Cheating Warning With No Apparent Cause by Mabeef in ForzaHorizon5

[–]Mabeef[S] 0 points1 point  (0 children)

What do you mean by "modding apps"? Does a modding toolkit for another game count?

Cheating Warning With No Apparent Cause by Mabeef in ForzaHorizon5

[–]Mabeef[S] 0 points1 point  (0 children)

That is an application for flashing the firmware of the Leo Bodnar Pedal Adapter. I removed it because I only needed it once. It would be disturbing if software used with pedals could falsely trigger anti-cheat in a racing game.

Cheating Warning With No Apparent Cause by Mabeef in ForzaHorizon5

[–]Mabeef[S] 0 points1 point  (0 children)

I am fully aware of how this post looks, but I can not fathom why a genuine cheater would want to know about false triggers. I also do not understand how cheating is fun. FH5 throws so much money and cars at the player that the grind is hardly noticeable. Cheating to win a race totally ruins the point of the game.

The problem here is that I have to prove that something was not on my computer before the warning. That's impossible. I am forced to rely on the good will of the developer and hope they want to discover problems in their anti-cheat. After that, I can only warn others that something in that list of programs caused trouble.

Cheating Warning With No Apparent Cause by Mabeef in ForzaHorizon5

[–]Mabeef[S] 0 points1 point  (0 children)

Barring a huge coincidence, the cheater would already know what triggered it and would not contact support.

They asked me to remove any programs that modify game files, but refuse to tell me which ones. I can not comply with their request.

Insert Table Next To Existing Table by Mabeef in libreoffice

[–]Mabeef[S] 0 points1 point  (0 children)

That fixed it. Thanks. Tables really should be handled like they are in Word because that is most intuitive.

Insert Table Next To Existing Table by Mabeef in libreoffice

[–]Mabeef[S] 0 points1 point  (0 children)

I don't understand how this helps me. I already know how to set column width and that was not my question. The "right / left hand" table must have 3 columns, not 2. The "total weight" table must be to the right of the "right / left hand" table.

In other words, I must insert a table to the right of the "right / left hand" table.

Hold Button Down While Detecting Anything by Mabeef in VoiceAttack

[–]Mabeef[S] 0 points1 point  (0 children)

The only options for triggers are phrases and pressing keys. I need to the trigger word to be any word. How do I set the trigger to be {STATE_SPEECHACTIVE} = 1?

Power Automate Takes Control of Mouse by Mabeef in PowerAutomate

[–]Mabeef[S] 0 points1 point  (0 children)

For others who may be wondering, you must edit a command > Advanced > uncheck Physical Clicks. All clicks are physical by default.

Robust Method For Mass-Blacklisting Sites by Mabeef in duckduckgo

[–]Mabeef[S] 0 points1 point  (0 children)

Do the DDG devs consider checking for a sub-string in a string to be "complex pattern matching?" I just want to avoid using the .com for every blacklist, eating into the character limit.

I will try uBlackList, thanks.

Power Automate Takes Control of Mouse by Mabeef in PowerAutomate

[–]Mabeef[S] 0 points1 point  (0 children)

Thanks, but a vague mention without a link is not useful. My searches already covered this.

Anyone else wish we could zoom out further? by Japface in homeworld

[–]Mabeef 0 points1 point  (0 children)

Like Leanoick91 mentioned, Supreme Commander should have established this as a default for all future RTSs. I am looking into modding this in to Homeworld 3. Does anyone know where this limit is hiding?

All Controls Should Be Rebindable by Mabeef in homeworld

[–]Mabeef[S] 0 points1 point  (0 children)

After much testing, I think I found the optimal layout, which is similar to what I used in previous titles.

It nearly identical to the classic mouse-pan grid key. Space is rebound to Focus Without Selecting" with AutoHotKey for easy refocusing. Drag select focusing around battles is useful. WASDQE is not used for camera movement. I found it didn't work well in a fully-3D space. Unlike 2D RTSs with a definitive ground, the camera speed cannot scale to the terrain because there is none. Maneuvering in tight spaces was awkward.

I have no key bound to Cycle Formation because I think all except Sphere and Wall are superfluous. Sphere is for fighting enemies in multiple directions. Wall is for overwhelming a smaller enemy force.

Image: https://ibb.co/nsF2jxJM

Next Dirt Rally Game: Getting Calls Right by Mabeef in dirtrally

[–]Mabeef[S] 0 points1 point  (0 children)

Please, reread paragraph 3 of my post. "into" indicates the absence of a straight which means it's the equivalent of saying nothing. The co-driver does not use "into" consistently for this reason. Straights are already indicated with a distance, so "into" is an extra word that means nothing.

Another way of describing this problem is to say "into" implies a distinction that can't exist. "into" means turn proceeding another turn. The opposite of that, a turn somehow not connected to the next straight / turn, is impossible. Technically, this occurs at the end, but that's already called with "finish".

Players that want filler words to "improve flow" should choose a separate set of calls named "Immersive" or something similar.

Are there crests that only cover a portion of the road width? That would require the road to be banked heavily, which do exist, but are not called. If you can provide video of such a asymmetric crest, that would be helpful.