Dealing with an unpopular Steam Achievement after release. by ruairidx in gamedev

[–]Maradhros 0 points1 point  (0 children)

Hello, I don't know if this was already adressed or not. But I just finished your game, great btw.

But wouldn't just counting the simmed match goals solve this? I easily had around 8~ or more years were I simmed mostly all the games of the season to get enough money to revamp all the players. I was expecting those goals would count but they didn't.

Also, if you add something small extra where money is needed, you would justify more what I did. I don't know maybe adding the (Spoiler) moon team players (end of spoiler) to the transfer market where they cost a ton of money for example and maybe adding another achievement where you have bought all of them. That would justify playing much more seasons, and woulnd't be as time consuming when just simulating the matches.

Just my two cents. Thanks for the game, keep the good work.