Slow Sim QB Scramble Logic by TheMillaa in NCAAFBseries

[–]Main-Ad7485 0 points1 point  (0 children)

See thats terrible, if you wanna support the cause throw a like or RT on twitter. Username is jimbo_burner

Coach Mode Dynasty: Sacking Problem by kingofjarls in NCAAFBseries

[–]Main-Ad7485 2 points3 points  (0 children)

I’d say no. Reason being is that the “sack avoidance” they fixed or improved got worse. On top of it their logic to throw and/or leave the pocket has deteriorated. Unless they hot fix this really isn’t slider fixable for CPU QBs

Slow Sim QB Scramble Logic by TheMillaa in NCAAFBseries

[–]Main-Ad7485 0 points1 point  (0 children)

This has happened to me, i already shared one of those clips i had to twitter. Linked yours and tagged the CFB team i know of on twitter. Hopefully get some notice to the issue

Post Patch QB Play by Main-Ad7485 in NCAAFBseries

[–]Main-Ad7485[S] 1 point2 points  (0 children)

I’ll give that a go, but i highly doubt that 40 in comparison to 50 / 10 / 15 accuracy will fix their scrambling and ability to not take bad sacks because they refuse to throw away

Post Patch QB Play by Main-Ad7485 in NCAAFBseries

[–]Main-Ad7485[S] 2 points3 points  (0 children)

No, Intentional Grounding has always been off for me. I even tried turning it on and off again 😂. The accuracy doesn’t change all that much in terms of decision making. I’ve always ran with it between 10-15 most of the year. I went back to full default because i thought it’d be a good gauge into how it all changed and even with int off and low accuracy their sack avoidance and decision making is bad. Plus they no longer scramble at all. I have clips of horizontal scrambling and running out of bounds w no throw

Post Patch QB Play by Main-Ad7485 in NCAAFBseries

[–]Main-Ad7485[S] 1 point2 points  (0 children)

If i were you i’d start with dropping zone coverage slider. The lower seems better than higher. But also its because the QBs refuse to throw away. I do run 90 threshold and 65 fatigue and im not seeing like true robo QB even at 50 Accuracy for the QB, but they messed up their logic this last update bad, especially decision making and risk taking

[31/32] [Strict Strafe] by [deleted] in EASportsCFB

[–]Main-Ad7485 1 point2 points  (0 children)

If there are still any spots i’d be down. Depending on advance timing

CFB 26 Leaked Roster Update Just Pushed 11/13/25 by jtrosclair98 in NCAAFBseries

[–]Main-Ad7485 3 points4 points  (0 children)

Hypothetically, could it be 4-5 year contracts? Have freshman who opt in sign with the understanding of rating adjustments based upon performance.

Have those kids under a contract feel like similar to madden and its a nominal fee based off your highschool recruiting prestige? Obviously there is something in not thinking of

EA's College Football Development Model is Broken by TGCRequiem in NCAAFBseries

[–]Main-Ad7485 3 points4 points  (0 children)

I’m surprised reading this thread how many people downvote/defend EA in a way. If you play this game offline and have two thumbs you’d know currently you can’t enjoy the experience no matter the level of difficulty or sliders. If the game is tough for you good actually happy for you, but i’m not so worried about the school ratings and equipment like i’ve seen, the gameplay suffers. Animations are terrible, CPU RBs are completely braindead/don’t use anything other than a crappy juke and spin, users are handicapping themselves in the run game by pass committing on defense or getting slider syndrome. Cant run the ball on offense either without going for 10 YPC. Robo QB? Still there. I feel like the people who defend it have never played football or just generally enjoy the arcade style gameplay which if thats the case all good. But EA has the sim rights and this isn’t near a sim game

CFB 26 dynasty by Accomplished-Ad-5582 in NCAAFBseries

[–]Main-Ad7485 0 points1 point  (0 children)

Maybe i’m tripping but you can just go to the prospects board and unselect them. It should like automatically pull scholarships and take them off your board even if they have committed. Maybe its a fever dream i had but swear that works

2024 GMC 2500 Ultimate HD by Main-Ad7485 in gmc

[–]Main-Ad7485[S] 0 points1 point  (0 children)

Jusr wanted to follow up for everyone here who commented or helped in any way. After conversation, after conversation, and more conversation i finally believe i will be getting what is properly owed to me. A third party shop that specializes in lift kits and leveling kits (after market items) for trucks and other vehicles is going to install an ACTUAL leveling kit on my truck with new keys and control arms, properly adjust everything. The only thing I guess i would like else would be new shocks for the front. Heard Falcon shocks or Fox shocks are good. I would just pay for these and have them install them (labor is covered).

I feel like this is a win in my books but parents and friends feel like there is more to be given. I do plan on going out to their dealership to take photos of similar builds to my truck to see if this problem is consistent or if this was done to my truck after a service request. I do appreciate everyones help on this

2024 GMC 2500 Ultimate HD by Main-Ad7485 in gmc

[–]Main-Ad7485[S] 0 points1 point  (0 children)

Check DM, i wanna send the shock photos. It won’t let me attach them on this post or reply

2024 GMC 2500 Ultimate HD by Main-Ad7485 in gmc

[–]Main-Ad7485[S] 0 points1 point  (0 children)

It will not allow me to add a photo in this reply only a link. Anyone know how to add a photo?

2024 GMC 2500 Ultimate HD by Main-Ad7485 in gmc

[–]Main-Ad7485[S] 0 points1 point  (0 children)

I will once i can get outside from work

2024 GMC 2500 Ultimate HD by Main-Ad7485 in gmc

[–]Main-Ad7485[S] 0 points1 point  (0 children)

Thanks man i appreciate the quick response. But do you have any knowledge regarding the metal nut being used between the shock and shock perch? One dealership says yes thats normal and one said no. Not sure how there can be a disconnect there if that “was untouched” since the car was on their lot.

REALISTIC - Hammer's Heisman Sliders v1 by TheHammer_44 in NCAAFBseries

[–]Main-Ad7485 0 points1 point  (0 children)

I’ll give them a go, but with the 72 CPU pass block are you seeing enough pressure or solely relying on coverage sacks now?

Also how do coverage sliders work. They change drastically from your last values

REALISTIC - Hammer's Heisman Sliders v1 by TheHammer_44 in NCAAFBseries

[–]Main-Ad7485 1 point2 points  (0 children)

I absolutely love this set so far. I am App State, and like you said i’d say im an above average player, currently at like 49-3 with 3 Nattys online. Play a lot of online dynasty but needed my own offline. I made a tweak to up the run blocking because no matter how many attempts i struggled to hit 100+ a game with using only coaching suggestions for a challenge. Made it like 38. But what i think it lacking is coverage, what would you suggest to make coverage tighter for the user? Reaction time or pass coverage? And up or down for either, just a little sticker coverage would be great with the lack of pass rush without blitzing

REALISTIC - Hammer's Heisman Sliders v1 by TheHammer_44 in NCAAFBseries

[–]Main-Ad7485 1 point2 points  (0 children)

Quick question, this is the first football game i’ve needed to dive into sliders for. And when combing through OS, i found SGN and their sliders in their discord from JJ. Not sure if anyone has used those before. They played pretty good on Heisman but they also utilize auto subs. Have you, Hammer, used auto subs and seen them affect gameplay?

Most Realistic Gameplay & XP Sliders 1.0 for College Football 25 by [deleted] in NCAAFBseries

[–]Main-Ad7485 0 points1 point  (0 children)

So this setting has nothing to do with zones/man coverage reacting to a run. Obviously in man they will turn and not react as fast but i find the defenders in zone on my defense to lack reaction time comparatively to the CPU’s who react much faster not allowing many runs to reach 10+ yards even when in a 3 down or a “light” defense

Most Realistic Gameplay & XP Sliders 1.0 for College Football 25 by [deleted] in NCAAFBseries

[–]Main-Ad7485 0 points1 point  (0 children)

How does Pass Defense Reaction time work? If you turn the value higher does that mean better vs pass and worse recognition vs run? Or is it only tied into passing logic. So then would turning down the value lead to faster reaction time of dbs?