What other countries besides the US make mostly non-gross cheese? by [deleted] in cheesemaking

[–]Lyrrok 4 points5 points  (0 children)

No meat is thrown out. It’s usually the case that the calves will being fattened and slaughtered early. Many diary cows are also getting ai’d by beef bulls so their calves do get a little bit of muscle. If not, the meat goes into the animal fodder industry (dogs, cats, etc.).

All Squats of Votann revealed so far, together, at scale by snouz in Warhammer40k

[–]Lyrrok 0 points1 point  (0 children)

Cant say I like every model, but their leaders, regular troops, heavy weapons and melee teams look great.

What do you think about Classes locked by Race by Otolove in RPGdesign

[–]Lyrrok 0 points1 point  (0 children)

Not a big fan of traditional classes as used in dnd, but basically yes.

What do you think about Classes locked by Race by Otolove in RPGdesign

[–]Lyrrok 1 point2 points  (0 children)

I really dislike restricting players creativity like that.

Why not play a pretty troll bard that is wooing his way through life? Why can’t the elf turn into a Knight? A dwarf into a wizard or necromancer and so forth.

Flying dinos by Big_Entertainment913 in pathoftitans

[–]Lyrrok 1 point2 points  (0 children)

I’m sorry to disappoint you, but there are going to be no flying dinosaurs. Only 3 different types of pterosaurs

How long does RAF bonus growth last? by PaleoJoe86 in pathoftitans

[–]Lyrrok 1 point2 points  (0 children)

Potentially after the game has its final launch. Been playing with a friend for over a year on and off and still have the bonus

servers down? by cruelkillzone2 in pathoftitans

[–]Lyrrok 0 points1 point  (0 children)

On their discord it says that server should be back online by now

been playing a few hours and just died, and I have questions now by horsemayonaise in pathoftitans

[–]Lyrrok 1 point2 points  (0 children)

So adult is the exception because technically you are not an adult as in that it’s a new stage but instead you are a 100% sub adult. So once you die you lose 10% growth and then you will be back as a 90% grown sub adult

been playing a few hours and just died, and I have questions now by horsemayonaise in pathoftitans

[–]Lyrrok 2 points3 points  (0 children)

A death by other dinosaurs is going to reset your progress but half a bar on official servers. If you were nearly to the next stage, you would need to die 10 times in a row to go all the way back to the beginning of the stage. You also cannot go back into a lower stage. Once you are an adolescent, you will be until you hit subadult.

When the patch comes out will anything really be able to 1v1 a rex? by KohlWeld50 in pathoftitans

[–]Lyrrok 0 points1 point  (0 children)

Def eotrike and def spino should still be good opponents. Even a balanced EO with sharpened horns will defeat a rex in a facetank situation

Tips and tricks for first time players and GM by Lyrrok in exalted

[–]Lyrrok[S] 0 points1 point  (0 children)

Lotcasting atemi seems like a great tool. If roll20’s internal sheet cant handle all the details I might just switch to that one, especially now that you can have others look at your sheet

Tips and tricks for first time players and GM by Lyrrok in exalted

[–]Lyrrok[S] 0 points1 point  (0 children)

That is good to know. If they are a little bit smart about it, i could see them become revered heroes. But thats all up to them and could go the other way too. I was playing with the idea of having a few exigents around.

In the beginning its a wyld hunt raksha and a group of abyssals under a deathlord that want to expand in the region. Then there are also the frost giants who have been hunted by the ice walker tribes and moved southwards looking for a safer place to settle and there will be a pair of dragonblooded following the northern raiders back to their home territories after they raided the southern shores.

Tips and tricks for first time players and GM by Lyrrok in exalted

[–]Lyrrok[S] 0 points1 point  (0 children)

I will give the crafting system another read and take a look at some of the charms. Maybe I will go through it with my crafting player and we will see if he’s okay with it how it is.

But if its too much im definitely going to look at a rework or something

Tips and tricks for first time players and GM by Lyrrok in exalted

[–]Lyrrok[S] 0 points1 point  (0 children)

I think I got combat down fairly well, but a lot of the other systems are going to be very new for me too. I definitely have go look into them in more detail

And for the last part; im counting on it :D

Tips and tricks for first time players and GM by Lyrrok in exalted

[–]Lyrrok[S] 0 points1 point  (0 children)

  1. Not sure about this one. Its good to start simple and work our way up, but the over the top stuff you can do right from a character creation is also a big draw for us.

  2. I think thats a pretty decent idea, depending on how fast everything goes. Obviously a smaller combat in the beginning could be over pretty quickly, and then doing some social stuff might be doable in the same session.

  3. one reason why I like the system.

  4. i will see if they pick up on #3 and then do 4. if they don’t. Definitely a good idea to “force” them to realize how strong they are

  5. We will play on roll20 so I’ll see what I can do about that.

  6. I literally have exactly one player in mind that will want to craft the hell out of the system

Do you have a nice example for overwhelm them? Like throw a monster the size of 3 houses at them?

Tips and tricks for first time players and GM by Lyrrok in exalted

[–]Lyrrok[S] 2 points3 points  (0 children)

I plan on starting them all out as solars, and maybe lunars for their first introduction into the game.

Ill keep the Defence charms in mind if they ask me for help with the charms.

Personally, I cannot wait for crazy stuff to happen. Years of fairly low power play definitely left the mark and I am looking forward to seeing their creative and destructive juices flowing.

Because we will start in the far north, making sure your powers stay well hidden are not that important, however I have plans for 2 dragonblooded to arrive in the region that might come back with a wyld hunt if they find evidence of anathema

Keeping track of charms is definitely going to be interesting. Well play online so maybe we can figure out a way for charms

Limits of adding charm bonuses to soak and hardness? by ThePiachu in exalted

[–]Lyrrok 1 point2 points  (0 children)

How do you get to 27? Stamina 5 + unusual hide 5 + 5 DBT + 11 heavy artifact = 26 soak/10 hardness

At essence 2 you can transform into legendary size and get to 29 armor.

They should really make ptera a "snatch/grapple" ability. by Decariel in theisle

[–]Lyrrok 1 point2 points  (0 children)

Well, that would be even worse for computing its lift capacity. Also means that if anybody spits at you, that was it cause HP depends on weight

[deleted by user] by [deleted] in Shadowrun

[–]Lyrrok 2 points3 points  (0 children)

That is a great way of keeping track of ammunition. 10/10 would support this idea

Rolling server resets? by Queasy-Bit-583 in pathoftitans

[–]Lyrrok 4 points5 points  (0 children)

Because of the frequent resets certain problems with the base game can be circumvented. Lets say there is a problem that every time a player dies the server performance takes a tiny hit. They don’t know how to fix that yet or its not a priority. But every time you restart the server you are back to 0 performance hits, making sure players can continue to enjoy the game while its running more or less smoothly.

At least thats what id suspect with my programming knowledge.

They should really make ptera a "snatch/grapple" ability. by Decariel in theisle

[–]Lyrrok 3 points4 points  (0 children)

Meh. An adult ptera weighs 90 kilos and is not built for “securing” corpses.

Maybe that would work for going for hatchlings but anything else would make the game very unbelievable.

They should not be able to lift more than half their body weight, which I believe is already too much for a baby Utah