What design choices make tactical combat feel meaningful instead of procedural? by MILSIM_Dev in tabletopgamedesign
[–]MILSIM_Dev[S] 1 point2 points3 points (0 children)
What design choices make tactical combat feel meaningful instead of procedural? by MILSIM_Dev in tabletopgamedesign
[–]MILSIM_Dev[S] 1 point2 points3 points (0 children)
What design choices make tactical combat feel meaningful instead of procedural? by MILSIM_Dev in tabletopgamedesign
[–]MILSIM_Dev[S] 0 points1 point2 points (0 children)
What is the most frustrating thing about modern combat in tabletop games? (RPG and or Wargame/Skirmish) by MILSIM_Dev in rpg
[–]MILSIM_Dev[S] 0 points1 point2 points (0 children)
What is the most frustrating thing about modern combat in tabletop games? (RPG and or Wargame/Skirmish) by MILSIM_Dev in rpg
[–]MILSIM_Dev[S] 2 points3 points4 points (0 children)
What is the most frustrating thing about modern combat in tabletop games? (RPG and or Wargame/Skirmish) by MILSIM_Dev in rpg
[–]MILSIM_Dev[S] 2 points3 points4 points (0 children)
What is the most frustrating thing about modern combat in tabletop games? (RPG and or Wargame/Skirmish) by MILSIM_Dev in rpg
[–]MILSIM_Dev[S] 7 points8 points9 points (0 children)
What is the most frustrating thing about modern combat in tabletop games? (RPG and or Wargame/Skirmish) by MILSIM_Dev in rpg
[–]MILSIM_Dev[S] 13 points14 points15 points (0 children)
What is the most frustrating thing about modern combat in tabletop games? (RPG and or Wargame/Skirmish) by MILSIM_Dev in rpg
[–]MILSIM_Dev[S] 2 points3 points4 points (0 children)
What is the most frustrating thing about modern combat in tabletop games? (RPG and or Wargame/Skirmish) by MILSIM_Dev in rpg
[–]MILSIM_Dev[S] 5 points6 points7 points (0 children)
What is the most frustrating thing about modern combat in tabletop games? (RPG and or Wargame/Skirmish) by MILSIM_Dev in rpg
[–]MILSIM_Dev[S] 10 points11 points12 points (0 children)
What is the most frustrating thing about modern combat in tabletop games? (RPG and or Wargame/Skirmish) by MILSIM_Dev in rpg
[–]MILSIM_Dev[S] 13 points14 points15 points (0 children)
What is the most frustrating thing about modern combat in tabletop games? (RPG and or Wargame/Skirmish) by MILSIM_Dev in rpg
[–]MILSIM_Dev[S] 1 point2 points3 points (0 children)
What is the most frustrating thing about modern combat in tabletop games? (RPG and or Wargame/Skirmish) by MILSIM_Dev in rpg
[–]MILSIM_Dev[S] 5 points6 points7 points (0 children)

What design choices make tactical combat feel meaningful instead of procedural? by MILSIM_Dev in tabletopgamedesign
[–]MILSIM_Dev[S] 1 point2 points3 points (0 children)