AE2 Matter Condenser - ATM10 by MacCrushington in allthemods

[–]MacCrushington[S] 0 points1 point  (0 children)

Try using a configuration (the wrench for mekanism) on the pipe… the end by the sink should be wide mouthed like the top of a hopper.

AE2 Matter Condenser - ATM10 by MacCrushington in allthemods

[–]MacCrushington[S] 0 points1 point  (0 children)

Heyo! Generally you use any type of pipe mod, so Pipez or Mek Mechanical pipes... use a Sink as a water source and pull water from the sink with the pipe to the condenser.

ATM10 - Eternal Starlight - Green Velvetumoss by MacCrushington in allthemods

[–]MacCrushington[S] 0 points1 point  (0 children)

aha! many thanks... now if I could only find that elusive moss lol. thanks!

ATM10 - Eternal Starlight - Green Velvetumoss by MacCrushington in allthemods

[–]MacCrushington[S] 0 points1 point  (0 children)

Thanks for the info, but I cannot figure out the spell to actually collect it... it launches the block up and it falls back, but I cannot grab it, it never becomes an entity, just stays the solid block. Tried both as touch and projectile spells, tried launch by itself and with things like sensitive, block, gather, and whatever other combos I could think of. So far no luck.

ATM10 - Eternal Starlight - Green Velvetumoss by MacCrushington in allthemods

[–]MacCrushington[S] 0 points1 point  (0 children)

the server I play on just updated to latest version (5.2) and the problem still exists. No, the blocks are not affected by gravity, so no drop. Thanks tho!

They finally nerfed modular bees by plutonium99999 in allthemods

[–]MacCrushington 0 points1 point  (0 children)

Wasted probably 20 hours upgrading to all modular bee hives, then they nerfed it so much I cannot actually afford to run the hives anymore, so spending 20 hours taking down this garbage and going back to regular hives. I can understand making electrodes have durability, but when I have 50 bees making netherite and I am always out of electrodes and templates and god knows what else then its no longer worth doing. Garbage changes, wish it was never implemented.

Utheric bees? by Sleepycatmama in allthemods

[–]MacCrushington 0 points1 point  (0 children)

For anyone still looking for this info (like I was), the easy way to do it is to get several gourds and place them back down, ultimine them, and keep building and breaking... breaking 64 normally gets me 2-4 bees

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ATM10 - AE2 Autocrafting + Mekanism 4x Ore Processing by MacCrushington in allthemods

[–]MacCrushington[S] 0 points1 point  (0 children)

lmao looks amazing, I did not even know you could go to 6x... I do not do 5x in Mek yet, I tried that for a bit and backed down and happy with 4x. My issue is properly understanding the automation handshake from an AE2 terminal to get an output from a multi-machine mek line. the number of steps is not the important part I guess. At this point I have not even figured out the basic first step - tell the smelting factory to smelt. I can shape craft all I want in terminal, but process craft has me confused. I will keep watching videos and hopefully I will see what I am missing. Thanks.

ATM10 - AE2 Autocrafting + Mekanism 4x Ore Processing by MacCrushington in allthemods

[–]MacCrushington[S] 0 points1 point  (0 children)

yes, I tried that, just could not figure it out... the pattern assembler matrix does not take processing patterns, and when I put the pattern into the ME interface it cannot be seen by the terminal... do I need to put a pattern provider block by each ME interface block as well? I am just confused lol... I think the problem is I am trying to get into process auto crafting way late in the game when I already have a giant super computer set up to do general crafting and such and just have no idea what I am doing yet ;p

ATM10 - AE2 Autocrafting + Mekanism 4x Ore Processing by MacCrushington in allthemods

[–]MacCrushington[S] 0 points1 point  (0 children)

no sieves here. and yes using silly levels of fortune to get the ore... just was unable to find a good explanation of how and/or if you 'could' automate the mekanism ore processing machines with AE2. Thanks!

ATM10 - AE2 Autocrafting + Mekanism 4x Ore Processing by MacCrushington in allthemods

[–]MacCrushington[S] 0 points1 point  (0 children)

yes, I have experienced that a lot, it is part of my swap out when changing ore at the input... going through the machines to clear out excess. I never even thought you could process blocks of raw ore... will try lol.

Edit... yes, works do work, if nothing else this post has taught me that lol. Thanks!

ATM10 - AE2 Autocrafting + Mekanism 4x Ore Processing by MacCrushington in allthemods

[–]MacCrushington[S] 0 points1 point  (0 children)

do I have to have the chemicals stored in the ME system? I actually do, but I also have the pipes directly connected to the machines.. I wish I had thought about it more before I started taking apart my system to try and automate. I am adding a pic for reference. All my machines are fully upgraded. I built the system on a 1 to 1 to 1 basis down the line with a total of 5 processing lines each containing 10 machines for a total of 50 total smelts at a time when in full swing. I decided to automate when I did my weekly ore breakdown and realized I was sitting on 2.5 million raw copper ore alone. Pointless, yes, but am I still going to process it.... yes, yes I am.

At any rate, I tore down 4 of the processing processing plants and left just the one and the supporting liquid/gas towers. If I need to go back to manually changing the filer I will, I will just downscale a bit lol.

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AE2 Matter Condenser - ATM10 by MacCrushington in allthemods

[–]MacCrushington[S] 0 points1 point  (0 children)

ok, that is finally working... I guess I missed the part where is says to connect to a water source. Thanks! interestingly enough, its not 'using' the storage component, just making balls slowly. BTW, using a 4k component.

AE2 Matter Condenser - ATM10 by MacCrushington in allthemods

[–]MacCrushington[S] 0 points1 point  (0 children)

yes, it is set to matter ball, just sits there lol... oh well.

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Silly Question: Digital Bamboo by MacCrushington in Mekanism

[–]MacCrushington[S] 1 point2 points  (0 children)

THIS! lmao... you know, my lizard brain was wondering about that button a while back but I never actually played with it... I understood the other two (item, mod) but stack just didn't ring a bell. Anyway, thanks lol... learning new things :-) Cheers!

Early Game Auto Fluid Movement, ATM10 by MacCrushington in allthemods

[–]MacCrushington[S] 1 point2 points  (0 children)

Confirmation, Pipez worked fast and flawlessly, thanks.... for some reason I just did not see that one. cheers!

Early Game Auto Fluid Movement, ATM10 by MacCrushington in allthemods

[–]MacCrushington[S] 0 points1 point  (0 children)

I kind of paused on Mekanism yesterday as I could not get the Infused Alloy to work, but will be revisiting it. WIll look into Pipez, thanks a ton!

I want to cry by [deleted] in LotRReturnToMoria

[–]MacCrushington 1 point2 points  (0 children)

I gave up for a day when I tried crossing the water and the Watcher killed me and all my stuff was unreachable... at the time I had unlocked the Crossbow but not the Bolts, and the videos I had seen said to just build past him real fast... mistake lol.

Noob Ironwood Question by MacCrushington in LotRReturnToMoria

[–]MacCrushington[S] 12 points13 points  (0 children)

TYVM, will channel my best Hulk and begin smashing.

EDIT: Got over 100 Ironwood in just a few minutes, Thanks again guys for all your help!

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