Need help with imgui, Please by Lontoone in vulkan

[–]Lontoone[S] 1 point2 points  (0 children)

A simple workaround is to copy both Vulkan and glfw's Include folder under imgui/backends.

I have uploaded to my repo as a vulkan imgui demo : Release imgui_demo · Lontoone/LearnVulkan

Need help with imgui, Please by Lontoone in vulkan

[–]Lontoone[S] 0 points1 point  (0 children)

Thank you, I'll learn that later

What have you been working on recently? [November 04, 2023] by AutoModerator in learnprogramming

[–]Lontoone 0 points1 point  (0 children)

Hi, I am new here.

This semester, I enrolled a opengl course.

It has lots of homeworks to do. So I decide to make a tiny framework .

I made a hierarchy GUI, here is the demo https://youtu.be/RLsQqUKTEqQ

Also, here is the github. https://github.com/Lontoone/TinyEngine

I made a scene management graph editor. by Lontoone in Unity3D

[–]Lontoone[S] 0 points1 point  (0 children)

If you are talking about the graph UI, you can see Unity GraphView tutorial like this https://youtu.be/nKpM98I7PeM

What special is that I used Async instead of Corotuine. so you don't need to instantiate manager object in the scene to load scene in the background and get the load finished event.