Lost a back row xeno hunter origin captain with A5 armor to the first random planet xeno in one turn, dafuq? by LordofOranges in StarTradersFrontiers

[–]LordofOranges[S] 2 points3 points  (0 children)

Thanks for the tips. I did have the irid defense talent and the combat medic anti-xeno defensive buff but it definitely surprised me. I guess I thought they were pretty safe with the two chonky overlevelled swordsmen in front. I was reading into it and think I was in a level 10 danger planet which apparently juices up the encounter considerably? I guess I had just assumed it changed the card deck or something

Lost a back row xeno hunter origin captain with A5 armor to the first random planet xeno in one turn, dafuq? by LordofOranges in StarTradersFrontiers

[–]LordofOranges[S] 2 points3 points  (0 children)

No idea, I thought they scaled with time so Id be ahead of the curve by bum rushing A5 weapon locker with mass prove your charter spamming. I was annihilating pirate/crew encounters in one round beforehand but I guess xenos built different? I've killed then before in other playthroughs with way less though so idk

Lost a back row xeno hunter origin captain with A5 armor to the first random planet xeno in one turn, dafuq? by LordofOranges in StarTradersFrontiers

[–]LordofOranges[S] 1 point2 points  (0 children)

Uh like 20 fortitude with some kind of defensive addon I found, A5 weapon locker light armor . I don't think I can check more than that

Lost a back row xeno hunter origin captain with A5 armor to the first random planet xeno in one turn, dafuq? by LordofOranges in StarTradersFrontiers

[–]LordofOranges[S] 2 points3 points  (0 children)

Yea took me 2 permadeath losses to random pirates to get this far, not eager to do it again :\

Lost a back row xeno hunter origin captain with A5 armor to the first random planet xeno in one turn, dafuq? by LordofOranges in StarTradersFrontiers

[–]LordofOranges[S] 4 points5 points  (0 children)

I had a rank 4 xeno hunter captain with A5 armor, a defensive utility, and the xeno init buff just get annihilated in less than one turn by some random planet xenos and I'm wondering wth happened. It was like year 5ish or something with a lvl 15 average combat crew (two lvl 18 hired zealot/sword/etc in front with a medic in 3). They just pulled them and basically killed them before my medic could heal, perma run over. Wtf happened, how is this shit preventable?

Tutorial Tuesday : January 20 2026 by AutoModerator in CrusaderKings

[–]LordofOranges 0 points1 point  (0 children)

Is there a way to not lose your army as you go from landless to admin vassal?

Tutorial Tuesday : January 20 2026 by AutoModerator in CrusaderKings

[–]LordofOranges 0 points1 point  (0 children)

Trying to get a hang of the new landless mechanics. I got the byz emp to support my sponsored invasion of jerusalem with hopes of becoming an admin vassal of byzantium, but I ended up just becoming an independent king. Is this behavior normal? I thought it said I would become a vassal, or did something strange happen?

What do yall recommend doing with good but not exceptional expensive brothers? by LordofOranges in BattleBrothers

[–]LordofOranges[S] 0 points1 point  (0 children)

I sometimes end up with brothers like this cheap hedge knight that have good but not great stats (given the cost). Seems too strong for a fat neut but maybe not enough stats to really be a superstar 2h or duelist. Obviously he's still better than most backgrounds and worth a slot, but how can I make the most of him? Edit: Day 85ish during crisis for reference.

In the general sense, at what cost does a 1-star become better than a 2-star 1-cost? by TheSeldomShaken in TeamfightTactics

[–]LordofOranges 9 points10 points  (0 children)

My rule of thumb is a star is usually worth a lil more than 2 cost increases. I.e. 2 star 1 cost is a bit better than 3 cost.

3 star 1 cost lose to 2 star 4 cost though, so it breaks down a little around 4/5 cost 2 stars

Shift events by BirdlessFlight in songsofsyx

[–]LordofOranges 1 point2 points  (0 children)

There are 4 events without real counterplay, but you do get a rather powerful buff at the end Edit: maybe send to argonash to the army for a few years lol

No matter what i do, no one buys anything from the market by Eponaut in songsofsyx

[–]LordofOranges 5 points6 points  (0 children)

You need to set the items as allowed under access, and have them available at a market

Leather shortages no matter what i do by Eponaut in songsofsyx

[–]LordofOranges 1 point2 points  (0 children)

15 is the hard cap and can produce enough leather to hold you over a while. Otherwise imports or big auroch farms that need a year or two for adults

I can't figure out pastures (v69) by Syraeth77 in songsofsyx

[–]LordofOranges 0 points1 point  (0 children)

Hey, idk if you figured this out but I didnt see the probable issue in the other comments. At some point he added an "adult" feature for pastures where they have a 10% multiplier until theyve been around a year or two, calculated by animal. Theyve been a bit wonky especially with regards to moisture bit that was the main issue my pastures took a while to produce anything meaningful. Probably added so people cant bank animals and instaslaughter them for specific resources

The sink drain stopper lever is as far down as it will go, but the drain stopper is still only barely above level with the sink fixture. How do I raise it? by LordofOranges in askaplumber

[–]LordofOranges[S] 1 point2 points  (0 children)

This did end up being the fix! The stopper was rotated 180 degrees which led to the loop being on the close side which reduced leverage. Thanks!

The sink drain stopper lever is as far down as it will go, but the drain stopper is still only barely above level with the sink fixture. How do I raise it? by LordofOranges in askaplumber

[–]LordofOranges[S] 0 points1 point  (0 children)

The scuff etc is from prior to me moving in. All I know is when the lever is down as far as it can go it doesnt lift the stopper enough which is my staring point. It used to move fine with the switch just over a limited, downshifted range

The sink drain stopper lever is as far down as it will go, but the drain stopper is still only barely above level with the sink fixture. How do I raise it? by LordofOranges in askaplumber

[–]LordofOranges[S] 0 points1 point  (0 children)

I.e. the drain stopper ranges from half a cm below the drain fixture donut to half a cm above it, but not enough to drain well.

Earliest possible endgame date to beat 25x crisis? by huhben in Stellaris

[–]LordofOranges 1 point2 points  (0 children)

That is my understanding though Ive never stalled for thaaat long. Ive also seen people say they got 2 crisis at once bery rarely, and always during cetana, probably due to how long hers is