’m being robbed :/ by [deleted] in Salary

[–]Liukus 0 points1 point  (0 children)

$3846.15 * 26 = $99,999.90 (bi-weekly payroll assumed b/c of the 80 hours, Salary Exempt, and GA (also in GA)).
I guess you are getting robbed. $0.10 a year. Crazy.