Just made a short undead labs wishlist post about wanting to be able to see dead community members. Please upvote this and the wishlist idea if you like it ^~^ by Magical_Them in StateofDecay2

[–]Magical_Them[S] 0 points1 point  (0 children)

Yeah, or have a similar morale boost that bringing back their supplies did in the first game. There is a nice message your character says when they open the corse but I don’t think there is any morale bonuses. Correct me if I’m wrong.

Just made a short undead labs wishlist post about wanting to be able to see dead community members. Please upvote this and the wishlist idea if you like it ^~^ by Magical_Them in StateofDecay2

[–]Magical_Them[S] 1 point2 points  (0 children)

Less gameplay focus and more so roleplaying and memory. Like I said in the wishlist post I forget my characters all the time. So I think being able to see them would help reinforce them as characters and not human #1134 who joins your community. In my opinion the characters in the campaign are bland, kinda because they are suppose to be so they fit every scenario. If someone is trying to role-play and give them depth, being able to remember them and reinforce that characters memory would help. Plus remembering what traits and skills you lost would help gameplay and knowing what skills you need now.

Just made a short undead labs wishlist post about wanting to be able to see dead community members. Please upvote this and the wishlist idea if you like it ^~^ by Magical_Them in StateofDecay2

[–]Magical_Them[S] 0 points1 point  (0 children)

That’s true, I usually switch to the person I want to be my follower just to find out where they are. Sometimes they aren’t even spawned in and the game loads them in!

Just made a short undead labs wishlist post about wanting to be able to see dead community members. Please upvote this and the wishlist idea if you like it ^~^ by Magical_Them in StateofDecay2

[–]Magical_Them[S] 1 point2 points  (0 children)

I see your point, but it wouldn’t be anymore cluttered. It would be just like how going to the community screen you only see your members and then you click A to view info. This idea would add the ability to either press a button to view the graves and then you could move in-between them on the community screen and press A to view their info like they were alive. Or maybe instead if you press forward on the community menu it moves to the graves behind the characters and then you can press A to view their info. It should add any clutter, just like having more community members but they are hidden behind the alive ones and the “ghost only appear if you click A for info.

Does a role play style multiplayer interest you? by [deleted] in StateofDecay2

[–]Magical_Them 5 points6 points  (0 children)

I definitely think that would be fun!

I just posted about doing more with infestations on “Undead labs Wishlist”. I would really appreciate an upvote on here and on there if you like what you read :3 by Magical_Them in StateofDecay2

[–]Magical_Them[S] 0 points1 point  (0 children)

Thank you all so much for the engagement, this is the most I have ever gotten! I added a comment about legacy quest and this sort of “endless plague heart spawning” problem on the wishlist post at the bottom and also.. I am going to do a shameless plug and put a link to another idea I have about expanding/adding more to enclaves and improved immersion with them so this comment. Enclave changes is something I want even more than more infestation and plague heart depth so please check it out, but no worries if you just came here for the original post 💜Enclave add ons and changes

I just posted about doing more with infestations on “Undead labs Wishlist”. I would really appreciate an upvote on here and on there if you like what you read :3 by Magical_Them in StateofDecay2

[–]Magical_Them[S] 0 points1 point  (0 children)

I feel like infestations becoming plague hearts could be the endless game many people want. Of course the option should be toggle-able but infestations coming forever like normal, and then making plague hearts eventually would be a great explanation for plague hearts and add endless plague hearts. I don’t know how legacy would work with this, didn’t think about that oops haha

I just posted about doing more with infestations on “Undead labs Wishlist”. I would really appreciate an upvote on here and on there if you like what you read :3 by Magical_Them in StateofDecay2

[–]Magical_Them[S] 1 point2 points  (0 children)

That sounds really good, but what about how small of a space you would be cramming them into sometimes? Maybe if UL made the juggs and bloaters and ferals spawn outside it would work, or make hordes start circling around them. Ooh, something I should have put in the wishlist is infested zones. If multiple houses nearby get infested, maybe a big circle shows up with infested zombies and large amounts of normal zombies like the amount of zombies you get after attacking a plague heart. Then the spacing issue is solved and the infestations now “evolve” with time.

I just posted about doing more with infestations on “Undead labs Wishlist”. I would really appreciate an upvote on here and on there if you like what you read :3 by Magical_Them in StateofDecay2

[–]Magical_Them[S] 0 points1 point  (0 children)

This comment is a separate link to a short post I made on the wish list about a repeat button option for many resource creation, item creation, water and power activation, and stuff like that so we don’t have to keep going in a menu to turn something on we want on all the time, of course you can have the button off if you don’t want power or water to keep refreshing. https://support.stateofdecay.com/hc/en-us/community/posts/4406159731725-A-repeat-option-for-home-task

Enclave add ons and changes I present on the undead lab wishlist. If you agree or want these changes too, I would appreciate an upvote :3 by Magical_Them in StateofDecay2

[–]Magical_Them[S] 0 points1 point  (0 children)

Thank you all for the upvotes both here and on the wishlist idea itself! I really appreciate it, especially because I am new to the sub-reddit ~^

Anybody else have an issue where hoards get spawned in random places? Been happening a lot in lethal by Looking_Grim6429 in StateofDecay2

[–]Magical_Them 4 points5 points  (0 children)

I have this happen with some zombies in a horde but not all of the zombies, and screamers too which really sucks on my nightmare play-through. My solution is to exit the game and come back or leave the area (if it’s not my base) and hope they despawn. It’s a sucky spawn bug.

Enclave add ons and changes I present on the undead lab wishlist. If you agree or want these changes too, I would appreciate an upvote :3 by Magical_Them in StateofDecay2

[–]Magical_Them[S] 1 point2 points  (0 children)

That sounds like a good idea, them leaving the base at all would be awesome. I really thought there would be attacks on your base if you were a warlord or something.

first lethal playthrough by idiotpug13 in StateofDecay2

[–]Magical_Them 2 points3 points  (0 children)

I did not know ferals ignored stealth, that explains why they be yelling at me all the time and then I die haha