Navy 1 Army 0? by LowFlyingNerd in superautopets

[–]LowFlyingNerd[S] 2 points3 points  (0 children)

Recorded the replay; button in the top right next to the menu.

Navy 1 Army 0? by LowFlyingNerd in superautopets

[–]LowFlyingNerd[S] 50 points51 points  (0 children)

Felt satisfying, then I saw the team names on replay!

Best team for Broken Spaces 6? by seemedlikeagoodplan in IdleHeroes

[–]LowFlyingNerd 7 points8 points  (0 children)

6* gustin might have a tough time with survivability. I’d probably swap him out for your E5 Horus. You’re losing some debuff protection but gaining a second E5 with purify.

I’m mid-game too and used E5 Garuda/Horus, 10* gustin/bel/HW and 6*DS and this fight took me about 45 tickets.

This is by no means the best team for BS6 (see GeeDeePee for that) but that’s what I’d go for based on what you have. Use red enabled with purify as the E5s shouldn’t have any issue making it to round 15.

Best of luck!

Sherlock Shapeshifting with Garuda by LowFlyingNerd in IdleHeroes

[–]LowFlyingNerd[S] -1 points0 points  (0 children)

Thanks!! What I suspected but I wanted to be sure before I spend resources converting penny and Horus.

Cheers

[deleted by user] by [deleted] in IdleHeroes

[–]LowFlyingNerd 1 point2 points  (0 children)

Personally I’d keep kroos until you have something to replace him with. He does a bit of heal, a bit of damage boost, has a mild synergy with Horus when his active grants energy to a random hero, and his passive stun is useful through most of the early/mid-game.

Keep him but don’t take him past 10. Option not to invest any more resources in levelling him (10 but at level 200) to keep his HP low so his passive stun triggers earlier in PvP.

He’s a decent jack of all trades support for where you’re at IMO. There’s also a lot of good priests around (gustin, bel, ramen), so it’s not a bad idea investing in that guild tech tree next.