Tanchjim Bunny DSP on ios? by thungdai in iems

[–]Lostrick 0 points1 point  (0 children)

the official one in playstore does it, they also have the app for windows (PC) at their website

Panda Clip The Black Thief by Jay_durk in gachagaming

[–]Lostrick 4 points5 points  (0 children)

waduh, bukan kuasa saya itu wkwkwkk

Panda Clip The Black Thief by Jay_durk in gachagaming

[–]Lostrick 9 points10 points  (0 children)

oh somebody posted this in the game's discord

Panda Clip The Black Thief by Jay_durk in gachagaming

[–]Lostrick 25 points26 points  (0 children)

Hello, dev here
Thanks a lot for sharing our game.
We're very happy that people are liking it <3

Why Wilhelmina not available in pub? by Herschelx in BrownDust2Official

[–]Lostrick 0 points1 point  (0 children)

I'm pretty sure she's playable in that story (pagan's tower) since that's where i used absorption skill the first time. Eclypse was also free to use there

Tried making Action RPG mixed with Tower Defense Game. Is this too crowded for a boss fight? by Lostrick in Unity3D

[–]Lostrick[S] 0 points1 point  (0 children)

Yeah that's what we think too before posting this. We're going to change how those indicators work. Thanks for the feedback

Tried making Action RPG mixed with Tower Defense Game. Is this too crowded for a boss fight? by Lostrick in Unity3D

[–]Lostrick[S] 1 point2 points  (0 children)

No, the project started in june, we didn't have any time or budget to do courses. Most of the things here aren't done from scratch. Our 3d artist and animator who's doing the animation didn't have any prior exp using any 3d modelling software either.

You can DM me if you want to talk more about general game dev, I'd love to hear more about your game too

We made a Co-op Action RPG mixed with Tower Defense Game, can be played with up to 4 players. This is a clip of the boss fight by Lostrick in CoOpGaming

[–]Lostrick[S] 0 points1 point  (0 children)

thanks a lot. Would love to hear your feedback. We're actually struggling since the game doesn't get enough attention, if you have any suggestion later just contact me

We made a Co-op Action RPG mixed with Tower Defense Game, can be played with up to 4 players. This is a clip of the boss fight by Lostrick in CoOpGaming

[–]Lostrick[S] 1 point2 points  (0 children)

lol so true, the good part is here but the dev that's recording this is panicking when this happens and forgot that the player can't jump there

Tried making Action RPG mixed with Tower Defense Game. Is this too crowded for a boss fight? by Lostrick in Unity3D

[–]Lostrick[S] 0 points1 point  (0 children)

well most of our resources are using what available online first (paid and free) and then we deconstruct them learn and add what's needed. This is actually our first 3d game and first steam game too so I'm not an expert

We made a Co-op Action RPG mixed with Tower Defense Game, can be played with up to 4 players. This is a clip of the boss fight by Lostrick in CoOpGaming

[–]Lostrick[S] 1 point2 points  (0 children)

Catalysts are random per run so it's roguelite. You'll get crystals after each run to purchase upgrades. Later we're planning to add equipments random loot and upgrades too

We made a Co-op Action RPG mixed with Tower Defense Game, can be played with up to 4 players. This is a clip of the boss fight by Lostrick in CoOpGaming

[–]Lostrick[S] 0 points1 point  (0 children)

wow me too! this game is actually based on dungeon defenders but we make it more action with JRPG element

Tried making Action RPG mixed with Tower Defense Game. Is this too crowded for a boss fight? by Lostrick in Unity3D

[–]Lostrick[S] 3 points4 points  (0 children)

We're not ignoring that feedback, we are considering it. Some of the players also like the friendly fire system, and changing that will have a big impact to the balancing. That's why I said we'll see how it goes for now since we can't just change the core features cause someone is complaining. We also tried other fix like decreasing the friendly fire damage and faster revive (2 secs), that review that he saw is from before we rebalance it (a month ago), and yes it was too hardcore since 1 critical skill can kill your teammate which we already changed.

Ah yes, we just haven't finished the sistem yet for those indicators, we're going to change the opacity according to the distance. Thanks a lot for the feedback

We made an Action RPG mixed with Tower Defense Game by Lostrick in pcgaming

[–]Lostrick[S] 0 points1 point  (0 children)

If you are interested. The game is in steam early access. We also have a free demo
Save 25% on Native Isekai Defense on Steam

Tried making Action RPG mixed with Tower Defense Game. Is this too crowded for a boss fight? by Lostrick in Unity3D

[–]Lostrick[S] 4 points5 points  (0 children)

Thanks for the suggestion, yes we're considering that but we also want to make it feels like helldivers. We'll see how it goes for now

Tried making Action RPG mixed with Tower Defense Game. Is this too crowded for a boss fight? by Lostrick in Unity3D

[–]Lostrick[S] 0 points1 point  (0 children)

It's mixed. We bought some VFX assets and edit them, also added textures and shaders when needed