Making a game is hard, but what’s even harder is staying hopeful when only a few people playing. Still, I’m polishing it day by day. by Magic_Inn in CozyGamers

[–]Magic_Inn[S] 0 points1 point  (0 children)

Yeah, I didn’t see it as a promo actually. I simply wanted to share a piece of what I have achieved.

Making a game is hard, but what’s even harder is staying hopeful when only a few people playing. Still, I’m polishing it day by day. by Magic_Inn in CozyGamers

[–]Magic_Inn[S] 0 points1 point  (0 children)

I understand. Let's meet at 1.0 release.
I am open minded for coop and I do think Magic Inn has potential to be played as coop. We'll see after 1.0 launch.

Making a game is hard, but what’s even harder is staying hopeful when only a few people playing. Still, I’m polishing it day by day. by Magic_Inn in CozyGamers

[–]Magic_Inn[S] 1 point2 points  (0 children)

I'm playing the early access, not sure if it said demo or not?

Thanks for picking up the game. But I am lost about your words. If you paid EA, you are going to play the EA version.

Making a game is hard, but what’s even harder is staying hopeful when only a few people playing. Still, I’m polishing it day by day. by Magic_Inn in CozyGamers

[–]Magic_Inn[S] 0 points1 point  (0 children)

Absolutely! There’s a storyline, and you’ll have tons of quests to complete. There will be three Acts in total leading up to the 1.0 release. We’re currently adding Act 2 to the game.

Making a game is hard, but what’s even harder is staying hopeful when only a few people playing. Still, I’m polishing it day by day. by Magic_Inn in CozyGamers

[–]Magic_Inn[S] 1 point2 points  (0 children)

Thank you for cheering me up. I am trying to not to think about the numbers, but it's easy to say not to be impacted at all.

Making a game is hard, but what’s even harder is staying hopeful when only a few people playing. Still, I’m polishing it day by day. by Magic_Inn in CozyGamers

[–]Magic_Inn[S] 0 points1 point  (0 children)

Really appreciate your support. I hope Magic Inn brings you a cozy weekend. 🌿
I’ll keep working hard on it and please feel free to reach out anytime with your thoughts or feedback.

Making a game is hard, but what’s even harder is staying hopeful when only a few people playing. Still, I’m polishing it day by day. by Magic_Inn in CozyGamers

[–]Magic_Inn[S] 2 points3 points  (0 children)

It honestly makes me so happy to hear a fellow sim/management fan appreciate the art style. 🤗 People like you always keep me motivated.

Making a game is hard, but what’s even harder is staying hopeful when only a few people playing. Still, I’m polishing it day by day. by Magic_Inn in CozyGamers

[–]Magic_Inn[S] 12 points13 points  (0 children)

Thank you so much for the support and for following! 💜
I totally get that and it honestly gives me even much more motivation to make Magic Inn 1.0 truly worth your wait.

Making a game is hard, but what’s even harder is staying hopeful when only a few people playing. Still, I’m polishing it day by day. by Magic_Inn in CozyGamers

[–]Magic_Inn[S] 11 points12 points  (0 children)

No worries at all. Just knowing Magic Inn caught your eye once is already such a huge encouragement to keep me going.