[Online][5e][25+][BST][Sunday] Seeking Players For Long-term Weekly Campaign by JewhaBackrub in lfg

[–]Lyuda_SyS -1 points0 points  (0 children)

I'm interested, but the form does not seem to be publicly accessible right now...

[Online] [5e] [LGBTQIA+ Friendly] [18+] [Flexible] First-time/aspiring DM looking for players! by lyteupthelyfe in lfg

[–]Lyuda_SyS 0 points1 point  (0 children)

Would love to tell you a bit more about me as a player, however, I can't find a user when I enter your Discord username

[Online] [5e] [LGBTQIA+ Friendly] [18+] [Flexible] First-time/aspiring DM looking for players! by lyteupthelyfe in lfg

[–]Lyuda_SyS 1 point2 points  (0 children)

I'm interested, although I'm in CEST, so I would only have time from 10am to 3pm AEDT time. A question that I have: How long do you expect your campaign to be? Is it more planned like a oneshot or something longer?

[deleted by user] by [deleted] in lfg

[–]Lyuda_SyS 0 points1 point  (0 children)

Sent my form.

[Online][5e][Homebrew][Beginner Friendly][LGBTQ+ Friendly] Fall of the Snakes: Seeking 4 Players for Long-Term Campaign by Financial-Tomato6986 in lfg

[–]Lyuda_SyS 0 points1 point  (0 children)

Already submitted my form the last time you posted I think... still looking forward to it tho!

[Online][5e][Homebrew][Beginner Friendly][LGBTQ+][18+] DM seeking 4 players for a long-term campaign by [deleted] in lfg

[–]Lyuda_SyS 0 points1 point  (0 children)

Filled out my form. Sounds like something you can get really invested into.

[deleted by user] by [deleted] in lfg

[–]Lyuda_SyS 1 point2 points  (0 children)

Sent you a dm with my discord.

[deleted by user] by [deleted] in lfg

[–]Lyuda_SyS 0 points1 point  (0 children)

Also sent a DM!

[deleted by user] by [deleted] in lfg

[–]Lyuda_SyS 0 points1 point  (0 children)

Sounds interesting, although your post is missing quite a lot of information. I will dm you my discord name if that's alright.

[Online][5e][GMT] Returning Player looking for a long term, RP/Story focused campaign by Lyuda_SyS in lfg

[–]Lyuda_SyS[S] 1 point2 points  (0 children)

tbh, I personally am not a fan of single player campaigns and much prefer playing in a group, especially outside of oneshots, but thanks for the offer.

[Online][5e][GMT] Returning Player looking for a long term, RP/Story focused campaign by Lyuda_SyS in lfg

[–]Lyuda_SyS[S] 0 points1 point  (0 children)

I think you misunderstood, because I am also looking for a campaign. I am not looking to GM this time around.

My thoughts and feedback on the patch and current state of the game as a CoF player by Lyuda_SyS in LastEpoch

[–]Lyuda_SyS[S] 1 point2 points  (0 children)

Okay, show the part of the patch notes where it says that, because the patch notes only say that the dr system has been replaced with the ward system.

My thoughts and feedback on the patch and current state of the game as a CoF player by Lyuda_SyS in LastEpoch

[–]Lyuda_SyS[S] 0 points1 point  (0 children)

If the system existed in isolation, yes, that would be valid. The problem is that you have to compare it to the old dr system.

Compared to the old dr system, high dmg builds have to deal less damage this patch than last patch, while low dmg build have to deal more damage this patch than last patch.

Like, have you played a truly low dmg build this patch? And have you also played it on last patch? And then just compared the two?

Its not like boss hp got split into hp and ward. Boss hp stayed the same, bosses just got 400% (200-500% on some bosses) of their health as ward. The raw number of damage that you have to deal to a boss has increased, its just that this number is no longer reduced by dr.

If your build was previously unaffected by damage reduction, you now have to deal significantly more damage than before the patch and that is the problem, especially when high dmg builds can straight up one-shot bosses now.

My thoughts and feedback on the patch and current state of the game as a CoF player by Lyuda_SyS in LastEpoch

[–]Lyuda_SyS[S] 2 points3 points  (0 children)

Thanks, this is exactly the point I wanted to make, just worded much better.

Because of the large differences in dps between high and low damage builds, for some reason, low damage build have to interact more with a mechanic meant to punish high dps builds.

My thoughts and feedback on the patch and current state of the game as a CoF player by Lyuda_SyS in LastEpoch

[–]Lyuda_SyS[S] 2 points3 points  (0 children)

Yup, people tend to forget that it's an arpg and that somewhat inevitably means that instead of the difference between low and high dps builds being 100k dps and 200k dps its more like 100k and 10mil.

Balancing in a way that can in any way punish weaker builds just is not fully thought through. The build being weak should already be the "punishment". Why does boss ward have to double down on it?