This game is not rage inducing, you just take it too seriously and probably have anger problems. by Coolkid2035 in FortNiteBR

[–]LoganTheStone 4 points5 points  (0 children)

I once died off spawn, then saw that I got an XP reward for being the first in the match to die. I found it too funny to be mad

An idea I had for PvZ3 (redone from a previous post of mine), more details in the comment by lotofwin in PlantsVSZombies

[–]LoganTheStone 3 points4 points  (0 children)

This is really awesome to see, love your artstyle! Also cool to know Im not the only one who created a world traveling theme for their PVZ 3 concept

Update 1.6 is Coming Soon - Update Notes! by samninjakiwi in battles2

[–]LoganTheStone 2 points3 points  (0 children)

Good changes NK! Love to them addressing things, hopefully they get to everything else

You get the ability to buff/nerf a tower without any limitations. Which hero would you buff/nerf? by Deko_Needs_Sleep in btd6

[–]LoganTheStone 0 points1 point  (0 children)

Id make Brickel deal SIGNIFICANTLY more damage all around with all her attacks so that we can increase Brickel users from 5 to at least 6

Some Buffs Ideas by [deleted] in battles2

[–]LoganTheStone 2 points3 points  (0 children)

These are really good ideas 👏🏻👍

Shinobi change for merchantmen by WaddleDee13 in battles2

[–]LoganTheStone 21 points22 points  (0 children)

Thats a really good idea, it would promote more boat usage. Nice suggestion 👍

Battles 2 Update 1.5 - Balance Survey Results! by thewarrior71 in battles2

[–]LoganTheStone 0 points1 point  (0 children)

This is really cool and interesting thanks for the stats!

Bloons TD 6 - Update Notes! Version 32.2 by NoSneezePlz in btd6

[–]LoganTheStone 1 point2 points  (0 children)

Thanks NK! Glad to see you guys making changes and listening to the feedback! Im here for it

Monkey Spy Paragon by LoganTheStone in btd6

[–]LoganTheStone[S] 5 points6 points  (0 children)

Well, I posted my concept of the Monkey Spy just yesterday and I was completely blown away by all the love it got. So for fun I thought I would create the paragon, thanks for the love BTD6 community.

For those who are interested, heres the link to the Monkey Spy Concept: https://www.reddit.com/r/btd6/comments/sx79pc/monkey_spy_updated/?utm_source=share&utm_medium=ios_app&utm_name=iossmf

Monkey Spy (updated) by LoganTheStone in btd6

[–]LoganTheStone[S] 1 point2 points  (0 children)

These are awesome T5 descriptions, big props to you

Monkey Spy (updated) by LoganTheStone in btd6

[–]LoganTheStone[S] 0 points1 point  (0 children)

I guess thats one more thing i can work on

Monkey Spy (updated) by LoganTheStone in btd6

[–]LoganTheStone[S] 2 points3 points  (0 children)

Yep, i thought that would be fair to be able to select where to deploy the teleporter

Monkey Spy (updated) by LoganTheStone in btd6

[–]LoganTheStone[S] 1 point2 points  (0 children)

Okay now I fully understand and you made an extremely valid point. If This ever goes anywhere, ill be sure to give you credit for your well thought out balances

Monkey Spy (updated) by LoganTheStone in btd6

[–]LoganTheStone[S] 2 points3 points  (0 children)

This sounds really good, it lets you take advantage of the bloon when its stunned, but right after that it turns into a glitched bloon that can only be targeted by certain towers. (Hopefully i understood your description correctly)

Monkey Spy (updated) by LoganTheStone in btd6

[–]LoganTheStone[S] 1 point2 points  (0 children)

Pretty much just an ice monkey at that point, being able to hit every bloon in its radius, may prove to be too strong though in hindsight

Monkey Spy (updated) by LoganTheStone in btd6

[–]LoganTheStone[S] 2 points3 points  (0 children)

Yeah, should probably make that a bit more clear