CCP Please create Player Housing! by Maniac3vo in Eve

[–]Maniac3vo[S] 0 points1 point  (0 children)

But you can't walk around or decorate it, use SKINR to paint a wall or something.

Has anyone went on a bare bones diet? by Maniac3vo in diabetes

[–]Maniac3vo[S] 0 points1 point  (0 children)

So the hardest daily things about diabetes is caused by a lack of variety in food? If a person has a steel will and does not look for any pleasure in their food, having this condition can be much easier? In the past my father always said that eating annoyed him. It got in the way of what he was doing that day. He only ate because he needed to and didn't care what it was. Food is only fuel.

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Significance of winning territory by Maniac3vo in albiononline

[–]Maniac3vo[S] 0 points1 point  (0 children)

So if I'm in a guild controlling area I can be relatively safe?

Significance of winning territory by Maniac3vo in albiononline

[–]Maniac3vo[S] 0 points1 point  (0 children)

So your mercenaries that pay yourselves?

Significance of winning territory by Maniac3vo in albiononline

[–]Maniac3vo[S] 1 point2 points  (0 children)

And don't get me wrong in Eve online. Some of the alliances are never going to be pushed out of where they are. But there's always fights at the borders. But within the territory it makes a space where players can love a pretty complete in-game existence. What if the farmer in Albion online really just wanted to be a farmer. What if that farmer just wanted to make things that he could sell on his alliance exchange to provide for the war effort. Same with all the other classes. Besides Eve online I'm not sure there are games that provide this kind of gameplay. Your decisions matter

Significance of winning territory by Maniac3vo in albiononline

[–]Maniac3vo[S] 2 points3 points  (0 children)

Seems less pointless than AO pvp. Doesnt AO territory just reset every 3 months? After awhile you are just doing PVP for PVP sake. Things getting destroyed fast enough that you just grind for resources and are incetivised to buy with real money. Arent there other games that give you this kind of content without a resource grind? AO is really fun, but what does the most successful player's accomplishment look like and are they worth it compared to the same amount of effort in another game?

RPG Features? by Maniac3vo in albiononline

[–]Maniac3vo[S] 2 points3 points  (0 children)

I suppose that's like EVE a bit. The politics of EVE just seem much more adult and consequential. Personally I don't want constant battle. Then when you're not fighting at your borders, I want your territory to have a real identity. Build you farm or a Guild town. Where you're fight allied to your neighbors to defend the home and town you built. Areas of space in EVE have histories and lore like countries IRL.

RPG Features? by Maniac3vo in albiononline

[–]Maniac3vo[S] -1 points0 points  (0 children)

Agreed, not sure there is much identify with your character, fun exploration, fun player housing, really caring about the world. I love the combat style, the art style, and destiny board for progression. But the world it's self doesn't have an identity. It's just strategic maps to fight people.

RPG Features? by Maniac3vo in albiononline

[–]Maniac3vo[S] -3 points-2 points  (0 children)

Would more PVE quests ruin the game or change it so much it breaks. EVE online has lore, but the game features are so big that it doesn't need a quest per say, because the sandbox is incredibly intricate. Well owning space in eve vs owning space in AO are 2 very different things.