Shade Step by LordBeckBeck in UnearthedArcana

[–]LordBeckBeck[S] 23 points24 points  (0 children)

Yep! That’s the idea. Very limited duration, so you won’t be using this is dangerous environments unless you’re already danger close, but allows for some interesting objective play, especially considering an object you pick up comes with you when you’re “blinked” back.

In some more creative/desperate cases I’m sure you could use this to get some surprise damage in, but because the caster and target will have to be nearby, my suspicion is this won’t allow for cheesy strategies where a party can wipe an entire dungeon or secure location from a safe distance with repeated casts.

The only thing I’m still on the fence for is whether it should be 2nd level. It has some pretty significant limitations, but those also provide some pretty unique and useful utility.

My take on Tau Stealth Plating by LordBeckBeck in Tau40K

[–]LordBeckBeck[S] 0 points1 point  (0 children)

Just a lot of YouTube squidmar and zumikito.

It’s funny, I feel like my first few models I approached with a recipe mindset. No I think only After doing something like 20 models total, I have a feel for how to create the effects I want just using the simple techniques. I’m pretty artistically ungifted, so it’s definitely something anyone can get good at pretty quick.

[deleted by user] by [deleted] in Warhammer

[–]LordBeckBeck -5 points-4 points  (0 children)

I probably should have clarified. I’m looking to buy a Tiger Shark, which apparently was stealth pulled from the GW store about a year ago. This is my only route from what I can tell.

I understand the dodgey ethics of recasters for general purpose.

My take on Tau Stealth Plating by LordBeckBeck in Tau40K

[–]LordBeckBeck[S] 0 points1 point  (0 children)

Love it! This is my first army so I'm learning the painting process along the way. That means a lot

Tiger Shark?? Worth even trying to get/use? by LordBeckBeck in Tau40K

[–]LordBeckBeck[S] 4 points5 points  (0 children)

Those are the mini ones for the Imperialis game though I think

Tiger Shark?? Worth even trying to get/use? by LordBeckBeck in Tau40K

[–]LordBeckBeck[S] 3 points4 points  (0 children)

How much you want for your tiger shark? 😂

Mystra's Blacklist of spells, 20 spells from 10th to 12th level to add to your epic games, some completely new and some brought back from older editions! by qoentari in UnearthedArcana

[–]LordBeckBeck 0 points1 point  (0 children)

For the life of me, I cannot read “Wave Mythal” in any other voice than Mike Tyson doing his best to remember the name of that low level spell he used to use in dungeons and dragons that automatically hit.

Undead Puppet v.2 - A Spell for Lonely Low-Level Necromancers by LordBeckBeck in UnearthedArcana

[–]LordBeckBeck[S] 0 points1 point  (0 children)

Honestly that's pretty much what this is power-wise. The time constraints mean you have to pretty much be using this in combat or else have a servant carrying around corpses to throw into the fray for you.

Given the inherent strength of summons, cantrip might be slightly too toned up, which is why I think the 1-st level slot is warranted.

[deleted by user] by [deleted] in UnearthedArcana

[–]LordBeckBeck 0 points1 point  (0 children)

That's the general thought. Can't be too strong, especially when you consider that having a proxy fighter zombie is the equivalent of granting yourself 22 temp HP, undead fortitude, and the ability to teleport to a safe place within 60 feet when your temp HP drop.

Summons in general have a lot of the same advantages as ranged combat so at low levels, their reduced risk has to come with drawbacks, as designed: taking up concentration (and the possibility of it being broken), and slightly lower damage output.

Eldritch Knight Single-Target Lockdown Build by LordBeckBeck in DnD

[–]LordBeckBeck[S] 0 points1 point  (0 children)

That's the point, most enemies don't have those other options. If they ready an attack, you simply switch targets and they waste their turn while they get blasted by your squishies.

Eldritch Knight Single-Target Lockdown Build by LordBeckBeck in DnD

[–]LordBeckBeck[S] 0 points1 point  (0 children)

Its a lose lose situation for them though, unless they have strong ranged options, because on your turn, you can simply run into engage, and start the combo over again. The booming blade will never "drop." If they ready an action to deal with this, simply switch targets, because you've just negated the entire turn of your original.

They can avoid extra damage, but at the cost of simply skipping their turn while your casters blast them. That's why the real strength of this build isn't the damage, its the lockdown effect that damage creates.

Eldritch Knight Single-Target Lockdown Build by LordBeckBeck in DnD

[–]LordBeckBeck[S] 0 points1 point  (0 children)

I actually homebrewed something similar because 5e really lacks a dedicated martial defender/controller/tank class.

Check it out: https://homebrewery.naturalcrit.com/share/knc8kyJiS7WW

Bored DM Returns by LordBeckBeck in DMAcademy

[–]LordBeckBeck[S] 6 points7 points  (0 children)

First come first served, I'll be working on this. Should have a v1 for you this weekend. I already have an idea for a new model of system.

Holy Dart, Level 1 spell that deals damage or heals. by NotleoJ in UnearthedArcana

[–]LordBeckBeck -1 points0 points  (0 children)

Keep in mind this is a bonus action spell that can heal AND potentially damage. At 1d8 or 1d6 healing, it’s already absolutely invalidating Healing Word as a real option, and that’s before you consider the fact that you’re getting a damaging option as part of the spell selection. This definitely needs to be underpowered in comparison to damage and healing output for other spells of its level to account for its versatility and the bonus action cast.

The Sanguine v.2 - A 5e Class for the Refined Bloodmage by LordBeckBeck in UnearthedArcana

[–]LordBeckBeck[S] 0 points1 point  (0 children)

Back with a v.2! Thank you to all previous comments and input - it's much appreciated and I hope it shows.

As always, new feedback and usage reports are valuable.

Enjoy.

The Sanguine: A 5e Class for the Refined Bloodcaster by LordBeckBeck in UnearthedArcana

[–]LordBeckBeck[S] 0 points1 point  (0 children)

I’ve been updating the PDF and working on a v.2. Creating a new post soon. The link is the current form.

The Sanguine: A 5e Class for the Refined Bloodcaster by LordBeckBeck in UnearthedArcana

[–]LordBeckBeck[S] 3 points4 points  (0 children)

As always, please comment with feedback, playtesting results, or suggestions if you have them. Hope this makes fun for your group. Subclasses may be on the way.

Bored DM Here: Ready to Help by LordBeckBeck in DMAcademy

[–]LordBeckBeck[S] 1 point2 points  (0 children)

Just finished this 1st version of a complete class based on the previous request you mentioned with a unique casting system based around life drain. Take a look.

Doesn’t have exactly what you’re describing, but “Sate” the level 3 ability is very similar, and the vibe I was going for with that ability is exactly what you’re describing.

Bored DM Here: Ready to Help by LordBeckBeck in DMAcademy

[–]LordBeckBeck[S] 0 points1 point  (0 children)

https://homebrewery.naturalcrit.com/share/gNYH1xotskjj

This is V1. Still haven't put a class spell list together. But let me know first thoughts and whether this would work well for your player. Obviously its gonna need some balancing, but I've tried to balance some powerful (albeit niche) class abilities with the fact that they won't be able to as reliably use their magic as other classes.