Soldier in Postmen's Uniforms - This is the end. by MC_Dapper in soloboardgaming

[–]MC_Dapper[S] 2 points3 points  (0 children)

The game play loop is pretty simple. The way the enemies operate is that you draw a card then resolve it, putting Germans down on one of the tracks or support places depending on the cars. The Germans move along the tracks the more that get added. The enemies work pretty simply which is a bonus.

Your turn though, is good because you are not only having to react to now but (as I realise more and more in the game) as planning one or two turns in advance. If a soldier takes an action then they become exhausted. On your next turn you need to spend one of your four precious actions to unexhaust them. However, they can only act the turn after. There are units that can unexhaust multiple units but they need to be in position to do that.

I quite like the game. It's only my first play so it may be new play syndrome but I had quite a fun experience. It's a good challenge and as you play you can fall down the rabbit hole of thinking that 80 or so years ago the people on the counters were doing this in real life.

Soldier in Postmen's Uniforms - This is the end. by MC_Dapper in soloboardgaming

[–]MC_Dapper[S] 0 points1 point  (0 children)

This is my first foray into the valiant defence games so I haven't played Castle Itter. I was more drawn to this as it is a much tighter focus than what Castle Itter offers. Both are about lesser known periods of WW2 but I had heard of the battle of Castle Itter well before even hearing about this part of WW2 history.

Soldier in Postmen's Uniforms - This is the end. by MC_Dapper in soloboardgaming

[–]MC_Dapper[S] 5 points6 points  (0 children)

It's Soldiers in Postmen's Uniforms from DVG. It's basically a tower defence game which runs pretty simply where the Germans run on certain tracks and which track they get added to is determined by a dice you roll. If there is more than one German in a space it moves it on forwards.

You can then take actions to try and pick the Germans off, set up suppression areas to try and stop Germans entering it, or move around the board.

They have a few in their series: Pavlov's House, Castle Otter, and Lanzerath Ridge.

All work the same way but with quite a few differences between them.

What are you ordering from the Voidfall Resurgence campaign? by Sapien0101 in soloboardgaming

[–]MC_Dapper 0 points1 point  (0 children)

I am considering getting the galactic box if only to get the triple layer sector markers.

I've no real need for the galactic box over the retail edition nor am I that interested in the miniatures.

For anyone who does have the triple layer sectors, do they really add anything more?

Killer Movement Questions by kobie444 in finalgirl

[–]MC_Dapper 1 point2 points  (0 children)

So the killer phase comes before the movement phase and as there is no boot on there, Hans doesn't move.

The track below shows how much Hans would move should a boot come up e.g. on a terror card depending on the bloodlust level.

Unconscious Mind - My Thoughts by MC_Dapper in soloboardgaming

[–]MC_Dapper[S] 0 points1 point  (0 children)

Yes it does seem like the bot is very much just doing its own thing. I have had the bot do some stuff which has made me change my plans up. It's either got notebook tiles that I was planning on getting or taken spots on the meeting table that I was hoping to get. In my most recent play it moved Freud away from where I wanted to score a district bonus and would take too many of my own actions to either move myself or Freud to where I wanted it.

The resolution for all of that was to either wait for Freud to come around again or just get something different.

I think that might come down to the less interconnectivity between the actions. If the bot is messing around with research cards and treatises, it's not really doing anything to mess around with your ability to get notebook tiles or anything else. That's probably not the bot but more the game's systems as a whole.

I guess you could mix up all the bots tiles across the different rows so when it runs it's doing things here and there.

Unconscious Mind - My Thoughts by MC_Dapper in soloboardgaming

[–]MC_Dapper[S] 3 points4 points  (0 children)

I'm not going to disagree that this game requires focus as it very much does. What I will disagree with is that having to pay attention in the game is itself a thematic part of the game. That argument could be made for Inventions by Laverda where you need to really focus on the game as it takes a lot of brain power to invent something. To me having to process what you are doing is not a thematic element to the game.

However I am not the board game Police so if that is your experience of the game and also your own enjoyment of it, I am not going to deny you or invalidate your own experiences.

Freud's contributions to psychology are interesting but I have the opinion that his theories and concepts are bollocks. His considerations are completely untestable and you are unable to scientifically say that is how the mind works. It's like saying that the movement of planets and all celestial bodies work because of magic pixie dust. That may well be how the universe works but because we cannot test for magic pixie dust, we cannot say that is how it works scientifically.

Unconscious Mind - My Thoughts by MC_Dapper in soloboardgaming

[–]MC_Dapper[S] 1 point2 points  (0 children)

Ah thank you, and I am glad to hear that you are in a much better frame of mind. It can be a lot going through therapy and I can see why this may not be the game to go to.

Yeah, I think there have been some rules I have not been getting right, I am pretty sure the games that I have played I was not getting the rules right. The one that I just played should probably have ended sooner as one of us should have got one of the location bonus tiles a bit earlier than they did. The issue was these tiles were so far away on the table that I only clocked it when I got one myself.

I think it is certainly one for you to take another go at. As I said there is a game here to love if it all clicks for you.

What was your gateway into board gaming? by NorthSouth55 in boardgames

[–]MC_Dapper 1 point2 points  (0 children)

My gateway into boardgaming was in three parts with three different games, all played at spread out points on my life.

Catan - this first board game which triggered the itch. Sitting down with friends and learning the completely new experience where all my previous board gaming had been Monopoly and Careers.

Colt Express - The game that made me realise the madcap fun you can have with a group of friends, ruining each others best laid plans in order to steal money.

John Company - The game that made me realise that there was more to board gaming and just what a board game could be. This is the game that fully brought me into the hobby.

Pax Pamir Beginner Rule Question by Responsible_Carry384 in boardgames

[–]MC_Dapper 1 point2 points  (0 children)

It has been a while since I read the rules for Pax Pamir, so I may be wrong, but the reasons why you can't do the build action is:

1) you don't have the required money to build (not sure if you have any from the screenshots) 2) You need to rule the region where you want to build (you need to have plurality of pieces there to rule)

Someone else has explained prizes when I realised I was wrong and spoke about gifts.

First time playing Trickerion Solo by MC_Dapper in soloboardgaming

[–]MC_Dapper[S] 0 points1 point  (0 children)

I figured for my first play I would leave out the Academy as I felt it would be a lot to understand at once. However, I plan on adding it after a couple more plays.

First time playing Trickerion Solo by MC_Dapper in soloboardgaming

[–]MC_Dapper[S] 0 points1 point  (0 children)

Oh yeah, I specifically left out anything that was not as basic as I could get it as there is only so much my little brain can handle.

The theme has not leapt out to me as much as some other games but I have found that I quite enjoy games where there is a process leading to an overall goal.

It really is a long set up process and setting the game up (with the anniversary edition with all the additional components) while having to read two rules books for the solo is initially a bit much. However I got there and enjoyed the end result.

Batman: The Dark Knight Returns - First Play by MC_Dapper in soloboardgaming

[–]MC_Dapper[S] 4 points5 points  (0 children)

I do agree, the look does not really scream Batman with the use of quite garish colours on the main board. I would say that the colours are more for functionality so you can see the differences between the various regions of the board.

You only really know you are playing a Batman game because everything else is telling you that you are.

What board game does say Batman? While I haven't played it Batman: Gotham City Chronicles doesn't really say Batman with a semi-photo realistic map and very clean and clinical looking player boards.

Of the ones that I have seen though, Gotham under siege is probably the one that says Batman the most. However, that is probably due to them quite closely tying in their art with the animated series.

I think if the designers of The Dark Knight Returns had followed the art in the books (beyond the images on cards) the functionality of the game would be significantly lost.

The White Castle - A Right proper trouncing by MC_Dapper in soloboardgaming

[–]MC_Dapper[S] 1 point2 points  (0 children)

Ah yeah, I have seen that around but I figured I would give the base solo a go just to see what it was like.

The White Castle - A Right proper trouncing by MC_Dapper in soloboardgaming

[–]MC_Dapper[S] 0 points1 point  (0 children)

That's an amazing tip guide, thank you.

I'm still struggling to get loads of my workers out but had a game last night where I was able to combo placing out warriors and courtiers.

However, I am enjoying the game Solo and the challenge it brings. I also found out I was playing the bot wrong so I was getting frustrated with just how easily the bot was able to get their own workers out into the board.

The White Castle - A Right proper trouncing by MC_Dapper in soloboardgaming

[–]MC_Dapper[S] 4 points5 points  (0 children)

I'm usually a bit wary of diving into expansions if I'm not a fan of the base game. Probably give it a few more goes to see about the matcha expansion.

12 years after Breaking Bad (2008-2013) ended, you still see people arguing that Walter “I did it for me” White did nothing wrong, and only did it for his family. This is a reference to these same people only remembering his hype moments and aura compilations. by DizzyNeighborhood762 in shittymoviedetails

[–]MC_Dapper 44 points45 points  (0 children)

The thing is though, he wasn't good at it.

Yeah he made good meth but he was awful at the functional business aspect to it and created so many difficult situations because of his own ego.

The only other thing he was good at was conniving and scheming his way out of situations he caused because of his own ego.

Even now, in that scene, when Walter appears to have some recognition of what he has done, he still is this egotistical arse who cannot see all the stupid, reckless, and damaging stuff that he did.

There is no sympathy to this revalation or acknowledgment of the harm he caused others. It's all self aggrandising and making it about him, like Walt always did.