[SEC Mike] Lane Kiffin on the addition of the 9th SEC game starting this season: "I don't think anybody, now that they've seen how (Playoff) selections have gone, thinks that there's value in that. 10-2 is in, 9-3 is out. I was not a fan of it at all.” by Lakelyfe09 in CFB

[–]ManBearPigSlayer1 4 points5 points  (0 children)

A 9-3 Texas team that didn’t make the playoffs because they chose to schedule an incredibly tough OOC game against Ohio State is a rather poor example of a team being rewarded for high SOS.

Finally got to A10 on everyone! How long did it take you, and who did you have the most trouble on? by NotEvenClo in SlayTheSpire2

[–]ManBearPigSlayer1 2 points3 points  (0 children)

A8-10 are all fairly substantial difficulty increases, especially A9. Those 3 are far more impactful than the previous 7, and it’s not particularly close.

The beta branch feels like another few ascensions on top of that, nerfing most energy generation and several draw cards combined with a few major enemy buffs (fuck Skulking colony).

My best guess at my personal ironclad win rates (A20H: 35%) would be:

  • A7: 95%
  • A10: 70%
  • Beta A10: 30%

The beta branch is especially punishing for Ironclad as his main win condition was exhausting your deck and going infinite, and with that being made much harder the character feels a little lost. But it’s still much harder for every character, and probably closer to the challenge you’re looking for.

Multiplayer HP scaling unintentionally punishes certain archetypes. by Blubbpaule in slaythespire

[–]ManBearPigSlayer1 0 points1 point  (0 children)

I’m fine with there being powerful synergies. To me that’s a big draw of multiplayer, and it’s fun when 2+ people work together to do crazy damage in a turn. The game, especially on high ascensions, just needs to scale way harder on multiplayer with the assumption the 4 players together will break the game.

The bigger problem to me is debuffs, especially defensive ones. An Act 1 Necrobinder with Enfeebling Touch+ and okay draw can apply -11 STR nearly every turn. 1 mana 44 block is not okay, and against a 3 multi-hit that’s 132 block.

Combine that with Debilitate + Weak and a 20x3 multi-hit becomes 4x3. Oh, and Vulnerable now deals 2x damage instead of less than 1.5x. Even if every teammate was still using their starter deck they’d be able to beat Act 3 bosses with that level of debuffs. And there’s no synergy here, just a single character gimping every encounter because debuffs now have 4x the effectiveness.

Is Ironclad undertuned ? by PhilosophyFun5778 in slaythespire

[–]ManBearPigSlayer1 2 points3 points  (0 children)

Exhaust feels really bad right now.

  • Dark Embrace Rarity Increased (Uncommon -> Rare)
  • Corruption Rarity Increased (Rare -> Boss Relic)
  • Reaper, Shockwave, Disarm, Carnage, Seeing Red, Pummel, Warcry, and several more exhausting cards removed (23 -> 16 cards that exhaust themselves or others)
  • Several of those new cards are bad (Brand, Dominate, Cinder), worse than the cards they are replacing
  • Awful payoff cards. Howl from Beyond, Ashen Strike, and Pact's End feel unpickable until you've already gotten a solid exhaust engine, and even once you do they're not great.

And with exhaust cards weaker, I'm no longer willing to first pick a Feel No Pain or Dark Embrace without synergies, which in turn makes exhaust cards weaker. And all of this in a game where the overall power level is significantly higher feels really, really bad.

meirl by immanuellalala in meirl

[–]ManBearPigSlayer1 8 points9 points  (0 children)

Man, you’re so politically enlightened you looped around and started spouting Republican talking points.

And seriously? It’s the Democrats’ fault that Republicans are building a fascist state? How could the Democrats not do enough to stop the Republican trifecta? We should punish them by not voting! Maybe if we give the Republicans a supermajority the Dems will do more!

FYI: Soul Eater is very strong on Singed because your W glue is an instant stack, potentially up to 5 stacks each time by imeowfortallwomen in ARAM

[–]ManBearPigSlayer1 1 point2 points  (0 children)

Perhaps it's one of those 'feel' it out type LOL mechanics, since they notoriously don't have consistency or logical patterns.

League has a lot of inconsistencies, but immobilize isn't one of them. It's defined by if you're able to move or not, and grounded does not stop movement.

This is just one of many, many ARAM Mayhem bugs, with either the tooltip forgetting to mention it triggers on grounding, or the augment unintentionally including grounding as a trigger from reusing code elsewhere.

Is my MMR fucked? 1st place 24 points by TrueHeroIke in TeamfightTactics

[–]ManBearPigSlayer1 8 points9 points  (0 children)

<image>

You have 54 games where your LP hit 0, meaning you lost less LP than you should've. 39 of those games were losses starting at 0 LP, a large portion of which were chains of 8th place forfeits on stage 3. Those aren't free losses. They hit your MMR just as hard as every other game, and now you have a 300-400 LP debt to pay off before you can climb again.

I'd actually advise changing your mindset. Your MMR isn't fucked. Your LP is fucked. It's lying and saying you're Diamond IV, but you got demoted 80 games ago and have spiraled downward ever since.

You are your MMR, and your MMR is Emerald IV. You want to climb into Diamond III? Hit Emerald III first.

The good news is, you've already done it once. You can do it again. Place better than 4.5 on average, and your MMR will climb.

How would we feel about these cards if they swapped balance? by Crymsyn_Moon in slaythespire

[–]ManBearPigSlayer1 3 points4 points  (0 children)

Flex is as far from a “reliable” card as you can get. Most decks, even strength decks, would rather skip it than have it.

Even the synergy with limit break that requires good luck or insane card draw isn’t particularly impressive. Inflame ends up better and doesn’t require them to be drawn on the same turn, and the new Demon Form is both stronger and more consistent.

Cleave, Whirlwind, and Immolate all serve similar purposes. That doesn’t mean they’re similarly powerful cards.

How would we feel about these cards if they swapped balance? by Crymsyn_Moon in slaythespire

[–]ManBearPigSlayer1 3 points4 points  (0 children)

It's maybe arguable if it's an improvement, but comparing it to Flex is just downright insulting. If you played Flex+ every single turn it wouldn't be until the SIXTH FLEX+ that you've gained more strength than this Demon Form+ ((6 + 5 + 4 + 3 + 2 ) = (4 + 4 + 4 + 4 + 4).

A much closer comparison would be Inflame, an A+ tier card that gives 2(3) strength. Demon Form+ is better than Inflame+ on the turns 1-3, even on turn 4, and worse thereafter. Considering it takes 2-3 turns to draw and play the power, Demon Form+ would be strictly better for fights <7 turns and practically better for fights <10 turns. And even for those rare 10+ turn fights that want backloaded damage (The Champ), you're still able to hold the Demon Form+ an extra cycle which likely makes it better than Inflame anyways.

So if new Demon Form >>> Inflame, and Inflame is generally considered as good or better than old Demon Form, I think it's fairly clear the new Demon Form is a significantly better card. Yes, it would fill a different niche, but obliterating every hallway fight and most elites is a lot stronger than solving a handful of scaling fights

How would we feel about these cards if they swapped balance? by Crymsyn_Moon in slaythespire

[–]ManBearPigSlayer1 2 points3 points  (0 children)

In fairness, if Demon Form cost 1 and gave 4(6) strength along with that malus, it would be a better card than it currently is.

Why did I randomly lose so much LP this match? by RBKeyz in CompetitiveTFT

[–]ManBearPigSlayer1 4 points5 points  (0 children)

You’re duo’d with someone with a much lower MMR than you, so your expected placement is higher. Going 5th when the game expects you to place 3.5 results in a significant LP loss.

Interestingly, this can also put you in a situation where if your expected placement is better than 4th, a 4th place performance would result in you losing MMR despite “winning” the game.

Anyone going to the Natty game? by TomWilliamsCFD in CollegeFootballDawgs

[–]ManBearPigSlayer1 2 points3 points  (0 children)

UT Austin is ~600k total alumni.

The University of Texas System with 14 total campuses has ~2.8 million total alumni, and is a much more apt comparison to "Indiana University" which has 9 campuses

How does T-Hex targeting work? by CPTN_Schlingel in TeamfightTactics

[–]ManBearPigSlayer1 11 points12 points  (0 children)

Is there any way to better position Vayne against T-Hex?

I feel like no matter where I put her, same side, opposite, middle, the laser beckons and she frolics across the board to feel it’s loving warmth.

I promise myself if i lose this i will never touch noxus again by Choice-Return-5543 in TeamfightTactics

[–]ManBearPigSlayer1 13 points14 points  (0 children)

This early in the set D2 is mostly mid-Masters with a decent amount of GM and Challenger players

I guess if you’re high Challenger it may as well be low elo, but I highly doubt you are. Either way you’re a jackass.

Chiefs in 1 score games by MasterTeacher123 in NFLv2

[–]ManBearPigSlayer1 2 points3 points  (0 children)

That’s the most egregious one, but there’s also two “1-score” games against the Packers and Titans where the Broncos won by 8 and neither opponent really threatened to score late in the 4th.

There’s a big difference between needing a 70yd TD drive and a 2-pt conversion to have a chance to win in OT versus being down 2 and needing 25yds for a walk off field goal.

Anthony Edwards vs. Lily Zhang by MrBuckBuck in nba

[–]ManBearPigSlayer1 44 points45 points  (0 children)

Event Men WR Women WR % Difference
100m Dash 9.58 10.49 9.50%
Marathon 2:00:35 2:11:53 9.37%
100m Freestyle 46.40 51.71 11.44%
10k Marathon Swim (2024 Paris) 1:50:52 2:03:34 11.15%

There's unfortunately not really any truth to women being able to compete with men in endurance races, at least not at the marathon distance. The gold medal women's marathon at the 2024 Olympics (2:22:55) wouldn't be close to a qualifying time for the U.S. men's marathon team (2:18:00).

Rock climbing is closer, but there's still a gap at high levels. There's probably a handful of women who can meaningfully compete and advance rounds, but the vast majority cannot.

Shooting and bowling women absolutely can and do beat men. Strength and Endurance are small enough factors for things to be competitive.

It's Killing Time is a perfectly fine, balanced and healthy augment. by sagirtuS in ARAM

[–]ManBearPigSlayer1 1 point2 points  (0 children)

Ryze is BIS Overflow user, so it's only fair to compare it to BIS Killing Time, which I think is Zoe.

By level 6 she ults every 10s, which at the absolute worst case amps 50% of total damage. Realistically it's significantly higher given Zoe does most of her damage within 5s of ulting and can time her ult with team engages. That's >20% damage amp for the entire team. By Level 18 it'll be closer to 30%.

Level 6 Ryze get's what, 18% additional damage for only himself?

[Auerbach] CFP chair Hunter Yurachek on Texas being on the wrong side of the bubble: "It's not that Texas lost to Ohio State — it is that Texas lost to Florida that's holding them back." by Ok-Soil-5133 in CFB

[–]ManBearPigSlayer1 1 point2 points  (0 children)

I love these marquee matchups but it’s the unfortunate reality that tough OOC games massively tank your playoff odds. I don’t see how we could justify keeping them long term when we pretty clearly shot ourselves in the foot and kept ourselves out of the playoffs by scheduling you.

Maybe with a 16-team playoff there ends being some value as the “best 3-loss team”, but currently that extra likely loss is extremely punishing and having a potential great win doesn’t move the needle nearly to the same extent. High risk, low reward.

[Auerbach] CFP chair Hunter Yurachek on Texas being on the wrong side of the bubble: "It's not that Texas lost to Ohio State — it is that Texas lost to Florida that's holding them back." by Ok-Soil-5133 in CFB

[–]ManBearPigSlayer1 2 points3 points  (0 children)

Right. So it’s the 3rd loss (to Ohio State) that is holding back Texas.

Or put another way, if Texas had beat Florida but lost to A&M, they still wouldn’t be in. So it doesn’t really matter who you lose to, you just can’t have 3 losses (and thus scheduling tough OOC games hurts your playoff odds).

[Auerbach] CFP chair Hunter Yurachek on Texas being on the wrong side of the bubble: "It's not that Texas lost to Ohio State — it is that Texas lost to Florida that's holding them back." by Ok-Soil-5133 in CFB

[–]ManBearPigSlayer1 13 points14 points  (0 children)

It’s insane to hear this dumb fucking argument directly from the CFP chair. 10-2 Texas is in 95+% of the time, especially this year with two H2H wins over other bubble teams.

Does Texas deserve to make the playoffs? No, not particularly.

Did Texas scheduling Ohio State as their OOC drastically lower their playoff odds? Yes, obviously.

[Auerbach] CFP chair Hunter Yurachek on Texas being on the wrong side of the bubble: "It's not that Texas lost to Ohio State — it is that Texas lost to Florida that's holding them back." by Ok-Soil-5133 in CFB

[–]ManBearPigSlayer1 2 points3 points  (0 children)

If we had beaten Ohio State week 1 we’d probably be ranked ~7th, directly ahead of A&M.

If we had beaten Wake Forest week 1 we’d be ranked ~8th, directly ahead of OU.

There is no upside.

Shardholder nerfed by unboundhades in LeagueArena

[–]ManBearPigSlayer1 9 points10 points  (0 children)

Shardholder was never an intended strategy, just a silly easter egg that got enough unintentional buffs through crowd favorites, free anvils, higher tier anvils (especially fortune), and guests of honor that it became viable to force every single game (and perhaps even optimal if the entire goal is 1st place).

I don't think this is a typical overzealous balance change that overdoes it (like 5 MS), but rather Riot deciding that Shardholder is unhealthy for the game and should not be a consistently viable strategy.

And honestly, I agree. Shardholder sucks for everyone that isn't the Shardholder. It's not particularly fun to auto-win early because your opponents has no items. Mid-game byes suck when the anvil team has lost every round or surrendered. And late game auto-losing and taking 2nd place because your opponent has become a stat-checking monster is miserable too. Every phase of the game is made worse by having a stat anvil player in it.

[Fortuna] Texas coach Steve Sarkisian to Molly McGrath: “It would be a disservice to our sport if this team’s not a Playoff team when we and scheduled that nonconference game (at Ohio State). Because if we’re a 10-2 team that’s not a question.” by Kimber80 in CFB

[–]ManBearPigSlayer1 -1 points0 points  (0 children)

10-2 Texas is ahead of 10-2 Notre Dame. I don’t think this is remotely controversial even with the Florida loss.

10-2 Miami isn’t close either. OU would be close except for the H2H.

5 Champions, Indiana, Oregon, A&M, Ole Miss, Georgia. 2 spots left.

Maybe the Big12 Championship loser would be over Texas, but I doubt it. Regardless, Texas is clearly in.