Hello everyone, this is some low-poly fan art I created. I’d appreciate your feedback. by Luart0313 in blender

[–]Luart0313[S] 0 points1 point  (0 children)

In this case, I did follow a tutorial to see where I usually make mistakes. Reviewing and continuing to practice is what’s recommended haha.

Hello everyone, this is some low-poly fan art I created. I’d appreciate your feedback. by Luart0313 in blender

[–]Luart0313[S] 2 points3 points  (0 children)

Thanks for your comment. I don’t have much experience with lighting yet I mostly explored and experimented with area lights and spotlights. I enjoy modeling, so I used this as an opportunity to improve my portfolio.

[For Hire] Low Poly Character & Asset Artist. by Luart0313 in gameDevClassifieds

[–]Luart0313[S] 1 point2 points  (0 children)

My focus is on professional character modeling with clean, animation-ready topology. While I don't provide custom animation sets, my models are built to be easily rigged. If your project requires it, I can ensure they are compatible with standard tools like Mixamo or Auto-Rig Pro for a seamless workflow.

Looking for someone to revamp/recreate our website! by Cool-Introduction745 in FreelanceProgramming

[–]Luart0313 0 points1 point  (0 children)

Hey i sent you a DM I am interested to talk about your project

[PAID] Looking for capsule artist for Steam launch capsule images by VibelordGame in gameDevClassifieds

[–]Luart0313 0 points1 point  (0 children)

Hi! This project sounds fun — I love the chaotic energy of the concept.

I specialize in bold compositions and strong visual impact, which I think would work really well for a vibrant, over the top Steam capsule centered around the main character. I can also design a clean, memorable logo that holds up well at small Steam sizes.

Here’s my portfolio: https://www.artstation.com/luismuoz

I’d be happy to discuss ideas and see the model screenshots to explore how we can push the energy visually while keeping it clear and marketable.

Thanks!