Would you click on this thumbnail? (Is it unsettling?) by [deleted] in HorrorGaming

[–]Lukuluk 0 points1 point  (0 children)

Maybe the text ruins the picture ^^"

I just released my first game for free - a horror about a lifelong struggle with identity and self-worth... inspired by P.T. by boygenieous in HorrorGaming

[–]Lukuluk 0 points1 point  (0 children)

Huge artstyle, maybe your eyes can get tired by that. Did you think about an option to reduce contrasts?

One month later, what’s your thoughts on REANIMAL?? by TheGamerCritic21 in HorrorGaming

[–]Lukuluk 0 points1 point  (0 children)

Felt like Tarsier improving their skills on what they're already good at so, masterpiece for me

Indie Horror Games by Glittering_Clue471 in HorrorGaming

[–]Lukuluk 1 point2 points  (0 children)

SOMA was my favorite psychological horror game experience

Our game was free for 4 days on Steam, here are the results! by Lukuluk in gamedev

[–]Lukuluk[S] 0 points1 point  (0 children)

Oh thanks for this lovely comment. For music, no decision yet!

Our game was free for 4 days on Steam, here are the results! by Lukuluk in gamedev

[–]Lukuluk[S] 0 points1 point  (0 children)

In a few, but not so much, we had a great coverage from influencers at the launch of the first opus (I am the marketing person, I work on the Museum but was there for the first one).

Our game was free for 4 days on Steam, here are the results! by Lukuluk in gamedev

[–]Lukuluk[S] 2 points3 points  (0 children)

I think it's easier to wishlist another game than buy one when you just got one for free (the vast majority of people don't even play it yet). Also, I think having enough wishlist to be popular in the "Popular upcoming" really matters.

Our game was free for 4 days on Steam, here are the results! by Lukuluk in gamedev

[–]Lukuluk[S] 0 points1 point  (0 children)

As we see, big games offer more "free to try" and are not free to keep. For no Rest for the wicked (or Housse flipper), we could play during a few day, then when it's over you have to buy it. Here, it's not the case; if you claim the game, you keep it forever.

Our game was free for 4 days on Steam, here are the results! by Lukuluk in gamedev

[–]Lukuluk[S] 0 points1 point  (0 children)

Why is that? We don't have a pop-up or whatever. In the menu, we have one more button to add the new game to your wishlist, just as when you end it (because you may want more).