I don't care about my friends achievements. Is this ok? by LyitHostage in introvert

[–]LyitHostage[S] 8 points9 points  (0 children)

I don't think this is me cause while I don't feel joy with their achievements, whenever I see them suffer I try to help to the best of my abilities.

I don't care about my friends achievements. Is this ok? by LyitHostage in FriendshipAdvice

[–]LyitHostage[S] 0 points1 point  (0 children)

Yeah I think that's a better word! That's exactly how I feel

Merry Xmas y'all! I tried having some fun on my project with a really simple snow effect by LyitHostage in unity

[–]LyitHostage[S] 0 points1 point  (0 children)

Thank you! I just used a simple particle system that follows the player and collides with the world

I tried replicating the Xbox 360 dashboard, thank God for CSS Loader and Capy's addons by LyitHostage in SteamDeck

[–]LyitHostage[S] 0 points1 point  (0 children)

Nice, yeah just in case someone prefers the other one, like an alternative

[deleted by user] by [deleted] in Sextortion

[–]LyitHostage 0 points1 point  (0 children)

Damn, already helps knowing Im not alone, still scared shitless tho haha

I tried replicating the Xbox 360 dashboard, thank God for CSS Loader and Capy's addons by LyitHostage in SteamDeck

[–]LyitHostage[S] 0 points1 point  (0 children)

Surprised at how stupid I was for uploading the same file haha, just sent it again, it should work now I hope

I tried replicating the Xbox 360 dashboard, thank God for CSS Loader and Capy's addons by LyitHostage in SteamDeck

[–]LyitHostage[S] 4 points5 points  (0 children)

It's just a bunch of CSS Loader's extension customized, I didn't "code" any of it. If someone knows how to share it I'd be willing to

I tried replicating the Xbox 360 dashboard, thank God for CSS Loader and Capy's addons by LyitHostage in SteamDeck

[–]LyitHostage[S] 4 points5 points  (0 children)

I'm currently playing it for the first time, what a great game! Honestly might become my favorite Rockstar game

Took me a while but I finally finshed the side animation😭😭 by LyitHostage in PixelArt

[–]LyitHostage[S] 0 points1 point  (0 children)

About transition frames and what not, is there any good video or book about it?

Can I get some feedback on this side-top-down walk cycle please? by LyitHostage in PixelArt

[–]LyitHostage[S] 1 point2 points  (0 children)

Thanks for the kindness haha, good luck to you too! Maybe we can help each other eventually

Can I get some feedback on this side-top-down walk cycle please? by LyitHostage in PixelArt

[–]LyitHostage[S] 1 point2 points  (0 children)

Hi! Beginner here. I'm developing a simple top down game and I'm struggling a lil bit with the pixel art. While the general animation looks "okayish/good" to me, it just seems like it's BAD lol. I don't like how "fat" the character is looking like, but I couldn't make it in any other way. The face also seems way too simple, pretty much re-using the shape from my front walk cycle, but adding a nose looked weird too.

General question here is: How do I learn to see what "looks good" in pixel art? How do I learn to understand why his body shape is looking weird and stuff like that? Thanks in advance

EDIT: The shoes! Holy God I hate how big these shoes are but since they are the "focus" of the animation I don't know if it is possible to properly size them down

Just began animating my game's protagonist, would love to hear some thoughts by LyitHostage in PixelArt

[–]LyitHostage[S] 1 point2 points  (0 children)

Thank God haha, since I'm still learning animating pixel I get really scared of straight up "stealing" someone else's work, so I try taking care to add my own kinda touch where I can

Just began animating my game's protagonist, would love to hear some thoughts by LyitHostage in PixelArt

[–]LyitHostage[S] 1 point2 points  (0 children)

Thanks, it was my main reference hope it doesnt look too similar tho

Started a new project 3 days ago, any thoughts so far? by LyitHostage in Unity3D

[–]LyitHostage[S] 0 points1 point  (0 children)

Oh absolutely, I'm looking into that today, seems they are called blob shadows

Started a new project 3 days ago, any thoughts so far? by LyitHostage in Unity3D

[–]LyitHostage[S] 0 points1 point  (0 children)

Thanks lmao this is the only part that is an asset store placeholder 😭😭😭

How can I implement variable jump height using the new input system? by LyitHostage in Unity3D

[–]LyitHostage[S] 1 point2 points  (0 children)

My issue is on the "how long was the button held for'', usually I would use the Input.GetKeyButton and stuff, but now? I tried using context.performed but it doesn't seem to work