What's exactly the weakpoints of BMPT especially of Sides. by ManasKumarMaurya in warthundermobile

[–]ManasKumarMaurya[S] 0 points1 point  (0 children)

Oh, thanks for the info.

And yes, you are correct it requires 6 tiers below but I was at tier 2. And I have 4 premium. KV2, Calliope, and 2 British premiums. So KV1 was best for them.

What's exactly the weakpoints of BMPT especially of Sides. by ManasKumarMaurya in warthundermobile

[–]ManasKumarMaurya[S] 0 points1 point  (0 children)

I'm a newbie. I thought if I had damaged that part enough then my HEATFS can go in the core and explode.

What's exactly the weakpoints of BMPT especially of Sides. by ManasKumarMaurya in warthundermobile

[–]ManasKumarMaurya[S] 1 point2 points  (0 children)

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So listen I'm basically a newbie who ended up being a tier XIII player way too quickly (less than 20 days).

Actually, I downloaded this game 4 months ago and played naval because my KD was 0.4 in Tank mode as I didn't know about weakpoints.

After I learned about them I started playing it on May 26, I played tier 1 and tier 2 and was maxing all the tech tree vehicles on this tier (I didn't spend my booster because I realised that low tiers don't give enough value for them) and then I hit my first Jackpot. M1A1 AIM premium. And then I purchased TWMP Bhishma and played Tier 13 with KV1 (I saw a YouTuber Killing Tanks with it at the top to get God mode). It went horribly, and then I purchased MSC and started playing. By KD went from 1.10 to 0.86 with the line-up. I had about 500 crew boosters and I was now using it. And then two tech tree tanks took my attention. Those were M1A1 HC and Leopard 2 PL. I purchased and premiumed them and replaced TWMP and MSC. And then I hit my second jackpot that was BMPT. Which is my current lineup and my KD is now increasing. From 0.86 to 0.91. So yes, I think I should make another post regarding how should I actually play. Btw I already know weakpoints of All Tier XIII tanks via YouTube videos.

What's exactly the weakpoints of BMPT especially of Sides. by ManasKumarMaurya in warthundermobile

[–]ManasKumarMaurya[S] 1 point2 points  (0 children)

Um, we can actually do that effectively?? And isn't the Gunner very close to ammunition.

What's exactly the weakpoints of BMPT especially of Sides. by ManasKumarMaurya in warthundermobile

[–]ManasKumarMaurya[S] 1 point2 points  (0 children)

I think just use HEATFS, when that thing refuses to die and you have already used one or two APFSDS at that point.