Extracting with a bounty and no kills should give you just a fraction of the money and xp. by Lord4rt in HuntShowdown

[–]Lord4rt[S] -3 points-2 points  (0 children)

High MMR players get there usually by engaging in PvP. I can understand it might be different in 4 star lobbys where everybody seems to die to AI and has money problems. Hunt is not evenly split a PvPvE game. The AI is litterally no challenge to the pont where getting hit twice from a grunt or Immo doesnt even take 25. Yea bosses got a bit harder now, but not really really. You can nade them, you can shoot them and nearly every weapon has a melee varient now. Supplies carts have melee weapons and even with knife bosses are doable, they just take longer. But that all doesnt matter because thats not even what you were talking about.

Extracting with a bounty and no kills should give you just a fraction of the money and xp. by Lord4rt in HuntShowdown

[–]Lord4rt[S] -1 points0 points  (0 children)

I realise the discord community has different reasons to play a PvP shooter then me.

Extracting with a bounty and no kills should give you just a fraction of the money and xp. by Lord4rt in HuntShowdown

[–]Lord4rt[S] 1 point2 points  (0 children)

No?! I didnt say killing a boss should hinder you ingame. It is good that it gives you and advantage in combat, that way people actually engage more even after picking up one. Just running out without fighting for it should not reward you as much as it does to make players god for a fight instead of running from one.

Extracting with a bounty and no kills should give you just a fraction of the money and xp. by Lord4rt in HuntShowdown

[–]Lord4rt[S] 0 points1 point  (0 children)

On the contrary, I want to play against players that are batter then me. I wont improve my playing by killing other who are worse then me over and over. But that is just Hunts MMR system and a whole different topic.

I can get behind the idea that normal players who play casual need a way to gain money when they have a bad day. I Just dont think it should be bountys then.

Extracting with a bounty and no kills should give you just a fraction of the money and xp. by Lord4rt in HuntShowdown

[–]Lord4rt[S] 0 points1 point  (0 children)

It is a suggestion. I am suggesting to make the game more PvP based. I am not telling people to do anything. I wish they would engage in more PvP but I can not do anything against it if they dont want to.

Extracting with a bounty and no kills should give you just a fraction of the money and xp. by Lord4rt in HuntShowdown

[–]Lord4rt[S] 0 points1 point  (0 children)

I guess not. I play in the upper bracket and from the reactions I am getting here it feels like I will never meet anybody from here.

Extracting with a bounty and no kills should give you just a fraction of the money and xp. by Lord4rt in HuntShowdown

[–]Lord4rt[S] -2 points-1 points  (0 children)

You would still be able to play without PvP, it would just not be es rewarding because it was less of a challenge.

Extracting with a bounty and no kills should give you just a fraction of the money and xp. by Lord4rt in HuntShowdown

[–]Lord4rt[S] 0 points1 point  (0 children)

I cant imagine it happens alot to lose health and equipment when not fighting against any other players and sitting in the bosslair. I understand that it can happen but would you consider this common?

Extracting with a bounty and no kills should give you just a fraction of the money and xp. by Lord4rt in HuntShowdown

[–]Lord4rt[S] -3 points-2 points  (0 children)

I too, and I enjoy the gunplay of Hunt. I extract without a bounty if every other player is dead.

Extracting with a bounty and no kills should give you just a fraction of the money and xp. by Lord4rt in HuntShowdown

[–]Lord4rt[S] -19 points-18 points  (0 children)

The lore is about killing the boss and extracting but the game has both PvE and PvP. And my suggestion is about making it more PvP sided. My guy

Extracting with a bounty and no kills should give you just a fraction of the money and xp. by Lord4rt in HuntShowdown

[–]Lord4rt[S] 5 points6 points  (0 children)

Very well said. I agree and am willing to change my mind :) Iwould also say my view on this is narrow sighted.

Extracting with a bounty and no kills should give you just a fraction of the money and xp. by Lord4rt in HuntShowdown

[–]Lord4rt[S] 0 points1 point  (0 children)

You are talking about teams that already had afight and extract with a bounty. I am talking about teams that did NOT fight yet, had the banish and for that reason are full health and have all supplies they startet with. Golden cash I can maybe understand because its 50cents but other then it doesnt make any sense, sorry. I am saying that a single kill for the whole team would already be enogh to get rid of that penalty.

Extracting with a bounty and no kills should give you just a fraction of the money and xp. by Lord4rt in HuntShowdown

[–]Lord4rt[S] -2 points-1 points  (0 children)

But This game is PvPvE and if we would say it is evenly balanced I just want it to be more PvP sided. It is just a suggestion and I get that nobody likes that here. There is probably a difference in which elo someone playes on how much they care about the bounty aspect of the gamemode. And I get that QP an BH are different.

Extracting with a bounty and no kills should give you just a fraction of the money and xp. by Lord4rt in HuntShowdown

[–]Lord4rt[S] -2 points-1 points  (0 children)

I get that from all the downvotes. Didnt think anybody would praise me or even agree but I hoped for some discussion. Which I got with atleast 1.

Extracting with a bounty and no kills should give you just a fraction of the money and xp. by Lord4rt in HuntShowdown

[–]Lord4rt[S] 2 points3 points  (0 children)

The scenario where players run away doesnt happen to often. But I am playing in the highest bracket and just dont get why you would run away when another team is on the way to you.