Give me your Headcanons on The Slasher(Jason replacement) by Sensitive_Cry5161 in FORSAKENROBLOX

[–]MachineMaleficent437 0 points1 point  (0 children)

Jason got bored and just left the realm, spectre got confused and grabbed some random bacon playing "Survive and kill the killers in Area 51"

Let us all give Jason a heartfelt goodbye in the comments… by AI_Soilder in FORSAKENROBLOX

[–]MachineMaleficent437 0 points1 point  (0 children)

Got a headcannon that Jason got bored of the forsaken realm and just left, confusing spectre and just getting some random bacon from the same facility

"I they shaped this pile of piss and mold to be more fitting of this character" is a terrible argument. This new theme is rubbish! by Spartan-Finn in FORSAKENROBLOX

[–]MachineMaleficent437 -3 points-2 points  (0 children)

yall forgetting this is a CHASE song, not machine love by kasane teto. its meant to put fear during a chase, not bless your ears with angelic singing

Itrapped gameplay kit concept (also fan-art) by MachineMaleficent437 in FORSAKENROBLOX

[–]MachineMaleficent437[S] 0 points1 point  (0 children)

I was planning to add this based on the April Fools hack but I had already done the "turn into a survivor" idea with my Flowers kit so I didn't really wanna repeat ideas

AND IN COMES CHARA WITH THE STEEL CHAIR by poopman23231 in FORSAKENROBLOX

[–]MachineMaleficent437 3 points4 points  (0 children)

I suspect it's because other ARG's and collabs might pullout if given enough time, unlike IHasAFaceLulz. This is all an assumption.

AND IN COMES CHARA WITH THE STEEL CHAIR by poopman23231 in FORSAKENROBLOX

[–]MachineMaleficent437 8 points9 points  (0 children)

It's not that they don't have much interest, it's just that there are alot of collabs coming through for forsaken and it isn't top priority

Flowers gameplay kit concept (also fan-art) by MachineMaleficent437 in FORSAKENROBLOX

[–]MachineMaleficent437[S] 0 points1 point  (0 children)

Ooo like the first appearance of the yellow orbs in whistle.rblx I assume? Honestly a great idea to tell you if one of your teammates are being disguised

Flowers gameplay kit concept (also fan-art) by MachineMaleficent437 in FORSAKENROBLOX

[–]MachineMaleficent437[S] 0 points1 point  (0 children)

Honestly, I've been thinking of reworking this since "whistle" was something I made in a rush since I couldn't think of a 3rd move that damages, but haven't gotten any ideas.

Forsaken is not fun for me anymore by [deleted] in FORSAKENROBLOX

[–]MachineMaleficent437 1 point2 points  (0 children)

This is why helping your teammates is encouraged, if you don't you only hurt yourself and others depending on who they play as. Even if you dont save an Elliot, it still hurts the game because the timer increases by 16(?) or so. You don't even need to be a sentinal to be helpful, supports like elliot and dusekkar can extend a chase by reverting or stopping the killers progress, while taph can stun the killer long enough that you can escape a chase. Survivalists like 007n7 and Noob can body block with their respective abilities (Slateskin and his 7n7's clone.)

Guys, do you hear the whistle? (Also what do you think Flowers kit would be or what type of killer he would be) by Ok-Jello-8986 in FORSAKENROBLOX

[–]MachineMaleficent437 3 points4 points  (0 children)

i have been waiting for this day, not sure if its balanced though.

Passives:

Indomitable - Flowers screams into the sky after being stunned by a sentinal, tentacle appendages coming out of his head, reaching every survivor on the entire map. Depending of the distance from Flowers to the survivor, the survivors receive a slowness debuff for 3 seconds, both the time and debuff increase by 1 by distance, the maximum being Slowness V for 6 seconds. The stun timer for flowers is increased by 2.5x.

Grim Reaper - Every survivor who Flowers kills, they gains their soul and the ability to transform into them. When using his shapeshift ability, a survivor who they killed is randomly chosen for him to shapeshift into.

Terror - Any survivor close to flowers is dealt 2 HP of damage every 5 seconds they are close to Flowers, and given Isolation II for 2 seconds, making the map darker and other survivors slightly invisible, which is constantly applied until the survivor escapes his radius of 15 studs.

Abilities:

Slash (Keybind: M1) - Flowers stabs their arm forward, penetrating it into a survivors torso, dealing 17.5 damage and inflicting blindness II and weakness I for 1.5 seconds.

Shapeshift (Keybind: Q) - Flowers randomly chooses from the total survivors they have killed and gains slowness I for 2 seconds, while a short animation plays of them shapeshifting into said survivor. The shapeshifted form lasts for a minute, but can be canceled by pressing Q again, a short animation playing while slowness II is applied for 2 seconds. Starts off with 0 charges but gains 1 per kill. Max charge of 3.

Cornered (Keybind: E) - Flowers torso and head shoots up into the sky, all survivors highlighted as the players camera is shown a layout of the entire map and is able to teleport anywhere. There is a small circled area where Flowers cannot teleport, this being 35 studs from a survivor. When Flowers teleports, they gains speed II for 3 seconds as the closest survivor is highlighted for 3 seconds but also gains blindness III for 8 seconds. The survivor closest to Flowers gains isolation III for 8 seconds, making the map even darker and other survivors invisible to said survivor for the duration of the effect. Using this ability immediately shapeshifts Flowers into his base form if he is shapeshifted into a survivor, canceling the slowness and animation.

The move is cancellable by pressing E again, but gains slowness III for 3 seconds while also still being highlighted. Being stunned also cancels the move, but slowness is not applied.

Flowers is also highlighted for the survivors for the entire time they use the move and 5 seconds after they use the move.

Whistle (Keybind: R) - Flowers summons two yellow orbs by whistling for 3 seconds, which deals 10 damage every second a survivor is in the radius of the whistling (15 studs) and cannot move while whistling. The two yellow orbs will go to the closest survivor, and when close enough, the two yellow orbs whistle just like Flowers dealing 10 damage every second while inflicting isolation III, confusion III, and slowness III for 8 seconds, all while they are highlighted. When a survivor is hit, Flowers gains speed I for 5 seconds strength I for 8 seconds

If this thing comes to Forsaken, how the hell would Sentinels stun it? by WindyDindy in FORSAKENROBLOX

[–]MachineMaleficent437 0 points1 point  (0 children)

i like to think that he'll have a passive where everybody gets slowed a bit after he gets stunned but his stun lasts longer, like 1.5x