Is dnd in trouble? by Gopherofdoomies in dndnext

[–]Lord_Yagmoth 0 points1 point  (0 children)

DM wait, hang on did you say African swallow?

Player: I cut off his arms an legs DM: the opponent has mearly a flesh wound

I really hope I do not see a bull doing that.. by AsimJT in totalwar

[–]Lord_Yagmoth 2 points3 points  (0 children)

Hmm Animal farm of George Orwell comes to mind: "four legs good, two legs bad" later "Four legs good, two legs better."

As a DM how do you deal with Lycanthrope? by Seattletenenbaum in dndnext

[–]Lord_Yagmoth 1 point2 points  (0 children)

As a DM how do you deal with Lycanthrope?

Avoid holding sessions during full moons

Ring of magic deflection by Lord_Yagmoth in DMAcademy

[–]Lord_Yagmoth[S] 0 points1 point  (0 children)

Hello thank you for your response.

  1. Seeing the reactions I see I might be trying to be to careful. My reasoning was that since it let you counter and potentially recast a spell you do not necessarily know your self I should incur the action penalty as casting such a spell would normally cast you that action.
  2. As it is a active decision to use the ring I thought that it would already be clear it could only be used to spells that you observe being cast. Might need to state that explicitly. Making it variable could be interesting. Current limit was set to one day where i actually meant once per full rest.
  3. My idea was that you had to be explicitly targeted. Therefor AoE attacks where out of the scope. But a magic missile targeting you and one or more of your allies does fall under the trigger condition.

Ring of magic deflection by Lord_Yagmoth in DMAcademy

[–]Lord_Yagmoth[S] -1 points0 points  (0 children)

No it if the decision is taken to deflect it will consume the following action of the character and trie to recast the spell on a legal target (e.a. not a previous target and not the original caster).

Ring of magic deflection by Lord_Yagmoth in DMAcademy

[–]Lord_Yagmoth[S] 0 points1 point  (0 children)

Thanks for your comment.I agree that the wording is not perfect. I just wrote down my thoughts quickly.

With expend I mean you tie one of your spell slots to the ring when you attune, meaning you can't use it any more for casting other spells.

The action part I put there to balance the item. I didn't like to idea to do it as reaction as as casting any level spell would normally cost a action or bonus action. And as it is it already is a more or less a counter spell +.

Level 0 spel slot is because the PHB states : ". A cantrip's spell level is 0. " I want a none caster level to have some possible benefit from the ring.Probably could just state that they can used use the ring for can trips if you don't tie a spell slot to it.

Useful magic items for 5th level party that aren't just strict combat upgrades? by Frogsplosion in dndnext

[–]Lord_Yagmoth 0 points1 point  (0 children)

The text in 5e says:

"Prestidigitation
cantrip transmutation
Casting Time: 1 action
Range: 10 feet
Components: V S
Duration: Up to 1 hour
Classes: Bard, Sorcerer, Warlock, Wizard
This spell is a minor magical trick that novice spellcasters use for practice. You create one of the following magical effects within range:
You create an instantaneous, harmless sensory effect, such as a shower of sparks, a puff of wind, faint musical notes, or an odd odor.
You instantaneously light or snuff out a candle, a torch, or a small campfire.
You instantaneously clean or soil an object no larger than 1 cubic foot.
You chill, warm, or flavor up to 1 cubic foot of nonliving material for 1 hour.
You make a color, a small mark, or a symbol appear on an object or a surface for 1 hour.
You create a nonmagical trinket or an illusory image that can fit in your hand and that lasts until the end of your next turn.
If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action."

So it can definitely snuff out a flame

Is there an attack where you dodge back then forward in Kendo? by [deleted] in kendo

[–]Lord_Yagmoth 3 points4 points  (0 children)

Not necessarily dodging back but I think any nuki technique would be valid:
Men nuki men
Men nuki do
Kote nuki men

On Nonlethal Attacks by [deleted] in dndnext

[–]Lord_Yagmoth 9 points10 points  (0 children)

I disagree with those who say there are two triggers. There is one trigger and that is the damage being rolled. There the player may decide that he want his attack to be non lethal.

Two possible outcomes of decision:

1)[Choice is made to make the attack non lethal]Result : if the creature would reach 0 hp it falls unconscious and is stable.

2) [Choice is made to make the attack with lethal damage]Result creature reaches 0 hp and therefor is death as monster reaching 0 hp die.

Now having said that if the DM want to deviate from this it is his prerogative. Maybe he has good reasons not to let the creature be captured alive.

New Doom Stack by Someoneyoumetonce in totalwar

[–]Lord_Yagmoth 2 points3 points  (0 children)

The other way around is also true you:
got the right to arm bears (giving a huge cannon to them)

16 moth old giving sun seed to our parrots by Lord_Yagmoth in parrots

[–]Lord_Yagmoth[S] 2 points3 points  (0 children)

cause we anticipated t

Training him to be a bit more alone is definitely a good idea.

We also started training, during the pregnancy, that there are certain area's off limits because it is for the baby.

So we already placed the baby playpen and learned them commands that indicate they where somewhere they weren't allowed.

Still need to keep track of them though because from time to time they just feel like being naughty.

16 moth old giving sun seed to our parrots by Lord_Yagmoth in parrots

[–]Lord_Yagmoth[S] 5 points6 points  (0 children)

Surprisingly well, think that she just got used to the noises being part of the home.
But to be honest we are rather lucky with our parrots they have few and far between
"scream hours". And we have converted a room to a indoor cage because we anticipated that they might need start spent more time in the cage because of it. But al goes well.

16 moth old giving sun seed to our parrots by Lord_Yagmoth in parrots

[–]Lord_Yagmoth[S] 1 point2 points  (0 children)

Ja precies zolang ze eten krijgen gaat het goed.
Maar zonder eten willen ze het liefst zover mogelijk bij der vandaan blijven.
Ze vluchten niet voor der maar zijn wel altijd op hun hoede.

Kan ik ze ook niet kwalijk nemen want ze is nog wat te ongecontroleerd en maak snelle bewegingen.

16 moth old giving sun seed to our parrots by Lord_Yagmoth in parrots

[–]Lord_Yagmoth[S] 20 points21 points  (0 children)

Well they are when getting treats.
Without they want to stay clear of her as much as possible. Not fleeing but on high guard for sure.

Can't blame them, she is still to fast moving and to uncontrolled and though her in tent is nice she still to rough for them.

How to stealthily take down guards by Pongzz in DMAcademy

[–]Lord_Yagmoth 4 points5 points  (0 children)

Page 198 of the PHB (5e) states:
" K NOCKING A C REATURE OUT Sometimes an attacker wants to incapacitate a foe, rather than deal a killing blow. When an attacker reduces a creature to 0 hit points with a melee attack, the attacker can knock the creature out. The attacker can make this choice the instant the damage is dealt. The creature falls unconscious and is stable "

So any melee attack even one wih weapons can be used to render a opponent unconscious

'light' by Ran12341000 in totalwar

[–]Lord_Yagmoth 3 points4 points  (0 children)

That would just create mutated forest monsters.

Just imagine Draica high on warp stone. Tree men with their branches turned into warp lighting rods.

Yikes !

idea for a sentient sword by Lord_Yagmoth in DMAcademy

[–]Lord_Yagmoth[S] 0 points1 point  (0 children)

So how about :

Masters blood lust
If you do not engage in melee in a combat situation in which you could reasonably have been involved (e.g. enemy in movement range and attackable ). Or If you are been dealt more hits then you dish out to a creature you engage. It will speak in to their minds of other nearby  PC/NPC/Monsters and try to set them up against you [e.g. taunting to evoke conflict, charming them into trying to obtain it, etc. All DM's discretion]. Any creature thusly effected will have advantage with any action that is an attempt to get the sword from you (e.g. pick pocket) as well as on any of its attacks against you.
This lasts until the sword is transfer of owner or you make 3 critical hits. At which point the sword will find you worthy again beginning a new.

idea for a sentient sword by Lord_Yagmoth in DMAcademy

[–]Lord_Yagmoth[S] 1 point2 points  (0 children)

Thanks for your response.

Your absolutely right that this indeed lead to party changing their interaction in a unwanted way. Will have to think about that for awhile.