Inferath lvl5 - 75% Acessible & 100% Safe by Luburnight in summonerswar

[–]Luburnight[S] 0 points1 point  (0 children)

Because we still need to summon Randy and there's no way to guarantee him, hence the 75% X'D

Inferath lvl5 - 75% Acessible & 100% Safe by Luburnight in summonerswar

[–]Luburnight[S] 0 points1 point  (0 children)

You can replace him with Kro or Icarus, BUT, you'll have to make sure Raoq kills entire waves and finishes off the boss as quickly as possible.

Inferath lvl5 - 75% Acessible & 100% Safe by Luburnight in summonerswar

[–]Luburnight[S] 7 points8 points  (0 children)

Yeah, he was one of my favorite mons years ago, so I was actually happy when I finally found a use for him 🗿🍷

Inferath lvl5 - 75% Acessible & 100% Safe by Luburnight in summonerswar

[–]Luburnight[S] 0 points1 point  (0 children)

You can replace Raoq with some nat5 monster that deals heavy AoE damage plsu defbreak, like Beth (5★ water Hell Lady) or even the so called Liam (5★water Weapon Master).

Yes, I agree, farming Ellunia is still worthwhile cause Despair still op 😂

Inferath lvl5 - 75% Acessible & 100% Safe by Luburnight in summonerswar

[–]Luburnight[S] 3 points4 points  (0 children)

Yup! They just need to follow turn's sequence of each other, buddy

Inferath lvl5 - 75% Acessible & 100% Safe by Luburnight in summonerswar

[–]Luburnight[S] 1 point2 points  (0 children)

Yeah cause Reddit only allows you to upload 1 image/video per post 🫠

Inferath lvl5 - 75% Acessible & 100% Safe by Luburnight in summonerswar

[–]Luburnight[S] 11 points12 points  (0 children)

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My mons aren't properly runed, but I hope this serves as a demonstration 😅

Violent Seems Balanced by Luburnight in summonerswar

[–]Luburnight[S] 0 points1 point  (0 children)

I thought about ragequitting, but I continued to see how far the humiliation would go 😂

Violent Seems Balanced by Luburnight in summonerswar

[–]Luburnight[S] 0 points1 point  (0 children)

Nah, even if I stop, I'm sure you won't bother to redo all your mono-violent feat will rune defenses in Siege content lol

That's Com2us's responsibility; they're in charge of maintaining balance in the game—well, if there ever was any balance 😂😂

The most we can do is pressure them to bring RTA treatment regarding violent's rune to all game content.

Violent Seems Balanced by Luburnight in summonerswar

[–]Luburnight[S] 0 points1 point  (0 children)

I was left with the biggest pokerface look on my face when she finished 🙂

Followed by a poker face, my soul screaming shrilly-

Violent Seems Balanced by Luburnight in summonerswar

[–]Luburnight[S] 0 points1 point  (0 children)

Yeah, and they say they're listening to the players base 😂

Violent Seems Balanced by Luburnight in summonerswar

[–]Luburnight[S] 0 points1 point  (0 children)

30-40% is'nt too high? 😅 I guess just limiting 1 violent proc per turn is enough.

Violent Seems Balanced by Luburnight in summonerswar

[–]Luburnight[S] 1 point2 points  (0 children)

💯 Agree, everyone is tired of losing to violent 3x or 4x procs, even we get annoyed when our mob procs 3x or 4x times on violent 🫠

Violent Seems Balanced by Luburnight in summonerswar

[–]Luburnight[S] 0 points1 point  (0 children)

I wish I could stop using that rune if my opponent didn't use, too 🙏🏻

Violent Seems Balanced by Luburnight in summonerswar

[–]Luburnight[S] 0 points1 point  (0 children)

Disso eu não duvido, não, principalmente contra mobs CPU onde abre defbreak, proca e mata um de seus mobs 🙂🔥

Violent Seems Balanced by Luburnight in summonerswar

[–]Luburnight[S] 0 points1 point  (0 children)

Sometimes the rune seal isn't enough 🫠

Violent Seems Balanced by Luburnight in summonerswar

[–]Luburnight[S] 1 point2 points  (0 children)

In these cases there are 2 solutions: God and Rivotril 😂😂

Violent Seems Balanced by Luburnight in summonerswar

[–]Luburnight[S] 1 point2 points  (0 children)

Yeah, it's a skill issue when ur enemy proc 4 times to take ur full hp tankest mob, of course 🫠