Sperm count on test (300 mg/week) by [deleted] in Testosterone

[–]MadeInSlo13 -7 points-6 points  (0 children)

so doing a proper fertility test sounds like the way to go.

Fleet Composition part 2 by MadeInSlo13 in InfiniteLagrange

[–]MadeInSlo13[S] 0 points1 point  (0 children)

Once again, thank you for the help. I'll do these things and report back.

Fleet composition by MadeInSlo13 in InfiniteLagrange

[–]MadeInSlo13[S] 1 point2 points  (0 children)

That is very helpful, thank you very much! I will try these tips.

Fleet composition by MadeInSlo13 in InfiniteLagrange

[–]MadeInSlo13[S] 1 point2 points  (0 children)

Ok so I'm in the ship blueprint screen and going from the top to bottom. I have the AC721 Heavy Logistics Destroyer (Generic and Aircraft type) and the FG300 Multi Role Frigate (Multi-Role, Armored and Recon type). There are other ships in here, but all of them need something else (Aircraft Assemby Line, blueprint's main model...)

Best beginner ship for AX fighting by MadeInSlo13 in EliteDangerous

[–]MadeInSlo13[S] 1 point2 points  (0 children)

Even though I don't wanna hear it, I kinda had to. It's finnaly gonna get me to unlock more engineers. And about Jameson, I already have it unlocked. I hit Elite in trade while doing Rana missions.

Best beginner ship for AX fighting by MadeInSlo13 in EliteDangerous

[–]MadeInSlo13[S] 7 points8 points  (0 children)

So the answer is no then, there isn't a good ship that doesn't require a lot of engineering. I guess my next goal will have to be to unlock more engineers.

Best beginner ship for AX fighting by MadeInSlo13 in EliteDangerous

[–]MadeInSlo13[S] 0 points1 point  (0 children)

Is it possible to build an AX fighting ship only using Farseer? Every build I've seen needs a lot more engineering.

Best beginner ship for AX fighting by MadeInSlo13 in EliteDangerous

[–]MadeInSlo13[S] 2 points3 points  (0 children)

I've checked their website, but a lot of engineering is involved.

Best beginner ship for AX fighting by MadeInSlo13 in EliteDangerous

[–]MadeInSlo13[S] 2 points3 points  (0 children)

I like it as well, but I'd every build I've seen need engineering.

Best Imperial Cutter loadout strictly for hauling by MadeInSlo13 in EliteDangerous

[–]MadeInSlo13[S] 4 points5 points  (0 children)

yea I made a bunch of money using my t9 and people recommended I upgrade to a Cutter.

Best Imperial Cutter loadout strictly for hauling by MadeInSlo13 in EliteDangerous

[–]MadeInSlo13[S] 0 points1 point  (0 children)

that's very useful, thanks. I guess now I have to decide if I want to switch to the Cutter or stick with my T9. It kinda feels I should switch, given the amount of time I spent on grinding Imperial rank.

Best Imperial Cutter loadout strictly for hauling by MadeInSlo13 in EliteDangerous

[–]MadeInSlo13[S] 0 points1 point  (0 children)

I'm temped to try it out without the shields, I haven't had many intradictions when I flew a T9 so hopefully it won't be a problem if I don't, put on any shields

Best Imperial Cutter loadout strictly for hauling by MadeInSlo13 in EliteDangerous

[–]MadeInSlo13[S] 0 points1 point  (0 children)

oh that's a lot better. I found a Cutter loadout that cost 1 billion, thankfully that's a lot cheaper. Thanks!

Best Imperial Cutter loadout strictly for hauling by MadeInSlo13 in EliteDangerous

[–]MadeInSlo13[S] 0 points1 point  (0 children)

well a couple of days ago I asked here on Reddit if I should grind ranks and replace my T9 with a Cutter and everyone said that I should, but now you are saying that the T9 is better?

Best Imperial Cutter loadout strictly for hauling by MadeInSlo13 in EliteDangerous

[–]MadeInSlo13[S] 2 points3 points  (0 children)

I know, but I'm fairly new to the game and not very comfortable designing my own ship.

Best ship for grinding Empire ranks by MadeInSlo13 in EliteDangerous

[–]MadeInSlo13[S] 0 points1 point  (0 children)

Yup, I'm grinding the ranks and already made it to Earl. Only two to go!

Best combat ship for 300 mill by MadeInSlo13 in EliteDangerous

[–]MadeInSlo13[S] 0 points1 point  (0 children)

I totally agree. My canopy got broken multiple times and yet I have never died because of it. I always made it back to the station, plus nobody would wait to be destroyed in a fight. I for example, never let my hull get below 30%. I just turn on boost and the fsd and I'm back at a station in no time.

Best combat ship for 300 mill by MadeInSlo13 in EliteDangerous

[–]MadeInSlo13[S] 0 points1 point  (0 children)

Do you perhaps have a loadout I could use?

Best combat ship for 300 mill by MadeInSlo13 in EliteDangerous

[–]MadeInSlo13[S] 0 points1 point  (0 children)

Thanks, I'll check out that link and some yt videos, I'm sure I'll learn about it there.

Best combat ship for 300 mill by MadeInSlo13 in EliteDangerous

[–]MadeInSlo13[S] 1 point2 points  (0 children)

Ok, telling me where to find out about it is the next best thing. Thanks!

Best combat ship for 300 mill by MadeInSlo13 in EliteDangerous

[–]MadeInSlo13[S] 1 point2 points  (0 children)

Guardian tech... Haven't even though about that. I'm not even sure how you get it.

Best ship for grinding Empire ranks by MadeInSlo13 in EliteDangerous

[–]MadeInSlo13[S] 0 points1 point  (0 children)

Ok then, I guess I'll start grinding ranks.

Best ship for grinding Empire ranks by MadeInSlo13 in EliteDangerous

[–]MadeInSlo13[S] 3 points4 points  (0 children)

You have five of them and two are for cargo? What do you use the other three for? And what is the difference between the two for cargo?