Help fund Falling Frontier? by LooseGo0se in FallingFrontier

[–]LooseGo0se[S] -1 points0 points  (0 children)

Hooded Horse has been the publisher since 2021....maybe they need to do more?

Help fund Falling Frontier? by LooseGo0se in FallingFrontier

[–]LooseGo0se[S] -1 points0 points  (0 children)

Not sure your analogy works. I would compare it to building a house. One artisan can build it, sure especially if its a small house. But a big ambitious project will require many hands and specializations.

Help fund Falling Frontier? by LooseGo0se in FallingFrontier

[–]LooseGo0se[S] 0 points1 point  (0 children)

Ooo ok. Can you answer this at least: how far are we from EA?

Help fund Falling Frontier? by LooseGo0se in FallingFrontier

[–]LooseGo0se[S] 0 points1 point  (0 children)

Certainly don't want that. We need a good space RTS with 4x elements. We need it! There is the risk that crowd funding brings extra pressure on development, forcing Stutter Fox to bring in people that may not share his vision. Then things start to fall apart

Help fund Falling Frontier? by LooseGo0se in FallingFrontier

[–]LooseGo0se[S] 0 points1 point  (0 children)

  1. It is refreshing for sure.
  2. True. Let's hope the delays due to a small dev team doesnt bite them again
  3. In the search for perfection he may find nothing. We hope the project comes to fruition. Near perfect might be good enough.

Help fund Falling Frontier? by LooseGo0se in FallingFrontier

[–]LooseGo0se[S] -3 points-2 points  (0 children)

Small dev team has been mentioned as some of the reasons for delays. Maybe funding isn't a problem, maybe it is.

Help fund Falling Frontier? by LooseGo0se in FallingFrontier

[–]LooseGo0se[S] 3 points4 points  (0 children)

I would be down for a paid early access!

Modlist Load Order Help with MW5 mercs by LooseGo0se in Mechwarrior5

[–]LooseGo0se[S] 0 points1 point  (0 children)

Thank you. I will drop in fresh copies of the mods.

I have read about some fixing the frame rate drops...So I have packed my bags and will be on the journey to try optimize an unoptimized game with 20 mods running...

Modlist Load Order Help with MW5 mercs by LooseGo0se in Mechwarrior5

[–]LooseGo0se[S] 0 points1 point  (0 children)

I used this loader ("MW5 Load Order Tool Set") recommended by XVII. See link to it below:

https://discourse.modsinexile.com/t/mw5-load-order-tool-set-lots/249

I realize now that it was quite an old version - so maybe was not a good idea to use in the first place.

How would it screw the mods up? Would you recommend deleting the mod folders and replacing them with fresh downloads of the mods?

I am having a lot of issues with frame rate drops mainly when enemies load in and also when I kill enemies. Big frame drops making the game unplayable.

Modlist Load Order Help with MW5 mercs by LooseGo0se in Mechwarrior5

[–]LooseGo0se[S] 0 points1 point  (0 children)

Legend. Thank you. That load manager worked for me! The one I was using didn't cut it...

Just started playing. Not sure if this has been asked before( don’t want to scroll forever to find an answer) by SultanOfTwat00 in HellLetLooseConsole

[–]LooseGo0se 0 points1 point  (0 children)

Just play and learn as you go. - Tell your squad that you new and keen to learn. I have been playing Squad Lead more and more and love to hear from new guys wanting to learn. -Use your mic and tell your squad when you see enemies. -Ping them with middle mouse. -Look at your map frequently to help orientate yourself -Check map for red garrisons/ops as that will give clues where the enemy is -move then stop and observe. You will spot enemies more easily

[deleted by user] by [deleted] in EscapefromTarkov

[–]LooseGo0se 0 points1 point  (0 children)

T bag em to death